X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Flament.c;h=bb6f219987796f0738ceab351da653df896280b7;hp=eb75dd6d8ac81c509c604a87b2cde344fab0ad0c;hb=6a1da724858673ac40aa13a9612340d8bed8c7b9;hpb=96bdd7cf6ea60c418a76921acaf0e34d6f5be930 diff --git a/hacks/glx/lament.c b/hacks/glx/lament.c index eb75dd6d..bb6f2199 100644 --- a/hacks/glx/lament.c +++ b/hacks/glx/lament.c @@ -1861,7 +1861,7 @@ reshape_lament(ModeInfo *mi, int width, int height) Note that the image-map bits we have are 128x128. Therefore, if the image is magnified a lot, it looks pretty blocky. So it's better to have a 128x128 animation on a 1280x1024 screen that looks good, than - a 1024x1024 animation that looks really pixellated. + a 1024x1024 animation that looks really pixelated. */ if (win_size > target_size * 1.5) {