X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Flament.man;h=2077dd674959f7cf3a533fa369b5ef81040cbcdd;hp=e3cedacdfd88adada3b6c61aa32e6185f4e03612;hb=2762a7d7cf8d83e68b8f635941f6609119d630ae;hpb=3d9140a05b5272fed0883a0af0a71e30ef44d47f diff --git a/hacks/glx/lament.man b/hacks/glx/lament.man index e3cedacd..2077dd67 100644 --- a/hacks/glx/lament.man +++ b/hacks/glx/lament.man @@ -36,12 +36,10 @@ Do not use texture maps. This is boring and wrong. Only draw outlines. .TP 8 .B \-delay \fImicroseconds\fP -How long to pause between frames. Default is 10000, or 0.01 second. +How long to pause between frames. Default is 20000, or 0.02 second. .TP 8 .B \-fps -Display a running tally of how many frames per second are being rendered. -In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of -your GL performance. +Display the current frame rate, CPU load, and polygon count. .SH ENVIRONMENT .PP .TP 8