X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fmirrorblob.man;h=8903224b8433f94f0f8663591822df5385bb3c47;hp=9499fd2f496693ba0b6b89ef0b33bfac4014e511;hb=c494fd2e6b3b25582375d62e40f4f5cc984ca424;hpb=07faf451b99879183ed7e909e43a0e065be1ee7f diff --git a/hacks/glx/mirrorblob.man b/hacks/glx/mirrorblob.man index 9499fd2f..8903224b 100644 --- a/hacks/glx/mirrorblob.man +++ b/hacks/glx/mirrorblob.man @@ -13,14 +13,14 @@ mirrorblob - Draws a wobbly blob that distorts the image behind it. [\-walls] [\-colour] [\-texture] -[\-offset_texture] +[\-offset-texture] [\-blend] [\-antialias] -[\-x_res \fInumber\fP] -[\-y_res \fInumber\fP] -[\-field_points \fInumber\fP] -[\-fade_time \fInumber\fP] -[\-hold_time \fInumber\fP] +[\-resolution \fInumber\fP] +[\-bumps \fInumber\fP] +[\-fade-time \fInumber\fP] +[\-hold-time \fInumber\fP] +[\-zoom \fInumber\fP] [\-fps] .SH DESCRIPTION Draws a wobbling blob, making use of alpha blending, fog, @@ -57,30 +57,29 @@ Whether to wrap a texture image on the blob. .TP 8 .B \-offset_texture | \-no-offset_texture Whether to ofset the texture calculations to only use a region of the image - under the blob. This works well when blend is enabled. + under the blob. This works well with a semi-transparent blob. .TP 8 .B \-blend | \-no-blend -Whether to enable blending. (see also offset_texture above) +Whether to draw a transparent blob. (see also offset_texture above) .TP 8 .B \-antialias | \-no-antialias -Whether to anti-alias lines. +Whether to antialias lines. .TP 8 -.B \-x_res \fInumber\fP -Number of verticies around the middle row of the blob (see also y_res). -.TP 8 -.B \-y_res \fInumber\fP -Number of rows of verticies used to calculatethe blob, combined with x_res to - indirectly determine the number of triangles used to draw blob. Larger +.B \-resolution \fInumber\fP +Resolution of the tessellation used to calculate and draw the blob. Larger numbers give a smoother blob but increase calculation times exponentially. .TP 8 -.B \-field_points \fInumber\fP -Number of points used to distort the blob. +.B \-bumps \fInumber\fP +Number of bumps used to distort the blob. .TP 8 -.B \-hold_time \fInumber\fP +.B \-hold-time \fInumber\fP Time until loading a new image. .TP 8 -.B \-fade_time \fInumber\fP -Crossfade duration time. +.B \-fade-time \fInumber\fP +Time taken to transition between images. +.TP 8 +.B \-zoom \fInumber\fP +Size multiplier for blob. .TP 8 .B \-fps | \-no-fps Whether to show a frames-per-second display at the bottom of the screen.