X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fshark.c;h=682ed6e856bb6fb00412ca21f9ed4783dea30ac1;hp=ed05e89dd131cb672ce414a8ca9a5aba086174d9;hb=c1b9b55ad8d59dc05ef55e316aebf5863e7dfa56;hpb=de460e831dc8578acfa8b72251ab9346c99c1f96 diff --git a/hacks/glx/shark.c b/hacks/glx/shark.c index ed05e89d..682ed6e8 100644 --- a/hacks/glx/shark.c +++ b/hacks/glx/shark.c @@ -78,169 +78,169 @@ static const char sccsid[] = "@(#)shark.c 1.2 98/06/16 xlockmore"; /* *INDENT-OFF* */ #if 0 -static const float N001[3] = {0.000000 ,1.000000 ,0.000000}; +static const float N001[3] = {0, 1, 0}; #endif -static const float N002[3] = {0.000077 ,-0.020611 ,0.999788}; -static const float N003[3] = {0.961425 ,0.258729 ,-0.093390}; -static const float N004[3] = {0.510811 ,-0.769633 ,-0.383063}; -static const float N005[3] = {0.400123 ,0.855734 ,-0.328055}; -static const float N006[3] = {-0.770715 ,0.610204 ,-0.183440}; -static const float N007[3] = {-0.915597 ,-0.373345 ,-0.149316}; -static const float N008[3] = {-0.972788 ,0.208921 ,-0.100179}; -static const float N009[3] = {-0.939713 ,-0.312268 ,-0.139383}; -static const float N010[3] = {-0.624138 ,-0.741047 ,-0.247589}; -static const float N011[3] = {0.591434 ,-0.768401 ,-0.244471}; -static const float N012[3] = {0.935152 ,-0.328495 ,-0.132598}; -static const float N013[3] = {0.997102 ,0.074243 ,-0.016593}; -static const float N014[3] = {0.969995 ,0.241712 ,-0.026186}; -static const float N015[3] = {0.844539 ,0.502628 ,-0.184714}; -static const float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; -static const float N017[3] = {-0.970016 ,0.241698 ,-0.025516}; -static const float N018[3] = {-0.998652 ,0.050493 ,-0.012045}; -static const float N019[3] = {-0.942685 ,-0.333051 ,-0.020556}; -static const float N020[3] = {-0.660944 ,-0.750276 ,0.015480}; -static const float N021[3] = {0.503549 ,-0.862908 ,-0.042749}; -static const float N022[3] = {0.953202 ,-0.302092 ,-0.012089}; -static const float N023[3] = {0.998738 ,0.023574 ,0.044344}; -static const float N024[3] = {0.979297 ,0.193272 ,0.060202}; -static const float N025[3] = {0.798300 ,0.464885 ,0.382883}; -static const float N026[3] = {-0.756590 ,0.452403 ,0.472126}; -static const float N027[3] = {-0.953855 ,0.293003 ,0.065651}; -static const float N028[3] = {-0.998033 ,0.040292 ,0.048028}; -static const float N029[3] = {-0.977079 ,-0.204288 ,0.059858}; -static const float N030[3] = {-0.729117 ,-0.675304 ,0.111140}; -static const float N031[3] = {0.598361 ,-0.792753 ,0.116221}; -static const float N032[3] = {0.965192 ,-0.252991 ,0.066332}; -static const float N033[3] = {0.998201 ,-0.002790 ,0.059892}; -static const float N034[3] = {0.978657 ,0.193135 ,0.070207}; -static const float N035[3] = {0.718815 ,0.680392 ,0.142733}; -static const float N036[3] = {-0.383096 ,0.906212 ,0.178936}; -static const float N037[3] = {-0.952831 ,0.292590 ,0.080647}; -static const float N038[3] = {-0.997680 ,0.032417 ,0.059861}; -static const float N039[3] = {-0.982629 ,-0.169881 ,0.074700}; -static const float N040[3] = {-0.695424 ,-0.703466 ,0.146700}; -static const float N041[3] = {0.359323 ,-0.915531 ,0.180805}; -static const float N042[3] = {0.943356 ,-0.319387 ,0.089842}; -static const float N043[3] = {0.998272 ,-0.032435 ,0.048993}; -static const float N044[3] = {0.978997 ,0.193205 ,0.065084}; -static const float N045[3] = {0.872144 ,0.470094 ,-0.135565}; -static const float N046[3] = {-0.664282 ,0.737945 ,-0.119027}; -static const float N047[3] = {-0.954508 ,0.288570 ,0.075107}; -static