X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Flavalite.man;h=3d7aad5bad5042f91170034a1d6576bba4c57619;hp=2ad27ace060eb51a1dbbf3a57d91e1774ddaba9e;hb=2762a7d7cf8d83e68b8f635941f6609119d630ae;hpb=c28aecf9fc41e3a03494bacf7279745425e2fa18 diff --git a/hacks/glx/lavalite.man b/hacks/glx/lavalite.man index 2ad27ace..3d7aad5b 100644 --- a/hacks/glx/lavalite.man +++ b/hacks/glx/lavalite.man @@ -68,7 +68,7 @@ think of this as being related to the the heat of the lightbulb in the base. Default: 0.003. .TP 8 .B \-delay \fIusecs\fP -The delay between steps of the animation; default is 40000 (1/25th second.) +The delay between steps of the animation; default is 30000 (0.03 second.) .TP 8 .B \-resolution \fIinteger\fP The size of the grid from which the mesh is created that is used @@ -78,9 +78,7 @@ blobs, at the expense of speed. Default: 40. The options "-resolution 10 -no-smooth" look kind of interesting. .TP 8 .B \-fps -Display a running tally of how many frames per second are being rendered. -In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of -your GL performance. +Display the current frame rate, CPU load, and polygon count. .TP 8 .B \-count \fIinteger\fP The maximum number of blobs that can be in motion at once.