X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fpinion.c;h=015dc1f29e54ea7239359e6adeac9a43da4d02cc;hp=860d015c73ac3dcb0e2b396cc5857d16d9975c0f;hb=f8cf5ac7b2f53510f80a0eaf286a25298be17bfe;hpb=ec8d2b32b63649e6d32bdfb306eda062769af823 diff --git a/hacks/glx/pinion.c b/hacks/glx/pinion.c index 860d015c..015dc1f2 100644 --- a/hacks/glx/pinion.c +++ b/hacks/glx/pinion.c @@ -1,4 +1,4 @@ -/* pinion, Copyright (c) 2004-2011 Jamie Zawinski +/* pinion, Copyright (c) 2004-2012 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -53,8 +53,13 @@ typedef struct { Bool button_down_p; unsigned long mouse_gear_id; +# ifdef HAVE_GLBITMAP XFontStruct *xfont1, *xfont2, *xfont3; GLuint font1_dlist, font2_dlist, font3_dlist; +# else + texture_font_data *font1, *font2, *font3; +# endif + GLuint title_list; int draw_tick; @@ -109,9 +114,15 @@ static void load_fonts (ModeInfo *mi) { pinion_configuration *pp = &pps[MI_SCREEN(mi)]; +# ifdef HAVE_GLBITMAP load_font (mi->dpy, "titleFont", &pp->xfont1, &pp->font1_dlist); load_font (mi->dpy, "titleFont2", &pp->xfont2, &pp->font2_dlist); load_font (mi->dpy, "titleFont3", &pp->xfont3, &pp->font3_dlist); +# else + pp->font1 = load_texture_font (mi->dpy, "titleFont"); + pp->font2 = load_texture_font (mi->dpy, "titleFont2"); + pp->font3 = load_texture_font (mi->dpy, "titleFont3"); +# endif } @@ -152,17 +163,38 @@ new_label (ModeInfo *mi) glNewList (pp->title_list, GL_COMPILE); if (*label) { +# ifdef HAVE_GLBITMAP XFontStruct *f; GLuint fl; +# else + texture_font_data *fd; +# endif if (MI_WIDTH(mi) >= 500 && MI_HEIGHT(mi) >= 375) +# ifdef HAVE_GLBITMAP f = pp->xfont1, fl = pp->font1_dlist; /* big font */ +# else + fd = pp->font1; +# endif else if (MI_WIDTH(mi) >= 350 && MI_HEIGHT(mi) >= 260) +# ifdef HAVE_GLBITMAP f = pp->xfont2, fl = pp->font2_dlist; /* small font */ +# else + fd = pp->font2; +# endif else +# ifdef HAVE_GLBITMAP f = pp->xfont3, fl = pp->font3_dlist; /* tiny font */ +# else + fd = pp->font3; +# endif glColor3f (0.8, 0.8, 0); - print_gl_string (mi->dpy, f, fl, + print_gl_string (mi->dpy, +# ifdef HAVE_GLBITMAP + f, fl, +# else + fd, +# endif mi->xgwa.width, mi->xgwa.height, 10, mi->xgwa.height - 10, label, False); @@ -1160,6 +1192,9 @@ static void find_mouse_gear (ModeInfo *mi) { pinion_configuration *pp = &pps[MI_SCREEN(mi)]; + +# ifndef HAVE_JWZGLES + int screen_width = MI_WIDTH (mi); int screen_height = MI_HEIGHT (mi); GLfloat h = (GLfloat) screen_height / (GLfloat) screen_width; @@ -1227,6 +1262,14 @@ find_mouse_gear (ModeInfo *mi) pp->mouse_gear_id = pnames[0]; } } + +#else /* HAVE_JWZGLES */ + /* #### not yet implemented */ + pp->mouse_gear_id = pp->gears[1]->id; + return; +#endif /* HAVE_JWZGLES */ + + } @@ -1332,7 +1375,6 @@ ENTRYPOINT void init_pinion (ModeInfo *mi) { pinion_configuration *pp; - int wire = MI_IS_WIREFRAME(mi); if (!pps) { pps = (pinion_configuration *) @@ -1359,24 +1401,6 @@ init_pinion (ModeInfo *mi) pp->plane_displacement = gear_size * 0.1; - if (!wire) - { - GLfloat pos[4] = {-3.0, 1.0, 1.0, 0.0}; - GLfloat amb[4] = { 0.0, 0.0, 0.0, 1.0}; - GLfloat dif[4] = { 1.0, 1.0, 1.0, 1.0}; - GLfloat spc[4] = { 1.0, 1.0, 1.0, 1.0}; - - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - glEnable(GL_CULL_FACE); - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glLightfv(GL_LIGHT0, GL_AMBIENT, amb); - glLightfv(GL_LIGHT0, GL_DIFFUSE, dif); - glLightfv(GL_LIGHT0, GL_SPECULAR, spc); - } - pp->trackball = gltrackball_init (); ffwd (mi); @@ -1396,6 +1420,27 @@ draw_pinion (ModeInfo *mi) glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(pp->glx_context)); + glPushMatrix(); + glRotatef(current_device_rotation(), 0, 0, 1); + + if (!wire_p) + { + GLfloat pos[4] = {-3.0, 1.0, 1.0, 0.0}; + GLfloat amb[4] = { 0.0, 0.0, 0.0, 1.0}; + GLfloat dif[4] = { 1.0, 1.0, 1.0, 1.0}; + GLfloat spc[4] = { 1.0, 1.0, 1.0, 1.0}; + + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + glEnable(GL_CULL_FACE); + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glLightfv(GL_LIGHT0, GL_AMBIENT, amb); + glLightfv(GL_LIGHT0, GL_DIFFUSE, dif); + glLightfv(GL_LIGHT0, GL_SPECULAR, spc); + } + if (!pp->button_down_p) { if (!debug_one_gear_p || pp->ngears == 0) @@ -1413,7 +1458,9 @@ draw_pinion (ModeInfo *mi) glPushMatrix (); { + glRotatef(-current_device_rotation(), 0, 0, 1); gltrackball_rotate (pp->trackball); + glRotatef(current_device_rotation(), 0, 0, 1); mi->polygon_count = 0; glScalef (16, 16, 16); /* map vp_width/height to the screen */ @@ -1476,6 +1523,7 @@ draw_pinion (ModeInfo *mi) glPopMatrix (); glCallList (pp->title_list); + glPopMatrix (); if (mi->fps_p) do_fps (mi); glFinish();