X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fhilbert.man;fp=hacks%2Fglx%2Fhilbert.man;h=0000000000000000000000000000000000000000;hp=8693dce6be6499decf99288a624b6472d93dcf8f;hb=019de959b265701cd0c3fccbb61f2b69f06bf9ee;hpb=2762a7d7cf8d83e68b8f635941f6609119d630ae diff --git a/hacks/glx/hilbert.man b/hacks/glx/hilbert.man deleted file mode 100644 index 8693dce6..00000000 --- a/hacks/glx/hilbert.man +++ /dev/null @@ -1,103 +0,0 @@ -.TH XScreenSaver 1 "" "X Version 11" -.SH NAME -hilbert - 3D Hilbert fractal. -.SH SYNOPSIS -.B hilbert -[\-display \fIhost:display.screen\fP] -[\-visual \fIvisual\fP] -[\-window] -[\-root] -[\-delay \fInumber\fP] -[\-speed \fIratio\fP] -[\-depth \fInumber\fP] -[\-spin] -[\-wander] -[\-2d] -[\-3d] -[\-closed] -[\-open] -[\-max\-depth \fInumber\fP] -[\-thickness \fIratio\fP] -[\-wireframe] -[\-fps] -.SH DESCRIPTION -This draws the recursive Hilbert space-filling curve, in both 2D and -3D variants. It incrementally animates the growth and recursion to -the maximum depth, then unwinds it back. - -The Hilbert path is a single contiguous line that can fill a volume -without crossing itself. As a data structure, Hilbert paths are -useful because ordering along the curve preserves locality: points -that close together along the curve are also close together in space. -The converse is often, but not always, true. The coloration -reflects this. -.SH OPTIONS -.TP 8 -.B \-visual \fIvisual\fP -Specify which visual to use. Legal values are the name of a visual class, -or the id number (decimal or hex) of a specific visual. -.TP 8 -.B \-window -Draw on a newly-created window. This is the default. -.TP 8 -.B \-root -Draw on the root window. -.TP 8 -.B \-delay \fInumber\fP -Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). -.TP 8 -.B \-speed \fInumber\fP -How fast the animation should run. -Less than 1 for slower, greater than 1 for faster. -.TP 8 -.B \-max\-depth \fInumber\fP -Max depth to descend. Default: 5, which peaks at around half a -million polygons. -.TP 8 -.B \-spin -.B \-no\-spin -Whether to rotate the object. Default: true. -.TP 8 -.B \-wander -.B \-no\-wander -Whether to wander the object around on the screen. Default: false; -.TP 8 -.B \-2d -.B \-3d -Whether to draw the 2D or 3D variant. Default: random. -.TP 8 -.B \-closed -.B \-open -Whether to draw the open or closed-path variant. Default: random. -.TP 8 -.B \-thickness \fIratio\fP -How thick the lines should be. Default: 0.25. -.TP 8 -.B \-wireframe -Render in wireframe instead of solid. -.TP 8 -.B \-fps -Display the current frame rate, CPU load, and polygon count. -.SH ENVIRONMENT -.PP -.TP 8 -.B DISPLAY -to get the default host and display number. -.TP 8 -.B XENVIRONMENT -to get the name of a resource file that overrides the global resources -stored in the RESOURCE_MANAGER property. -.SH SEE ALSO -.BR X (1), -.BR xscreensaver (1) -.SH COPYRIGHT -Copyright \(co 2011 by Jamie Zawinski. Permission to use, copy, -modify, distribute, and sell this software and its documentation for -any purpose is hereby granted without fee, provided that the above -copyright notice appear in all copies and that both that copyright -notice and this permission notice appear in supporting documentation. -No representations are made about the suitability of this software for -any purpose. It is provided "as is" without express or implied -warranty. -.SH AUTHOR -Jamie Zawinski.