X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fglblur.c;h=193da13f3e85fffe4d5a80c178661546e956ddab;hp=3c718106660b945122d8eb9f9d1199fdd0420701;hb=49f5b54f312fe4ac2e9bc47581a72451bd0e8439;hpb=ccb7f4903325f92555a9722bba74b58346654ba0 diff --git a/hacks/glx/glblur.c b/hacks/glx/glblur.c index 3c718106..193da13f 100644 --- a/hacks/glx/glblur.c +++ b/hacks/glx/glblur.c @@ -22,26 +22,12 @@ * http://nehe.gamedev.net/tutorials/lesson.asp?l=36 */ -#include - -extern XtAppContext app; - -#define PROGCLASS "GLBlur" -#define HACK_INIT init_glblur -#define HACK_DRAW draw_glblur -#define HACK_RESHAPE reshape_glblur -#define HACK_HANDLE_EVENT glblur_handle_event -#define EVENT_MASK PointerMotionMask -#define sws_opts xlockmore_opts - -#define DEF_SPIN "XYZ" -#define DEF_WANDER "True" -#define DEF_BLURSIZE "15" - #define DEFAULTS "*delay: 10000 \n" \ "*showFPS: False \n" \ "*fpsSolid: True \n" +# define refresh_glblur 0 +# define release_glblur 0 #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) @@ -58,8 +44,9 @@ extern XtAppContext app; #ifdef USE_GL /* whole file */ -#include - +#define DEF_SPIN "XYZ" +#define DEF_WANDER "True" +#define DEF_BLURSIZE "15" typedef struct metaball metaball; @@ -115,12 +102,12 @@ static argtype vars[] = { {&blursize, "blurSize","BlurSize", DEF_BLURSIZE, t_Int}, }; -ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL}; +ENTRYPOINT ModeSpecOpt glblur_opts = {countof(opts), opts, countof(vars), vars, NULL}; /* Window management, etc */ -void +ENTRYPOINT void reshape_glblur (ModeInfo *mi, int width, int height) { GLfloat h = (GLfloat) height / (GLfloat) width; @@ -352,7 +339,7 @@ overlay_blur_texture (ModeInfo *mi) /* Startup initialization */ -Bool +ENTRYPOINT Bool glblur_handle_event (ModeInfo *mi, XEvent *event) { glblur_configuration *bp = &bps[MI_SCREEN(mi)]; @@ -393,7 +380,7 @@ glblur_handle_event (ModeInfo *mi, XEvent *event) } -void +ENTRYPOINT void init_glblur (ModeInfo *mi) { glblur_configuration *bp; @@ -455,6 +442,7 @@ init_glblur (ModeInfo *mi) if (*s == 'x' || *s == 'X') spinx = True; else if (*s == 'y' || *s == 'Y') spiny = True; else if (*s == 'z' || *s == 'Z') spinz = True; + else if (*s == '0') ; else { fprintf (stderr, @@ -502,18 +490,18 @@ init_glblur (ModeInfo *mi) /* Render one frame */ -void +ENTRYPOINT void draw_glblur (ModeInfo *mi) { glblur_configuration *bp = &bps[MI_SCREEN(mi)]; Display *dpy = MI_DISPLAY(mi); Window window = MI_WINDOW(mi); - static GLfloat color0[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat color1[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat color2[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat color3[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat spec[4] = {1.0, 1.0, 1.0, 1.0}; + GLfloat color0[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat color1[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat color2[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat color3[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat spec[4] = {1.0, 1.0, 1.0, 1.0}; double rx, ry, rz; double px, py, pz; @@ -522,6 +510,8 @@ draw_glblur (ModeInfo *mi) if (!bp->glx_context) return; + glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context)); + /* Decide what we're drawing */ if (0 == (random() % 30)) @@ -578,6 +568,7 @@ draw_glblur (ModeInfo *mi) glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, spec); glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color0); + glCallList (bp->obj_dlist0); glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color1); @@ -640,5 +631,6 @@ draw_glblur (ModeInfo *mi) glXSwapBuffers(dpy, window); } +XSCREENSAVER_MODULE ("GLBlur", glblur) #endif /* USE_GL */