X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fpipes.c;h=2de9d8a0c9a8257c004819ae532840a3c22eeb49;hp=9ca14d2453d880836bcc1be91bcb609dee343e3c;hb=6afd6db0ae9396cd7ff897ade597cd5483f49b0e;hpb=dba664f31aa87285db4d76cf8c5e66335299703a diff --git a/hacks/glx/pipes.c b/hacks/glx/pipes.c index 9ca14d24..2de9d8a0 100644 --- a/hacks/glx/pipes.c +++ b/hacks/glx/pipes.c @@ -669,37 +669,13 @@ pipes_handle_event (ModeInfo *mi, XEvent *event) { pipesstruct *pp = &pipes[MI_SCREEN(mi)]; - if (event->xany.type == ButtonPress && - event->xbutton.button == Button1) + if (gltrackball_event_handler (event, pp->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &pp->button_down_p)) + return True; + else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event)) { - pp->button_down_p = True; - gltrackball_start (pp->trackball, - event->xbutton.x, event->xbutton.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); - return True; - } - else if (event->xany.type == ButtonRelease && - event->xbutton.button == Button1) - { - pp->button_down_p = False; - return True; - } - else if (event->xany.type == ButtonPress && - (event->xbutton.button == Button4 || - event->xbutton.button == Button5 || - event->xbutton.button == Button6 || - event->xbutton.button == Button7)) - { - gltrackball_mousewheel (pp->trackball, event->xbutton.button, 10, - !!event->xbutton.state); - return True; - } - else if (event->xany.type == MotionNotify && - pp->button_down_p) - { - gltrackball_track (pp->trackball, - event->xmotion.x, event->xmotion.y, - MI_WIDTH (mi), MI_HEIGHT (mi)); + pp->fadeout = 100; return True; } @@ -773,7 +749,7 @@ init_pipes (ModeInfo * mi) MI_CLEARWINDOW(mi); } - pp->trackball = gltrackball_init (); + pp->trackball = gltrackball_init (True); generate_system (mi); } @@ -1135,10 +1111,7 @@ draw_pipes (ModeInfo * mi) glTranslatef(0.0, 0.0, fisheye ? -3.8 : -4.8); - /* Do it twice because we don't track the device's orientation. */ - glRotatef( current_device_rotation(), 0, 0, 1); gltrackball_rotate (pp->trackball); - glRotatef(-current_device_rotation(), 0, 0, 1); if (rotatepipes) glRotatef(pp->initial_rotation, 0.0, 1.0, 0.0);