const float N048[3] = {-0.998273 ,0.032406 ,0.048993}; -static const float N049[3] = {-0.979908 ,-0.193579 ,0.048038}; -static const float N050[3] = {-0.858736 ,-0.507202 ,-0.072938}; -static const float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; -static const float N052[3] = {0.955580 ,-0.288954 ,0.058068}; +static const float N002[3] = {0.000077, -0.020611, 0.999788}; +static const float N003[3] = {0.961425, 0.258729, -0.09339}; +static const float N004[3] = {0.510811, -0.769633, -0.383063}; +static const float N005[3] = {0.400123, 0.855734, -0.328055}; +static const float N006[3] = {-0.770715, 0.610204, -0.18344}; +static const float N007[3] = {-0.915597, -0.373345, -0.149316}; +static const float N008[3] = {-0.972788, 0.208921, -0.100179}; +static const float N009[3] = {-0.939713, -0.312268, -0.139383}; +static const float N010[3] = {-0.624138, -0.741047, -0.247589}; +static const float N011[3] = {0.591434, -0.768401, -0.244471}; +static const float N012[3] = {0.935152, -0.328495, -0.132598}; +static const float N013[3] = {0.997102, 0.074243, -0.016593}; +static const float N014[3] = {0.969995, 0.241712, -0.026186}; +static const float N015[3] = {0.844539, 0.502628, -0.184714}; +static const float N016[3] = {-0.906608, 0.386308, -0.169787}; +static const float N017[3] = {-0.970016, 0.241698, -0.025516}; +static const float N018[3] = {-0.998652, 0.050493, -0.012045}; +static const float N019[3] = {-0.942685, -0.333051, -0.020556}; +static const float N020[3] = {-0.660944, -0.750276, 0.01548}; +static const float N021[3] = {0.503549, -0.862908, -0.042749}; +static const float N022[3] = {0.953202, -0.302092, -0.012089}; +static const float N023[3] = {0.998738, 0.023574, 0.044344}; +static const float N024[3] = {0.979297, 0.193272, 0.060202}; +static const float N025[3] = {0.7983, 0.464885, 0.382883}; +static const float N026[3] = {-0.75659, 0.452403, 0.472126}; +static const float N027[3] = {-0.953855, 0.293003, 0.065651}; +static const float N028[3] = {-0.998033, 0.040292, 0.048028}; +static const float N029[3] = {-0.977079, -0.204288, 0.059858}; +static const float N030[3] = {-0.729117, -0.675304, 0.11114}; +static const float N031[3] = {0.598361, -0.792753, 0.116221}; +static const float N032[3] = {0.965192, -0.252991, 0.066332}; +static const float N033[3] = {0.998201, -0.00279, 0.059892}; +static const float N034[3] = {0.978657, 0.193135, 0.070207}; +static const float N035[3] = {0.718815, 0.680392, 0.142733}; +static const float N036[3] = {-0.383096, 0.906212, 0.178936}; +static const float N037[3] = {-0.952831, 0.29259, 0.080647}; +static const float N038[3] = {-0.99768, 0.032417, 0.059861}; +static const float N039[3] = {-0.982629, -0.169881, 0.0747}; +static const float N040[3] = {-0.695424, -0.703466, 0.1467}; +static const float N041[3] = {0.359323, -0.915531, 0.180805}; +static const float N042[3] = {0.943356, -0.319387, 0.089842}; +static const float N043[3] = {0.998272, -0.032435, 0.048993}; +static const float N044[3] = {0.978997, 0.193205, 0.065084}; +static const float N045[3] = {0.872144, 0.470094, -0.135565}; +static const float N046[3] = {-0.664282, 0.737945, -0.119027}; +static const float N047[3] = {-0.954508, 0.28857, 0.075107}; +static const float N048[3] = {-0.998273, 0.032406, 0.048993}; +static const float N049[3] = {-0.979908, -0.193579, 0.048038}; +static const float N050[3] = {-0.858736, -0.507202, -0.072938}; +static const float N051[3] = {0.643545, -0.763887, -0.048237}; +static const float N052[3] = {0.95558, -0.288954, 