X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fgflux.man;h=654aeb463c7ca52e910708a571941e7817753184;hp=db68a528393ee0569161ee6c734581fae716c1cf;hb=2762a7d7cf8d83e68b8f635941f6609119d630ae;hpb=3d9140a05b5272fed0883a0af0a71e30ef44d47f diff --git a/hacks/glx/gflux.man b/hacks/glx/gflux.man index db68a528..654aeb46 100644 --- a/hacks/glx/gflux.man +++ b/hacks/glx/gflux.man @@ -1,15 +1,17 @@ -.TH XScreenSaver 1 "July 2000" +.TH XScreenSaver 1 "May 2004" .SH NAME gflux \- rippling surface graphics hack .SH SYNOPSIS .B gflux [\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install] -[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps] -[\-squares \fInum\fP] [\-resolution \fInum\fP] [\-draw \fInum\fP] +[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] +[\-squares \fInum\fP] [\-resolution \fInum\fP] [\-mode \fImode\fP] [\-flat \fInum\fP] [\-speed \fInum\fP] [\-rotationx \fInum\fP] [\-rotationy \fInum\fP] [\-rotationz \fInum\fP] [\-waves \fInum\fP] [\-waveChange \fInum\fP] [\-waveHeight \fInum\fP] [\-waveFreq \fInum\fP] [\-zoom \fInum\fP] +[\-wireframe] +[\-fps] .SH DESCRIPTION The \fIgflux\fP program draws a colourfull animated rippling square rotating in 3D space. .SH OPTIONS @@ -35,8 +37,23 @@ Specifies the size of the grid in squares. default 19 .B \-resolution \fInum\fP\fP Specifies the wireframe detail of the squares. default 4 .TP 8 -.B \-draw \fInum\fP\fP -Specifies the draw method. 0 = wireframe (default), 1 = solid, 2 = light, 3 = checker texture mapped, 4 = PNM image is read from stdin and mapped to the surface +.B \-mode \fImode\fP\fP +Specifies the draw method: wireframe; solid (meaning a solid colored +surface); light (same as solid, but with lighting effects); +checker (a texture-mapped checkerboard pattern); or grab (meaning +grab an image to manipulate.) + +When grabbing images, the image will be grabbed from the portion of +the screen underlying the window, or from the system's video input, +or from a random file on disk, as indicated by +the \fIgrabDesktopImages\fP, \fIgrabVideoFrames\fP, +and \fIchooseRandomImages\fP options in the \fI~/.xscreensaver\fP +file; see +.BR xscreensaver-demo (1) +for more details. +.TP 8 +.B \-wireframe +Same as "-mode wire". .TP 8 .B \-flat \fInum\fP\fP 0 for smooth shading 1 for flat. default 0 @@ -66,9 +83,7 @@ Specifies the size of the viewport. Smaller values fill the screen with rippling How long to pause between frames. Default is 20000, or 0.02 second. .TP 8 .B \-fps -Display a running tally of how many frames per second are being rendered. -In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of -your GL performance. +Display the current frame rate, CPU load, and polygon count. .SH ENVIRONMENT .PP .TP 8 @@ -78,11 +93,11 @@ to get the default host and display number. .B XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. -.SH BUGS -It's not unknown for this and other OpenGL hacks to fail under hardware accelaration (UtahGLX) and take the X server with them. Texture images must be 16x16 or 32x32 or 64x64 etc. .SH SEE ALSO .BR X (1), .BR xscreensaver (1) +.BR xscreensaver\-demo (1), +.BR xscreensaver\-getimage (1) .SH COPYRIGHT Copyright \(co 2000 by Josiah Pease. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is