X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fpolytopes.man;h=45fcb4a88da62a12ee78a39268a5b26a60a8cf6f;hp=b17752f4bb5b075b1538d5149e6cf920870ffbd3;hb=2762a7d7cf8d83e68b8f635941f6609119d630ae;hpb=ccb7f4903325f92555a9722bba74b58346654ba0 diff --git a/hacks/glx/polytopes.man b/hacks/glx/polytopes.man index b17752f4..45fcb4a8 100644 --- a/hacks/glx/polytopes.man +++ b/hacks/glx/polytopes.man @@ -116,7 +116,7 @@ Display the polytope as a wireframe mesh. Display the polytope as a solid object. .TP 8 .B \-transparent -Display the polytope as a transparent object. Default. +Display the polytope as a transparent object (default). .PP The following two options are mutually exclusive. They determine how to color the polytope. @@ -180,6 +180,8 @@ button pressed the polytope is rotated in 4D, i.e., around the xy, xz, and yz planes. To examine the polytope at your leisure, it is best to set all speeds to 0. Otherwise, the polytope will rotate while the left mouse button is not pressed. +.B \-fps +Display the current frame rate, CPU load, and polygon count. .SH ENVIRONMENT .PP .TP 8