0.058068}; #if 0 -static const float N053[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N054[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N055[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N056[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N057[3] = {0.000000 ,1.000000 ,0.000000}; +static const float N053[3] = {0, 1, 0}; +static const float N054[3] = {0, 1, 0}; +static const float N055[3] = {0, 1, 0}; +static const float N056[3] = {0, 1, 0}; +static const float N057[3] = {0, 1, 0}; #endif -static const float N058[3] = {0.000050 ,0.793007 ,-0.609213}; -static const float N059[3] = {0.913510 ,0.235418 ,-0.331779}; -static const float N060[3] = {-0.807970 ,0.495000 ,-0.319625}; -static const float N061[3] = {0.000000 ,0.784687 ,-0.619892}; -static const float N062[3] = {0.000000 ,-1.000000 ,0.000000}; -static const float N063[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N064[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N065[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N066[3] = {-0.055784 ,0.257059 ,0.964784}; +static const float N058[3] = {0.00005, 0.793007, -0.609213}; +static const float N059[3] = {0.91351, 0.235418, -0.331779}; +static const float N060[3] = {-0.80797, 0.495, -0.319625}; +static const float N061[3] = {0, 0.784687, -0.619892}; +static const float N062[3] = {0, -1, 0}; +static const float N063[3] = {0, 1, 0}; +static const float N064[3] = {0, 1, 0}; +static const float N065[3] = {0, 1, 0}; +static const float N066[3] = {-0.055784, 0.257059, 0.964784}; #if 0 -static const float N067[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N068[3] = {0.000000 ,1.000000 ,0.000000}; +static const float N067[3] = {0, 1, 0}; +static const float N068[3] = {0, 1, 0}; #endif -static const float N069[3] = {-0.000505 ,-0.929775 ,-0.368127}; -static const float N070[3] = {0.000000 ,1.000000 ,0.000000}; +static const float N069[3] = {-0.000505, -0.929775, -0.368127}; +static const float N070[3] = {0, 1, 0}; #if 0 -static const float N071[3] = {-0.987102 ,0.131723 ,-0.090984}; -static const float N072[3] = {-0.987102 ,0.131723 ,-0.090984}; -static const float N073[3] = {-0.987102 ,0.131723 ,-0.090984}; -static const float N074[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N075[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N076[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N077[3] = {0.995210 ,0.071962 ,-0.066168}; -static const float N078[3] = {0.995210 ,0.071962 ,-0.066168}; -static const float N079[3] = {0.995210 ,0.071962 ,-0.066168}; -static const float N080[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N081[3] = {0.000000 ,1.000000 ,0.000000}; -static const float N082[3] = {0.000000 ,1.000000 ,0.000000}; -static const float P001[3] = {0.00, 0.00, 0.00}; +static const float N071[3] = {-0.987102, 0.131723, -0.090984}; +static const float N072[3] = {-0.987102, 0.131723, -0.090984}; +static const float N073[3] = {-0.987102, 0.131723, -0.090984}; +static const float N074[3] = {0, 1, 0}; +static const float N075[3] = {0, 1, 0}; +static const float N076[3] = {0, 1, 0}; +static const float N077[3] = {0.99521, 0.071962, -0.066168}; +static const float N078[3] = {0.99521, 0.071962, -0.066168}; +static const float N079[3] = {0.99521, 0.071962, -0.066168}; +static const float N080[3] = {0, 1, 0}; +static const float N081[3] = {0, 1, 0}; +static const float N082[3] = {0, 1, 0}; +static const float P001[3] = {0, 0, 0}; #endif -static float P002[3] = {0.00, -36.59, 5687.72}; -static const float