X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fglforestfire.c;h=6b365ad17be14162935fe0dce5bce439782b1030;hp=e3434bc28ec1c2d454b789cbd52a914a4a71eef3;hb=c1b9b55ad8d59dc05ef55e316aebf5863e7dfa56;hpb=de460e831dc8578acfa8b72251ab9346c99c1f96 diff --git a/hacks/glx/glforestfire.c b/hacks/glx/glforestfire.c index e3434bc2..6b365ad1 100644 --- a/hacks/glx/glforestfire.c +++ b/hacks/glx/glforestfire.c @@ -466,8 +466,9 @@ static void setpartrain(firestruct * fs, rain * r, float dt) } /* draw a tree */ -static void drawtree(float x, float y, float z) +static int drawtree(float x, float y, float z) { + int polys = 0; glBegin(GL_QUADS); glTexCoord2f(0.0,0.0); glVertex3f(x-1.5,y+0.0,z); @@ -480,6 +481,7 @@ static void drawtree(float x, float y, float z) glTexCoord2f(0.0,1.0); glVertex3f(x-1.5,y+3.0,z); + polys++; glTexCoord2f(0.0,0.0); @@ -493,9 +495,11 @@ static void drawtree(float x, float y, float z) glTexCoord2f(0.0,1.0); glVertex3f(x,y+3.0,z-1.5); + polys++; glEnd(); + return polys; } /* calculate observer position : modified only if trackmouse is used */ @@ -667,6 +671,8 @@ static void DrawFire(ModeInfo * mi) firestruct *fs = &fire[MI_SCREEN(mi)]; Bool wire = MI_IS_WIREFRAME(mi); + mi->polygon_count = 0; + if (do_wander && !fs->button_down_p) { GLfloat x, y, z; @@ -728,6 +734,7 @@ static void DrawFire(ModeInfo * mi) glVertex3fv(q[2]); glTexCoord2fv(qt[3]); glVertex3fv(q[3]); + mi->polygon_count++; glEnd(); glAlphaFunc(GL_GEQUAL, 0.9); @@ -739,7 +746,7 @@ static void DrawFire(ModeInfo * mi) glBindTexture(GL_TEXTURE_2D,fs->treeid); #endif /* HAVE_GLBINDTEXTURE */ for(j=0;jnum_trees;j++) - drawtree(fs->treepos[j].x ,fs->treepos[j].y ,fs->treepos[j].z ); + mi->polygon_count += drawtree(fs->treepos[j].x ,fs->treepos[j].y ,fs->treepos[j].z ); glDisable(GL_ALPHA_TEST); } glDisable(GL_TEXTURE_2D); @@ -757,6 +764,7 @@ static void DrawFire(ModeInfo * mi) glColor4f(black[0], black[1], black[2], fs->p[j].c[2][3]); glVertex3f(fs->p[j].p[2][0], 0.1, fs->p[j].p[2][2]); + mi->polygon_count++; } glEnd(); } @@ -772,6 +780,7 @@ static void DrawFire(ModeInfo * mi) glColor4fv(fs->p[j].c[2]); glVertex3fv(fs->p[j].p[2]); + mi->polygon_count++; setpart(fs, &fs->p[j]); } @@ -790,6 +799,7 @@ static void DrawFire(ModeInfo * mi) glColor4f(0.3f,0.7f,1.0f,1.0f); glVertex3fv(fs->r[j].pos); setpartrain(fs, &fs->r[j],timeused); + mi->polygon_count++; } glEnd(); glShadeModel(GL_FLAT);