X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fgrab-ximage.c;h=6a5b1fa2daa2e6474c4202c2ee525895997dacbf;hp=3ca543fd2e079d1e4b77ed65f317a23d2e2f9498;hb=a94197e76a5dea5cb60542840809d6c20d0abbf3;hpb=8eb2873d7054e705c4e83f22d18c40946a9e2529 diff --git a/hacks/glx/grab-ximage.c b/hacks/glx/grab-ximage.c index 3ca543fd..6a5b1fa2 100644 --- a/hacks/glx/grab-ximage.c +++ b/hacks/glx/grab-ximage.c @@ -21,6 +21,7 @@ #include /* only for GLfloat */ #include "grabscreen.h" +#include "visual.h" extern char *progname; @@ -32,14 +33,6 @@ extern char *progname; #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) -static Bool -bigendian (void) -{ - union { int i; char c[sizeof(int)]; } u; - u.i = 1; - return !u.c[0]; -} - /* return the next larger power of 2. */ static int to_pow2 (int i) @@ -53,6 +46,45 @@ to_pow2 (int i) } +/* Given a bitmask, returns the position and width of the field. + */ +static void +decode_mask (unsigned int mask, unsigned int *pos_ret, unsigned int *size_ret) +{ + int i; + for (i = 0; i < 32; i++) + if (mask & (1L << i)) + { + int j = 0; + *pos_ret = i; + for (; i < 32; i++, j++) + if (! (mask & (1L << i))) + break; + *size_ret = j; + return; + } +} + + +/* Given a value and a field-width, expands the field to fill out 8 bits. + */ +static unsigned char +spread_bits (unsigned char value, unsigned char width) +{ + switch (width) + { + case 8: return value; + case 7: return (value << 1) | (value >> 6); + case 6: return (value << 2) | (value >> 4); + case 5: return (value << 3) | (value >> 2); + case 4: return (value << 4) | (value); + case 3: return (value << 5) | (value << 2) | (value >> 2); + case 2: return (value << 6) | (value << 4) | (value); + default: abort(); break; + } +} + + /* Returns an XImage structure containing an image of the desktop. (As a side-effect, that image will be painted onto the given Window.) This XImage will be 32 bits per pixel, 8 each per R, G, and B, with the @@ -80,6 +112,7 @@ screen_to_ximage (Screen *screen, Window window) */ { XImage *ximage1, *ximage2; + XColor *colors = 0; ximage1 = XGetImage (dpy, window, 0, 0, win_width, win_height, ~0L, ZPixmap); @@ -88,6 +121,22 @@ screen_to_ximage (Screen *screen, Window window) ximage2->data = (char *) calloc (tex_height, ximage2->bytes_per_line); + { + Screen *dscreen = DefaultScreenOfDisplay (dpy); + Visual *dvisual = DefaultVisualOfScreen (dscreen); + if (visual_class (dscreen, dvisual) == PseudoColor || + visual_class (dscreen, dvisual) == GrayScale) + { + Colormap cmap = DefaultColormapOfScreen(dscreen); + int ncolors = visual_cells (dscreen, dvisual); + int i; + colors = (XColor *) calloc (sizeof (*colors), ncolors+1); + for (i = 0; i < ncolors; i++) + colors[i].pixel = i; + XQueryColors (dpy, cmap, colors, ncolors); + } + } + /* Translate the server-ordered image to a client-ordered image. */ { @@ -95,25 +144,33 @@ screen_to_ximage (Screen *screen, Window window) int crpos, cgpos, cbpos, capos; /* bitfield positions */ int srpos, sgpos, sbpos; int srmsk, sgmsk, sbmsk; - int sdepth = ximage1->depth; + int srsiz, sgsiz, sbsiz; + int i; + + unsigned char spread_map[3][256]; srmsk = ximage1->red_mask; sgmsk = ximage1->green_mask; sbmsk = ximage1->blue_mask; - if (sdepth == 32 || sdepth == 24) - srpos = 16, sgpos = 8, sbpos = 0; - else /* 15 or 16 */ - srpos = 10, sgpos = 5, sbpos = 0; + + decode_mask (srmsk, &srpos, &srsiz); + decode_mask (sgmsk, &sgpos, &sgsiz); + decode_mask (sbmsk, &sbpos, &sbsiz); /* Note that unlike X, which is endianness-agnostic (since any XImage can have its own specific bit ordering, with the server reversing things as necessary) OpenGL pretends everything is client-side, so - we need to pack things in the right order for the client machine. + we need to pack things in "RGBA" order on the client machine, + regardless of its endianness. */ - if (bigendian()) - crpos = 24, cgpos = 16, cbpos = 8, capos = 0; - else - crpos = 0, cgpos = 8, cbpos = 16, capos = 24; + crpos = 0, cgpos = 8, cbpos = 16, capos = 24; + + for (i = 0; i < 256; i++) + { + spread_map[0][i] = spread_bits (i, srsiz); + spread_map[1][i] = spread_bits (i, sgsiz); + spread_map[2][i] = spread_bits (i, sbsiz); + } for (y = 0; y < win_height; y++) { @@ -121,26 +178,37 @@ screen_to_ximage (Screen *screen, Window window) for (x = 0; x < win_width; x++) { unsigned long sp = XGetPixel (ximage1, x, y2); - unsigned char sr = (sp & srmsk) >> srpos; - unsigned char sg = (sp & sgmsk) >> sgpos; - unsigned char sb = (sp & sbmsk) >> sbpos; + unsigned char sr, sg, sb; unsigned long cp; - if (sdepth < 24) /* spread 5 bits to 8 */ + if (colors) { - sr = (sr << 3) | (sr >> 2); - sg = (sg << 3) | (sg >> 2); - sb = (sb << 3) | (sb >> 2); + sr = colors[sp].red & 0xFF; + sg = colors[sp].green & 0xFF; + sb = colors[sp].blue & 0xFF; } + else + { + sr = (sp & srmsk) >> srpos; + sg = (sp & sgmsk) >> sgpos; + sb = (sp & sbmsk) >> sbpos; + + sr = spread_map[0][sr]; + sg = spread_map[1][sg]; + sb = spread_map[2][sb]; + } + cp = ((sr << crpos) | (sg << cgpos) | (sb << cbpos) | (0xFF << capos)); + XPutPixel (ximage2, x, y, cp); } } } + if (colors) free (colors); free (ximage1->data); ximage1->data = 0; XDestroyImage (ximage1);