P003[3] = {90.00, 114.73, 724.38}; +static float P002[3] = {0, -36.59, 5687.72}; +static const float P003[3] = {90, 114.73, 724.38}; static float P004[3] = {58.24, -146.84, 262.35}; static const float P005[3] = {27.81, 231.52, 510.43}; static const float P006[3] = {-27.81, 230.43, 509.76}; static float P007[3] = {-46.09, -146.83, 265.84}; -static const float P008[3] = {-90.00, 103.84, 718.53}; -static const float P009[3] = {-131.10, -165.92, 834.85}; -static float P010[3] = {-27.81, -285.31, 500.00}; -static float P011[3] = {27.81, -285.32, 500.00}; -static const float P012[3] = {147.96, -170.89, 845.50}; -static const float P013[3] = {180.00, 0.00, 2000.00}; -static const float P014[3] = {145.62, 352.67, 2000.00}; -static const float P015[3] = {55.62, 570.63, 2000.00}; -static const float P016[3] = {-55.62, 570.64, 2000.00}; -static const float P017[3] = {-145.62, 352.68, 2000.00}; -static const float P018[3] = {-180.00, 0.01, 2000.00}; -static const float P019[3] = {-178.20, -352.66, 2001.61}; -static const float P020[3] = {-55.63, -570.63, 2000.00}; -static const float P021[3] = {55.62, -570.64, 2000.00}; +static const float P008[3] = {-90, 103.84, 718.53}; +static const float P009[3] = {-131.1, -165.92, 834.85}; +static float P010[3] = {-27.81, -285.31, 500}; +static float P011[3] = {27.81, -285.32, 500}; +static const float P012[3] = {147.96, -170.89, 845.5}; +static const float P013[3] = {180, 0, 2000}; +static const float P014[3] = {145.62, 352.67, 2000}; +static const float P015[3] = {55.62, 570.63, 2000}; +static const float P016[3] = {-55.62, 570.64, 2000}; +static const float P017[3] = {-145.62, 352.68, 2000}; +static const float P018[3] = {-180, 0.01, 2000}; +static const float P019[3] = {-178.2, -352.66, 2001.61}; +static const float P020[3] = {-55.63, -570.63, 2000}; +static const float P021[3] = {55.62, -570.64, 2000}; static const float P022[3] = {179.91, -352.69, 1998.39}; -static float P023[3] = {150.00, 0.00, 3000.00}; -static float P024[3] = {121.35, 293.89, 3000.00}; +static float P023[3] = {150, 0, 3000}; +static float P024[3] = {121.35, 293.89, 3000}; static float P025[3] = {46.35, 502.93, 2883.09}; static float P026[3] = {-46.35, 497.45, 2877.24}; -static float P027[3] = {-121.35, 293.90, 3000.00}; -static float P028[3] = {-150.00, 0.00, 3000.00}; +static float P027[3] = {-121.35, 293.9, 3000}; +static float P028[3] = {-150, 0, 3000}; static float P029[3] = {-152.21, -304.84, 2858.68}; -static float P030[3] = {-46.36, -475.52, 3000.00}; -static float P031[3] = {46.35, -475.53, 3000.00}; -static float P032[3] = {155.64, -304.87, 2863.50}; -static float P033[3] = {90.00, 0.00, 4000.00}; -static float P034[3] = {72.81, 176.33, 4000.00}; -static float P035[3] = {27.81, 285.32, 4000.00}; -static float P036[3] = {-27.81, 285.32, 4000.00}; -static float P037[3] = {-72.81, 176.34, 4000.00}; -static float P038[3] = {-90.00, 0.00, 4000.00}; -static float P039[3] = {-72.81, -176.33, 4000.00}; -static float P040[3] = {-27.81, -285.31, 4000.00}; -static float P041[3] = {27.81, -285.32, 4000.00}; -static float P042[3] = {72.81, -176.34, 4000.00}; -static float P043[3] = {30.00, 0.00, 5000.00}; -static float P044[3] = {24.27, 58.78, 5000.00}; -static float P045[3] = {9.27, 95.11, 5000.00}; -static float P046[3] = {-9.27, 95.11, 5000.00}; -static float P047[3] = {-24.27, 58.78, 5000.00}; -static float P048[3] = {-30.00, 0.00, 5000.00}; -static float P049[3] = {-24.27, -58.78, 5000.00}; -static float P050[3] = {-9.27, -95.10, 5000.00}; -static float