X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fmenger.c;h=50b8d022548ca46715977954d17a20510646fba0;hp=f7166493d3c366904560a7e9ec587c52ec09e08a;hb=6b1c86cf395f59389e4ece4ea8f4bea2c332745b;hpb=ffd8c0873576a9e3065696a624dce6b766b77062 diff --git a/hacks/glx/menger.c b/hacks/glx/menger.c index f7166493..50b8d022 100644 --- a/hacks/glx/menger.c +++ b/hacks/glx/menger.c @@ -1,4 +1,4 @@ -/* menger, Copyright (c) 2001, 2002, 2004 Jamie Zawinski +/* menger, Copyright (c) 2001-2006 Jamie Zawinski * Copyright (c) 2002 Aurelien Jacobs * * Permission to use, copy, modify, distribute, and sell this software and its @@ -50,34 +50,13 @@ * just draw them as spots on the surface! It would look the same. */ -#include - -extern XtAppContext app; - -#define PROGCLASS "Menger" -#define HACK_INIT init_sponge -#define HACK_DRAW draw_sponge -#define HACK_RESHAPE reshape_sponge -#define HACK_HANDLE_EVENT sponge_handle_event -#define EVENT_MASK PointerMotionMask -#define sws_opts xlockmore_opts - -#define DEF_SPIN "True" -#define DEF_WANDER "True" -#define DEF_SPEED "150" -#define DEF_MAX_DEPTH "3" -#define DEF_OPTIMIZE "True" - #define DEFAULTS "*delay: 30000 \n" \ "*showFPS: False \n" \ "*wireframe: False \n" \ - "*maxDepth: " DEF_MAX_DEPTH "\n" \ - "*speed:" DEF_SPEED "\n" \ - "*optimize:" DEF_OPTIMIZE "\n" \ - "*spin: " DEF_SPIN "\n" \ - "*wander: " DEF_WANDER "\n" \ +# define refresh_sponge 0 +# define release_sponge 0 #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) @@ -89,8 +68,10 @@ extern XtAppContext app; #ifdef USE_GL /* whole file */ -#include - +#define DEF_SPIN "True" +#define DEF_WANDER "True" +#define DEF_SPEED "150" +#define DEF_MAX_DEPTH "3" typedef struct { GLXContext *glx_context; @@ -111,6 +92,8 @@ typedef struct { int ccolor1; int ccolor2; + int draw_tick; + } sponge_configuration; static sponge_configuration *sps = NULL; @@ -118,34 +101,29 @@ static sponge_configuration *sps = NULL; static Bool do_spin; static Bool do_wander; static int speed; -static Bool do_optimize; static int max_depth; static XrmOptionDescRec opts[] = { - { "-spin", ".spin", XrmoptionNoArg, "True" }, - { "+spin", ".spin", XrmoptionNoArg, "False" }, - { "-wander", ".wander", XrmoptionNoArg, "True" }, - { "+wander", ".wander", XrmoptionNoArg, "False" }, - { "-speed", ".speed", XrmoptionSepArg, 0 }, - { "-optimize", ".optimize", XrmoptionNoArg, "True" }, - { "+optimize", ".optimize", XrmoptionNoArg, "False" }, - {"-depth", ".maxDepth", XrmoptionSepArg, 0 }, + { "-wander", ".wander", XrmoptionNoArg, "True" }, + { "+wander", ".wander", XrmoptionNoArg, "False" }, + { "-spin", ".spin", XrmoptionSepArg, 0 }, + { "-speed", ".speed", XrmoptionSepArg, 0 }, + { "-depth", ".maxDepth", XrmoptionSepArg, 0 }, }; static argtype vars[] = { {&do_spin, "spin", "Spin", DEF_SPIN, t_Bool}, {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool}, {&speed, "speed", "Speed", DEF_SPEED, t_Int}, - {&do_optimize, "optimize", "Optimize", DEF_OPTIMIZE, t_Bool}, {&max_depth, "maxDepth", "MaxDepth", DEF_MAX_DEPTH, t_Int}, }; -ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL}; +ENTRYPOINT ModeSpecOpt sponge_opts = {countof(opts), opts, countof(vars), vars, NULL}; /* Window management, etc */ -void +ENTRYPOINT void reshape_sponge (ModeInfo *mi, int width, int height) { GLfloat h = (GLfloat) height / (GLfloat) width; @@ -250,17 +228,16 @@ cube (float x0, float x1, float y0, float y1, float z0, float z1, } static int -menger_recurs (int level, float x0, float x1, float y0, float y1, - float z0, float z1, int faces, Bool wireframe, int orig) +menger_recurs_1 (int level, float x0, float x1, float y0, float y1, + float z0, float z1, int faces, Bool wireframe, + int orig, int forig) { float xi, yi, zi; int f, x, y, z; - static int forig; int n = 0; if (orig) { - forig = faces; if (wireframe) n += cube (x0, x1, y0, y1, z0, z1, faces & (X0 | X1 | Y0 | Y1), wireframe); @@ -314,10 +291,11 @@ menger_recurs (int