X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fmoebius.c;h=feb1a488233c2be68ecf5b40925db43589119329;hp=b7b83f202b0c1ace001c87583ff522178acbde30;hb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;hpb=dba664f31aa87285db4d76cf8c5e66335299703a diff --git a/hacks/glx/moebius.c b/hacks/glx/moebius.c index b7b83f20..feb1a488 100644 --- a/hacks/glx/moebius.c +++ b/hacks/glx/moebius.c @@ -668,39 +668,10 @@ moebius_handle_event (ModeInfo *mi, XEvent *event) { moebiusstruct *mp = &moebius[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) - { - mp->button_down_p = True; - gltrackball_start (mp->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - mp->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (mp->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - mp->button_down_p) - { - gltrackball_track (mp->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } + if (gltrackball_event_handler (event, mp->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &mp->button_down_p)) + return True; return False; } @@ -723,7 +694,7 @@ init_moebius (ModeInfo * mi) { double rot_speed = 0.3; mp->rot = make_rotator (rot_speed, rot_speed, rot_speed, 1, 0, True); - mp->trackball = gltrackball_init (); + mp->trackball = gltrackball_init (True); } if ((mp->glx_context = init_GL(mi)) != NULL) { @@ -761,10 +732,7 @@ draw_moebius (ModeInfo * mi) glTranslatef(0.0, 0.0, -10.0); - /* Do it twice because we don't track the device's orientation. */ - glRotatef( current_device_rotation(), 0, 0, 1); gltrackball_rotate (mp->trackball); - glRotatef(-current_device_rotation(), 0, 0, 1); if (!MI_IS_ICONIC(mi)) { glScalef(Scale4Window * mp->WindH / mp->WindW, Scale4Window, Scale4Window);