P051[3] = {9.27, -95.11, 5000.00}; -static float P052[3] = {24.27, -58.78, 5000.00}; +static float P030[3] = {-46.36, -475.52, 3000}; +static float P031[3] = {46.35, -475.53, 3000}; +static float P032[3] = {155.64, -304.87, 2863.5}; +static float P033[3] = {90, 0, 4000}; +static float P034[3] = {72.81, 176.33, 4000}; +static float P035[3] = {27.81, 285.32, 4000}; +static float P036[3] = {-27.81, 285.32, 4000}; +static float P037[3] = {-72.81, 176.34, 4000}; +static float P038[3] = {-90, 0, 4000}; +static float P039[3] = {-72.81, -176.33, 4000}; +static float P040[3] = {-27.81, -285.31, 4000}; +static float P041[3] = {27.81, -285.32, 4000}; +static float P042[3] = {72.81, -176.34, 4000}; +static float P043[3] = {30, 0, 5000}; +static float P044[3] = {24.27, 58.78, 5000}; +static float P045[3] = {9.27, 95.11, 5000}; +static float P046[3] = {-9.27, 95.11, 5000}; +static float P047[3] = {-24.27, 58.78, 5000}; +static float P048[3] = {-30, 0, 5000}; +static float P049[3] = {-24.27, -58.78, 5000}; +static float P050[3] = {-9.27, -95.1, 5000}; +static float P051[3] = {9.27, -95.11, 5000}; +static float P052[3] = {24.27, -58.78, 5000}; #if 0 -static const float P053[3] = {0.00, 0.00, 0.00}; -static const float P054[3] = {0.00, 0.00, 0.00}; -static const float P055[3] = {0.00, 0.00, 0.00}; -static const float P056[3] = {0.00, 0.00, 0.00}; -static const float P057[3] = {0.00, 0.00, 0.00}; +static const float P053[3] = {0, 0, 0}; +static const float P054[3] = {0, 0, 0}; +static const float P055[3] = {0, 0, 0}; +static const float P056[3] = {0, 0, 0}; +static const float P057[3] = {0, 0, 0}; #endif -static const float P058[3] = {0.00, 1212.72, 2703.08}; -static const float P059[3] = {50.36, 0.00, 108.14}; -static const float P060[3] = {-22.18, 0.00, 108.14}; -static float P061[3] = {0.00, 1181.61, 6344.65}; +static const float P058[3] = {0, 1212.72, 2703.08}; +static const float P059[3] = {50.36, 0, 108.14}; +static const float P060[3] = {-22.18, 0, 108.14}; +static float P061[3] = {0, 1181.61, 6344.65}; static const float P062[3] = {516.45, -887.08, 2535.45}; static const float P063[3] = {-545.69, -879.31, 2555.63}; static const float P064[3] = {618.89, -1005.64, 2988.32}; static const float P065[3] = {-635.37, -1014.79, 2938.68}; -static const float P066[3] = {0.00, 1374.43, 3064.18}; +static const float P066[3] = {0, 1374.43, 3064.18}; #if 0 static const float P067[3] = {158.49, -11.89, 1401.56}; -static const float P068[3] = {-132.08, -17.90, 1394.31}; +static const float P068[3] = {-132.08, -17.9, 1394.31}; #endif -static float P069[3] = {0.00, -418.25, 5765.04}; -static float P070[3] = {0.00, 1266.91, 6629.60}; +static float P069[3] = {0, -418.25, 5765.04}; +static float P070[3] = {0, 1266.91, 6629.6}; static const float P071[3] = {-139.12, -124.96, 997.98}; static const float P072[3] = {-139.24, -110.18, 1020.68}; static const float P073[3] = {-137.33, -94.52, 1022.63}; @@ -249,51 +249,51 @@ static const float P075[3] = {-135.21, -91.48, 969.14}; static const float P076[3] = {-135.39, -110.87, 968.76}; static const float P077[3] = {150.23, -78.44, 995.53}; static const float P078[3] = {152.79, -92.76, 1018.46}; -static const float P079[3] = {154.19, -110.20, 1020.55}; +static const float P079[3] = {154.19, -110.2, 1020.55}; static const float P080[3] = {151.33, -124.15, 993.77}; static const float P081[3] = {150.49, -111.19, 969.86}; -static const float P082[3] = {150.79, -92.41, 969.70}; -static const float iP002[3] = {0.00, -36.59, 5687.72}; +static const float P082[3] = {150.79, -92.41, 