level, float x0, float x1, float y0, float y1, if (forig & Z1 && z == 0 && (x == 1 || y == 1)) f |= Z1; - n += menger_recurs (level-1, - x0+x*xi, x0+(x+1)*xi, - y0+y*yi, y0+(y+1)*yi, - z0+z*zi, z0+(z+1)*zi, f, wireframe, 0); + n += menger_recurs_1 (level-1, + x0+x*xi, x0+(x+1)*xi, + y0+y*yi, y0+(y+1)*yi, + z0+z*zi, z0+(z+1)*zi, f, wireframe, 0, + forig); } else if (wireframe && (x != 1 || y != 1 || z != 1)) n += cube (x0+x*xi, x0+(x+1)*xi, @@ -330,6 +308,16 @@ menger_recurs (int level, float x0, float x1, float y0, float y1, return n; } +static int +menger_recurs (int level, float x0, float x1, float y0, float y1, + float z0, float z1, int faces, Bool wireframe, + int orig) +{ + return menger_recurs_1 (level, x0, x1, y0, y1, z0, z1, faces, + wireframe, orig, faces); +} + + static void build_sponge (sponge_configuration *sp, Bool wireframe, int level) { @@ -353,13 +341,13 @@ build_sponge (sponge_configuration *sp, Bool wireframe, int level) } -Bool +ENTRYPOINT Bool sponge_handle_event (ModeInfo *mi, XEvent *event) { sponge_configuration *sp = &sps[MI_SCREEN(mi)]; if (event->xany.type == ButtonPress && - event->xbutton.button & Button1) + event->xbutton.button == Button1) { sp->button_down_p = True; gltrackball_start (sp->trackball, @@ -368,11 +356,21 @@ sponge_handle_event (ModeInfo *mi, XEvent *event) return True; } else if (event->xany.type == ButtonRelease && - event->xbutton.button & Button1) + event->xbutton.button == Button1) { sp->button_down_p = False; return True; } + else if (event->xany.type == ButtonPress && + (event->xbutton.button == Button4 || + event->xbutton.button == Button5 || + event->xbutton.button == Button6 || + event->xbutton.button == Button7)) + { + gltrackball_mousewheel (sp->trackball, event->xbutton.button, 5, + !!event->xbutton.state); + return True; + } else if (event->xany.type == MotionNotify && sp->button_down_p) { @@ -387,7 +385,7 @@ sponge_handle_event (ModeInfo *mi, XEvent *event) -void +ENTRYPOINT void init_sponge (ModeInfo *mi) { sponge_configuration *sp; @@ -412,10 +410,10 @@ init_sponge (ModeInfo *mi) if (!wire) { - static GLfloat pos0[4] = {-1.0, -1.0, 1.0, 0.1}; - static GLfloat pos1[4] = { 1.0, -0.2, 0.2, 0.1}; - static GLfloat dif0[4] = {1.0, 1.0, 1.0, 1.0}; - static GLfloat dif1[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat pos0[4] = {-1.0, -1.0, 1.0, 0.1}; + static const GLfloat pos1[4] = { 1.0, -0.2, 0.2, 0.1}; + static const GLfloat dif0[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat dif1[4] = {1.0, 1.0, 1.0, 1.0}; glLightfv(GL_LIGHT0, GL_POSITION, pos0); glLightfv(GL_LIGHT1, GL_POSITION, pos1); @@ -456,25 +454,27 @@ init_sponge (ModeInfo *mi) sp->sponge_list0 = glGenLists (1); sp->sponge_list1 = glGenLists (1); sp->sponge_list2 = glGenLists (1); + + sp->draw_tick = 9999999; } -void +ENTRYPOINT void draw_sponge (ModeInfo *mi) { sponge_configuration *sp = &sps[MI_SCREEN(mi)]; Display *dpy = MI_DISPLAY(mi); Window window = MI_WINDOW(mi); - static GLfloat color0[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat color1[4] = {0.0, 0.0, 0.0, 1.0}; - static GLfloat color2[4] = {0.0, 0.0, 0.0, 1.0}; - - static int tick = 99999; + GLfloat color0[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat color1[4] = {0.0, 0.0, 0.0, 1.0}; + GLfloat color2[4] = {0.0, 0.0, 0.0, 1.0}; if (!sp->glx_context) return; + glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(sp->glx_context)); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix (); @@ -516,9 +516,9 @@ draw_sponge (ModeInfo *mi) if (sp->ccolor1 >= sp->ncolors) sp->ccolor1 = 0; if (sp->ccolor2 >= sp->ncolors) sp->ccolor2 = 0; - if (tick++ >= speed) + if (sp->draw_tick++ >= speed) { - tick = 0; + sp->draw_tick = 0; if (sp->current_depth >= max_depth) sp->current_depth = -max_depth; sp->current_depth++; @@ -547,4 +547,6 @@ draw_sponge (ModeInfo *mi) glXSwapBuffers(dpy, window); } +XSCREENSAVER_MODULE_2 ("Menger", menger, sponge) + #endif /* USE_GL */