X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fdangerball.c;h=b115d1895af670fd03a56e86669bcda50f333d1f;hp=fae186b79fefac78cbeba9ff06d0394a4b56a25d;hb=6b1c86cf395f59389e4ece4ea8f4bea2c332745b;hpb=e4fa2ac140f7bc56571373a7b7eb585fa4500e38 diff --git a/hacks/glx/dangerball.c b/hacks/glx/dangerball.c index fae186b7..b115d189 100644 --- a/hacks/glx/dangerball.c +++ b/hacks/glx/dangerball.c @@ -1,4 +1,4 @@ -/* dangerball, Copyright (c) 2001, 2002, 2003 Jamie Zawinski +/* dangerball, Copyright (c) 2001-2008 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -9,37 +9,13 @@ * implied warranty. */ -#include - -extern XtAppContext app; - -#define PROGCLASS "DangerBall" -#define HACK_INIT init_ball -#define HACK_DRAW draw_ball -#define HACK_RESHAPE reshape_ball -#define HACK_HANDLE_EVENT ball_handle_event -#define EVENT_MASK PointerMotionMask -#define sws_opts xlockmore_opts - -#define DEF_SPIN "True" -#define DEF_WANDER "True" -#define DEF_SPEED "0.05" - #define DEFAULTS "*delay: 30000 \n" \ "*count: 30 \n" \ "*showFPS: False \n" \ "*wireframe: False \n" \ - "*speed: " DEF_SPEED " \n" \ - "*spin: " DEF_SPIN "\n" \ - "*wander: " DEF_WANDER "\n" \ - - -#define SPIKE_FACES 12 /* how densely to render spikes */ -#define SMOOTH_SPIKES True -#define SPHERE_SLICES 32 /* how densely to render spheres */ -#define SPHERE_STACKS 16 - +# define refresh_ball 0 +# define release_ball 0 #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) @@ -53,7 +29,15 @@ extern XtAppContext app; #ifdef USE_GL /* whole file */ -#include + +#define DEF_SPIN "True" +#define DEF_WANDER "True" +#define DEF_SPEED "0.05" + +#define SPIKE_FACES 12 /* how densely to render spikes */ +#define SMOOTH_SPIKES True +#define SPHERE_SLICES 32 /* how densely to render spheres */ +#define SPHERE_STACKS 16 typedef struct { GLXContext *glx_context; @@ -94,12 +78,12 @@ static argtype vars[] = { {&speed, "speed", "Speed", DEF_SPEED, t_Float}, }; -ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL}; +ENTRYPOINT ModeSpecOpt ball_opts = {countof(opts), opts, countof(vars), vars, NULL}; /* Window management, etc */ -void +ENTRYPOINT void reshape_ball (ModeInfo *mi, int width, int height) { GLfloat h = (GLfloat) height / (GLfloat) width; @@ -190,13 +174,13 @@ move_spikes (ModeInfo *mi) } -Bool +ENTRYPOINT Bool ball_handle_event (ModeInfo *mi, XEvent *event) { ball_configuration *bp = &bps[MI_SCREEN(mi)]; if (event->xany.type == ButtonPress && - event->xbutton.button & Button1) + event->xbutton.button == Button1) { bp->button_down_p = True; gltrackball_start (bp->trackball, @@ -205,11 +189,21 @@ ball_handle_event (ModeInfo *mi, XEvent *event) return True; } else if (event->xany.type == ButtonRelease && - event->xbutton.button & Button1) + event->xbutton.button == Button1) { bp->button_down_p = False; return True; } + else if (event->xany.type == ButtonPress && + (event->xbutton.button == Button4 || + event->xbutton.button == Button5 || + event->xbutton.button == Button6 || + event->xbutton.button == Button7)) + { + gltrackball_mousewheel (bp->trackball, event->xbutton.button, 10, + !!event->xbutton.state); + return True; + } else if (event->xany.type == MotionNotify && bp->button_down_p) { @@ -223,7 +217,7 @@ ball_handle_event (ModeInfo *mi, XEvent *event) } -void +ENTRYPOINT void init_ball (ModeInfo *mi) { ball_configuration *bp; @@ -266,7 +260,7 @@ init_ball (ModeInfo *mi) { double spin_speed = 10.0; - double wander_speed = 0.15; + double wander_speed = 0.12; double spin_accel = 2.0; bp->rot = make_rotator (do_spin ? spin_speed : 0, @@ -303,7 +297,7 @@ init_ball (ModeInfo *mi) } -void +ENTRYPOINT void draw_ball (ModeInfo *mi) { ball_configuration *bp = &bps[MI_SCREEN(mi)]; @@ -311,16 +305,19 @@ draw_ball (ModeInfo *mi) Window window = MI_WINDOW(mi); int c2; - static GLfloat bcolor[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat scolor[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat bspec[4] = {1.0, 1.0, 1.0, 1.0}; - static GLfloat sspec[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat bshiny = 128.0; - static GLfloat sshiny = 0.0; + static const GLfloat bspec[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat sspec[4] = {0.0, 0.0, 0.0, 1.0}; + static const GLfloat bshiny = 128.0; + static const GLfloat sshiny = 0.0; + + GLfloat bcolor[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat scolor[4] = {0.0, 0.0, 0.0, 1.0}; if (!bp->glx_context) return; + glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context)); + glShadeModel(GL_SMOOTH); glEnable(GL_DEPTH_TEST); @@ -384,4 +381,6 @@ draw_ball (ModeInfo *mi) glXSwapBuffers(dpy, window); } +XSCREENSAVER_MODULE_2 ("DangerBall", dangerball, ball) + #endif /* USE_GL */