969.7}; +static const float iP002[3] = {0, -36.59, 5687.72}; static const float iP004[3] = {58.24, -146.84, 262.35}; static const float iP007[3] = {-46.09, -146.83, 265.84}; -static const float iP010[3] = {-27.81, -285.31, 500.00}; -static const float iP011[3] = {27.81, -285.32, 500.00}; -static const float iP023[3] = {150.00, 0.00, 3000.00}; -static const float iP024[3] = {121.35, 293.89, 3000.00}; +static const float iP010[3] = {-27.81, -285.31, 500}; +static const float iP011[3] = {27.81, -285.32, 500}; +static const float iP023[3] = {150, 0, 3000}; +static const float iP024[3] = {121.35, 293.89, 3000}; static const float iP025[3] = {46.35, 502.93, 2883.09}; static const float iP026[3] = {-46.35, 497.45, 2877.24}; -static const float iP027[3] = {-121.35, 293.90, 3000.00}; -static const float iP028[3] = {-150.00, 0.00, 3000.00}; +static const float iP027[3] = {-121.35, 293.9, 3000}; +static const float iP028[3] = {-150, 0, 3000}; static const float iP029[3] = {-121.35, -304.84, 2853.86}; -static const float iP030[3] = {-46.36, -475.52, 3000.00}; -static const float iP031[3] = {46.35, -475.53, 3000.00}; +static const float iP030[3] = {-46.36, -475.52, 3000}; +static const float iP031[3] = {46.35, -475.53, 3000}; static const float iP032[3] = {121.35, -304.87, 2853.86}; -static const float iP033[3] = {90.00, 0.00, 4000.00}; -static const float iP034[3] = {72.81, 176.33, 4000.00}; -static const float iP035[3] = {27.81, 285.32, 4000.00}; -static const float iP036[3] = {-27.81, 285.32, 4000.00}; -static const float iP037[3] = {-72.81, 176.34, 4000.00}; -static const float iP038[3] = {-90.00, 0.00, 4000.00}; -static const float iP039[3] = {-72.81, -176.33, 4000.00}; -static const float iP040[3] = {-27.81, -285.31, 4000.00}; -static const float iP041[3] = {27.81, -285.32, 4000.00}; -static const float iP042[3] = {72.81, -176.34, 4000.00}; -static const float iP043[3] = {30.00, 0.00, 5000.00}; -static const float iP044[3] = {24.27, 58.78, 5000.00}; -static const float iP045[3] = {9.27, 95.11, 5000.00}; -static const float iP046[3] = {-9.27, 95.11, 5000.00}; -static const float iP047[3] = {-24.27, 58.78, 5000.00}; -static const float iP048[3] = {-30.00, 0.00, 5000.00}; -static const float iP049[3] = {-24.27, -58.78, 5000.00}; -static const float iP050[3] = {-9.27, -95.10, 5000.00}; -static const float iP051[3] = {9.27, -95.11, 5000.00}; -static const float iP052[3] = {24.27, -58.78, 5000.00}; +static const float iP033[3] = {90, 0, 4000}; +static const float iP034[3] = {72.81, 176.33, 4000}; +static const float iP035[3] = {27.81, 285.32, 4000}; +static const float iP036[3] = {-27.81, 285.32, 4000}; +static const float iP037[3] = {-72.81, 176.34, 4000}; +static const float iP038[3] = {-90, 0, 4000}; +static const float iP039[3] = {-72.81, -176.33, 4000}; +static const float iP040[3] = {-27.81, -285.31, 4000}; +static const float iP041[3] = {27.81, -285.32, 4000}; +static const float iP042[3] = {72.81, -176.34, 4000}; +static const float iP043[3] = {30, 0, 5000}; +static const float iP044[3] = {24.27, 58.78, 5000}; +static const float iP045[3] = {9.27, 95.11, 5000}; +static const float iP046[3] = {-9.27, 95.11, 5000}; +static const float iP047[3] = {-24.27, 58.78, 5000}; +static const float iP048[3] = {-30, 0, 5000}; +static const float iP049[3] = {-24.27, -58.78, 5000}; +static const float iP050[3] = {-9.27, -95.1, 5000}; +static const float iP051[3] = {9.27, -95.11, 5000}; +static const float iP052[3] = {24.27, -58.78, 5000}; #if 0 -static const float iP053[3] = {0.00, 