X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fendgame.man;h=e1c12ea71b5417b5b3ad285cda8b56cd591603b2;hp=4d0e58a615ea96d1dc71ad929f26e87c3e59fc02;hb=49f5b54f312fe4ac2e9bc47581a72451bd0e8439;hpb=ccb7f4903325f92555a9722bba74b58346654ba0 diff --git a/hacks/glx/endgame.man b/hacks/glx/endgame.man index 4d0e58a6..e1c12ea7 100644 --- a/hacks/glx/endgame.man +++ b/hacks/glx/endgame.man @@ -32,6 +32,9 @@ Project pieces against the board with dark blend. .B \-reflections Reflect pieces in light board squares. .TP 8 +.B \-classic +Use the original low-polygon piece models. +.TP 8 .B \-visual \fIvisual\fP\fP Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.