X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fglplanet.c;h=d5d3de48adc166254e19b81f5d933149f9c96e7a;hp=58807895bf4c740b9cb2e36d707fda41d1c460e2;hb=82c5080773aae5e72ec155327c075775e023d2ee;hpb=a445bdd3e3ba4abbee441844b6665b4c3c13d48c diff --git a/hacks/glx/glplanet.c b/hacks/glx/glplanet.c index 58807895..d5d3de48 100644 --- a/hacks/glx/glplanet.c +++ b/hacks/glx/glplanet.c @@ -1,12 +1,6 @@ /* -*- Mode: C; tab-width: 4 -*- */ -/* glplanet --- 3D rotating planet, e.g., Earth. */ - -#if !defined( lint ) && !defined( SABER ) -static const char sccsid[] = "@(#)plate.c 4.07 97/11/24 xlockmore"; - -#endif - -/*- +/* glplanet --- 3D rotating planet, e.g., Earth. + * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appear in all copies and that @@ -20,6 +14,8 @@ static const char sccsid[] = "@(#)plate.c 4.07 97/11/24 xlockmore"; * other special, indirect and consequential damages. * * Revision History: + * 21-Mar-01: jwz@jwz.org Broke sphere routine out into its own file. + * * 9-Oct-98: dek@cgl.ucsf.edu Added stars. * * 8-Oct-98: jwz@jwz.org Made the 512x512x1 xearth image be built in. @@ -80,6 +76,8 @@ static const char sccsid[] = "@(#)plate.c 4.07 97/11/24 xlockmore"; #ifdef USE_GL /* whole file */ +#include "sphere.h" + #ifdef HAVE_XPM # include # ifndef PIXEL_ALREADY_TYPEDEFED @@ -378,6 +376,7 @@ setup_face(void) } +#if 0 /* Function for determining points on the surface of the sphere */ static void inline ParametricSphere(float theta, float rho, GLfloat *vector) { @@ -393,6 +392,7 @@ static void inline ParametricSphere(float theta, float rho, GLfloat *vector) return; } +#endif /* lame way to generate some random stars */ @@ -452,14 +452,6 @@ pinit(ModeInfo * mi) { Bool wire = MI_IS_WIREFRAME(mi); planetstruct *gp = &planets[MI_SCREEN(mi)]; - int i, j; - int stacks=STACKS, slices=SLICES; - float radius=RADIUS; - - float drho, dtheta; - float rho, theta; - GLfloat vector[3]; - GLfloat ds, dt, t, s;; if (wire) { glEnable(GL_LINE_SMOOTH); @@ -479,71 +471,13 @@ pinit(ModeInfo * mi) generate_stars(MI_WIDTH(mi), MI_HEIGHT(mi)); } - - /*- - * Generate a sphere with quadrilaterals. - * Quad vertices are determined using a parametric sphere function. - * For fun, you could generate practically any parameteric surface and - * map an image onto it. - */ - - drho = M_PI / stacks; - dtheta = 2.0 * M_PI / slices; - ds = 1.0 / slices; - dt = 1.0 / stacks; - - gp->platelist=glGenLists(1); glNewList(gp->platelist, GL_COMPILE); - - glColor3f(1,1,1); - glBegin( wire ? GL_LINE_LOOP : GL_QUADS ); - - t = 0.0; - for(i=0; i