0.00, 0.00}; +static const float iP053[3] = {0, 0, 0}; #endif -static const float iP061[3] = {0.00, 1181.61, 6344.65}; -static const float iP069[3] = {0.00, -418.25, 5765.04}; -static const float iP070[3] = {0.00, 1266.91, 6629.60}; +static const float iP061[3] = {0, 1181.61, 6344.65}; +static const float iP069[3] = {0, -418.25, 5765.04}; +static const float iP070[3] = {0, 1266.91, 6629.6}; /* *INDENT-ON* */ @@ -1246,18 +1246,18 @@ DrawShark(fishRec * fish, int wire) float thrash, chomp; GLenum cap; - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; + fish->htail = (int) (fish->htail - (int) (5 * fish->v)) % 360; - thrash = 50.0 * fish->v; + thrash = 50 * fish->v; seg1 = 0.6 * thrash * sin(fish->htail * RRAD); - seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD); - seg3 = 3.0 * thrash * sin((fish->htail + 90.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 110.0) * RRAD); + seg2 = 1.8 * thrash * sin((fish->htail + 45) * RRAD); + seg3 = 3 * thrash * sin((fish->htail + 90) * RRAD); + seg4 = 4 * thrash * sin((fish->htail + 110) * RRAD); - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; + chomp = 0; + if (fish->v > 2) { + chomp = -(fish->v - 2) * 200; } P004[1] = iP004[1] + chomp; P007[1] = iP007[1] + chomp; @@ -1318,47 +1318,47 @@ DrawShark(fishRec * fish, int wire) P030[1] = iP030[1] + segup; P031[1] = iP031[1] + segup; P032[1] = iP032[1] + segup; - P033[1] = iP033[1] + segup * 5.0; - P034[1] = iP034[1] + segup * 5.0; - P035[1] = iP035[1] + segup * 5.0; - P036[1] = iP036[1] + segup * 5.0; - P037[1] = iP037[1] + segup * 5.0; - P038[1] = iP038[1] + segup * 5.0; - P039[1] = iP039[1] + segup * 5.0; - P040[1] = iP040[1] + segup * 5.0; - P041[1] = iP041[1] + segup * 5.0; - P042[1] = iP042[1] + segup * 5.0; - P043[1] = iP043[1] + segup * 12.0; - P044[1] = iP044[1] + segup * 12.0; - P045[1] = iP045[1] + segup * 12.0; - P046[1] = iP046[1] + segup * 12.0; - P047[1] = iP047[1] + segup * 12.0; - P048[1] = iP048[1] + segup * 12.0; - P049[1] = iP049[1] + segup * 12.0; - P050[1] = iP050[1] + segup * 12.0; - P051[1] = iP051[1] + segup * 12.0; - P052[1] = iP052[1] + segup * 12.0; - P002[1] = iP002[1] + segup * 17.0; - P061[1] = iP061[1] + segup * 17.0; - P069[1] = iP069[1] + segup * 17.0; - P070[1] = iP070[1] + segup * 17.0; + P033[1] = iP033[1] + segup * 5; + P034[1] = iP034[1] + segup * 5; + P035[1] = iP035[1] + segup * 5; + P036[1] = iP036[1] + segup * 5; + P037[1] = iP037[1] + segup * 5; + P038[1] = iP038[1] + segup * 5; + P039[1] = iP039[1] + segup * 5; + P040[1] = iP040[1] + segup * 5; + P041[1] = iP041[1] + segup * 5; + P042[1] = iP042[1] + segup * 5; + P043[1] = iP043[1] + segup * 12; + P044[1] = iP044[1] + segup * 12; + P045[1] = iP045[1] + segup * 12; + P046[1] = iP046[1] + segup * 12; + P047[1] = iP047[1] + segup * 12; + P048[1] = iP048[1] + segup * 12; + P049[1] = iP049[1] + segup * 12; + P050[1] = iP050[1] + segup * 12; + P051[1] = iP051[1] + segup * 12; + P052[1] = iP052[1] + segup * 12; + P002[1] = iP002[1] + segup * 17; + P061[1] = iP061[1] + segup * 17; + P069[1] = iP069[1] + segup * 17; + P070[1] = iP070[1] + segup * 17; glPushMatrix(); - glTranslatef(0.0, 0.0, -3000.0); + glTranslatef(0, 0, -3000); glGetFloatv(GL_MODELVIEW_MATRIX, &mat[0][0]); n = 0; - if (mat[0][2] >= 0.0) { + if (mat[0][2] >= 0) { n += 1; } - if (mat[1][2] >= 0.0) { + if (mat[1][2] >= 0) { n += 2; } - if (mat[2][2] >= 0.0) { + if (mat[2][2] >= 0) { n += 4; } - glScalef(2.0, 1.0, 1.0); + glScalef(2, 1, 1); glEnable(GL_CULL_FACE); cap = wire ? GL_LINE_LOOP : GL_POLYGON;