X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fgleidescope.c;h=dd6533a6779d227c3d38e1e5ebbb4bb696c27e57;hp=184b4e82ae932314f3cd905ff570cd7e887a4f57;hb=4361b69d3178d7fc98d0388f9a223af6c2651aba;hpb=d6b0217f2417bd19187f0ebc389d6c5c2233b11c diff --git a/hacks/glx/gleidescope.c b/hacks/glx/gleidescope.c index 184b4e82..dd6533a6 100644 --- a/hacks/glx/gleidescope.c +++ b/hacks/glx/gleidescope.c @@ -78,6 +78,7 @@ "*suppressRotationAnimation: True\n" \ # define refresh_gleidescope 0 +# define release_gleidescope 0 # include "xlockmore.h" /* from the xscreensaver distribution */ #else /* !STANDALONE */ # include "xlock.h" /* from the xlockmore distribution */ @@ -105,7 +106,7 @@ static Bool rotate; /* rotate in place */ static Bool norotate; /* no rotate in place */ static Bool zoom; /* zooming camera */ static Bool nozoom; /* no zooming camera */ -static char *image; /* name of texture to load */ +static char *image_str; /* name of texture to load */ static int duration; /* length of time to display grabbed image */ #define MAX_CAM_SPEED 1.0 @@ -155,7 +156,7 @@ static argtype vars[] = { {&norotate, "norotate", "noRotate", DEF_NOROTATE, t_Bool}, {&zoom, "zoom", "Zoom", DEF_ZOOM, t_Bool}, {&nozoom, "nozoom", "noZoom", DEF_NOZOOM, t_Bool}, - {&image, "image", "Image", DEF_IMAGE, t_String}, + {&image_str, "image", "Image", DEF_IMAGE, t_String}, {&duration, "duration", "Duration", DEF_DURATION, t_Int}, }; @@ -181,7 +182,7 @@ ENTRYPOINT ModeSpecOpt gleidescope_opts = { #ifdef USE_MODULES ModStruct gleidescope_description = { - "gleidescope", "init_gleidescope", "draw_gleidescope", "release_gleidescope", + "gleidescope", "init_gleidescope", "draw_gleidescope", NULL, "draw_gleidescope", "init_gleidescope", NULL, &gleidescope_opts, 1000, 1, 2, 1, 4, 1.0, "", "GL Kaleidescope", 0, NULL}; @@ -925,7 +926,7 @@ setup_texture(ModeInfo * mi, texture *texture) { gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; - if (!image || !*image || !strcmp(image, "DEFAULT")) { + if (!image_str || !*image_str || !strcmp(image_str, "DEFAULT")) { BUILTIN: /* no image specified - use system settings */ #ifdef DEBUG @@ -933,7 +934,7 @@ setup_texture(ModeInfo * mi, texture *texture) #endif getSnapshot(mi, texture); } else { - if (strcmp(image, "GENERATE") == 0) { + if (strcmp(image_str, "GENERATE") == 0) { #ifdef DEBUG printf("SetupTexture: random_texture\n"); #endif @@ -943,7 +944,7 @@ setup_texture(ModeInfo * mi, texture *texture) #ifdef DEBUG printf("SetupTexture: file_texture\n"); #endif - if (! setup_file_texture(mi, image, texture)) + if (! setup_file_texture(mi, image_str, texture)) goto BUILTIN; } } @@ -1395,8 +1396,11 @@ draw(ModeInfo * mi) */ ENTRYPOINT void reshape_gleidescope(ModeInfo *mi, int width, int height) { + gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; GLfloat h = (GLfloat) height / (GLfloat) width; + glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(gp->glx_context)); + glViewport(0, 0, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -1521,18 +1525,15 @@ printf("phases [%d, %d, %d]\n", gp->cam_x_phase, gp->cam_y_phase, gp->cam_z_phas #endif } +static void free_gleidescope(ModeInfo * mi); + ENTRYPOINT void init_gleidescope(ModeInfo * mi) { gleidestruct *gp; int screen = MI_SCREEN(mi); - if (gleidescope == NULL) { - gleidescope = (gleidestruct *) calloc(MI_NUM_SCREENS(mi), sizeof (gleidestruct)); - if (gleidescope == NULL) { - return; - } - } + MI_INIT(mi, gleidescope, free_gleidescope); gp = &gleidescope[screen]; gp->window = MI_WINDOW(mi); gp->size = -1; @@ -1600,28 +1601,18 @@ draw_gleidescope(ModeInfo * mi) } } -ENTRYPOINT void -release_gleidescope(ModeInfo * mi) +static void +free_gleidescope(ModeInfo * mi) { - if (gleidescope != NULL) { - int screen; - - for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) { - gleidestruct *gp = &gleidescope[screen]; + gleidestruct *gp = &gleidescope[MI_SCREEN(mi)]; - /* acd - is this needed? */ - if (gp->glx_context) { - /* Display lists MUST be freed while their glXContext is current. */ - glXMakeCurrent(MI_DISPLAY(mi), gp->window, *(gp->glx_context)); + /* acd - is this needed? */ + if (gp->glx_context) { + /* Display lists MUST be freed while their glXContext is current. */ + glXMakeCurrent(MI_DISPLAY(mi), gp->window, *(gp->glx_context)); - /* acd - was code here for freeing things that are no longer in struct */ - } - } - (void) free((void *) gleidescope); - gleidescope = NULL; + /* acd - was code here for freeing things that are no longer in struct */ } - - FreeAllGL(mi); } XSCREENSAVER_MODULE ("Gleidescope", gleidescope)