X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fgflux.c;h=56b7a02624f64c41cd5880020ac04dff6b650654;hp=172f4061925ab86aa9c9b52e63d67502e0c9e1cd;hb=13dbc569cdc6e29019722c0ef9b932a925efbcad;hpb=3f9592851ce4ed76a9979bfdd6ec7dc5c457e183 diff --git a/hacks/glx/gflux.c b/hacks/glx/gflux.c index 172f4061..56b7a026 100644 --- a/hacks/glx/gflux.c +++ b/hacks/glx/gflux.c @@ -35,6 +35,7 @@ * 21 July 2000 : cleaned up code from bug hunts, manpage written * 24 November 2000 : fixed x co-ord calculation in solid - textured * 05 March 2001 : put back non pnmlib code with #ifdefs + * 11 May 2002 : fixed image problems with large images */ @@ -576,18 +577,21 @@ grabTexture(void) int real_height = gflux->modeinfo->xgwa.height; XImage *ximage = screen_to_ximage (gflux->modeinfo->xgwa.screen, gflux->window); + Bool bigimage = False; + int size = 0; if (ximage->width > 1280 || /* that's too damned big... */ ximage->height > 1280) { Display *dpy = gflux->modeinfo->dpy; Visual *v = gflux->modeinfo->xgwa.visual; - int size = (ximage->width < ximage->height ? - ximage->width : ximage->height); int real_size = (ximage->width < ximage->height ? real_width : real_height); XImage *x2; int x, y, xoff, yoff; + size = (ximage->width < ximage->height ? + ximage->width : ximage->height); + bigimage = True; if (size > 1024) size = 1024; @@ -614,16 +618,18 @@ grabTexture(void) /* Add a border. */ { unsigned long gray = 0xAAAAAAAAL; /* so shoot me */ + int width = (bigimage ? size : real_width); + int height = (bigimage ? size : real_height); int i; for (i = 0; i < real_height; i++) { XPutPixel (ximage, 0, i, gray); - XPutPixel (ximage, real_width-1, i, gray); + XPutPixel (ximage, width-1, i, gray); } for (i = 0; i < real_width; i++) { XPutPixel (ximage, i, 0, gray); - XPutPixel (ximage, i, real_height-1, gray); + XPutPixel (ximage, i, height-1, gray); } } @@ -631,8 +637,16 @@ grabTexture(void) gflux->imageHeight = ximage->height; gflux->image = ximage->data; - gflux->tex_xscale = ((GLfloat) real_width / (GLfloat) ximage->width); - gflux->tex_yscale = ((GLfloat) real_height / (GLfloat) ximage->height); + if (bigimage) /* don't scale really large images */ + { + gflux->tex_xscale = 1; + gflux->tex_yscale = 1; + } + else + { + gflux->tex_xscale = ((GLfloat) real_width / (GLfloat) ximage->width); + gflux->tex_yscale = ((GLfloat) real_height / (GLfloat) ximage->height); + } ximage->data = 0; XDestroyImage (ximage);