X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fdangerball.c;h=a44a55d703ac7beb86b58d589865fcd9abab198c;hp=7b709092580fd76e24434a116e7c3e3c59700194;hb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;hpb=dba664f31aa87285db4d76cf8c5e66335299703a diff --git a/hacks/glx/dangerball.c b/hacks/glx/dangerball.c index 7b709092..a44a55d7 100644 --- a/hacks/glx/dangerball.c +++ b/hacks/glx/dangerball.c @@ -1,4 +1,4 @@ -/* dangerball, Copyright (c) 2001-2008 Jamie Zawinski +/* dangerball, Copyright (c) 2001-2014 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -180,39 +180,10 @@ ball_handle_event (ModeInfo *mi, XEvent *event) { ball_configuration *bp = &bps[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) - { - bp->button_down_p = True; - gltrackball_start (bp->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - bp->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (bp->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - bp->button_down_p) - { - gltrackball_track (bp->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } + if (gltrackball_event_handler (event, bp->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &bp->button_down_p)) + return True; return False; } @@ -268,7 +239,7 @@ init_ball (ModeInfo *mi) spin_accel, do_wander ? wander_speed : 0, True); - bp->trackball = gltrackball_init (); + bp->trackball = gltrackball_init (True); } bp->ncolors = 128; @@ -336,10 +307,7 @@ draw_ball (ModeInfo *mi) (y - 0.5) * 8, (z - 0.5) * 15); - /* Do it twice because we don't track the device's orientation. */ - glRotatef( current_device_rotation(), 0, 0, 1); gltrackball_rotate (bp->trackball); - glRotatef(-current_device_rotation(), 0, 0, 1); get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); glRotatef (x * 360, 1.0, 0.0, 0.0);