X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fpinion.man;h=241c3e29153393754fd5c96988916eaf28d2d7d1;hp=3ee2e5efcfbb65fc6c5d398d7614edbb2d0d5056;hb=3f438031d610c7e15fd33876a879b97e290e05fb;hpb=447db08c956099b3b183886729108bf5b364c4b8 diff --git a/hacks/glx/pinion.man b/hacks/glx/pinion.man index 3ee2e5ef..241c3e29 100644 --- a/hacks/glx/pinion.man +++ b/hacks/glx/pinion.man @@ -10,6 +10,8 @@ pinion - draws a scrolling sequence of interconnected gears [\-spin \fIratio\fP] [\-size \fIratio\fP] [\-max-rpm \fIint\fP] +[\-wireframe] +[\-fps] .SH DESCRIPTION The \fIpinion\fP program draws an interconnected set of gears moving across the screen. @@ -50,6 +52,9 @@ If any gear exceeds the maximum RPM, the current gear train is broken there, and we start a new train. Default: 900 RPM. (At 30 FPS, that's about half a rotation per frame.) .TP 8 +.B \-wireframe +Render in wireframe instead of solid. +.TP 8 .B \-fps Display a running tally of how many frames per second are being rendered. In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of