X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fsproingiewrap.c;h=b16c87da6f1d33ba2e0b8403ac8a407d13bbd6cd;hp=6fb283e50ead797bd38e12c80e486519dcb6da60;hb=07faf451b99879183ed7e909e43a0e065be1ee7f;hpb=f3e0240915ed9f9b3a61781f5c7002d587563fe0 diff --git a/hacks/glx/sproingiewrap.c b/hacks/glx/sproingiewrap.c index 6fb283e5..b16c87da 100644 --- a/hacks/glx/sproingiewrap.c +++ b/hacks/glx/sproingiewrap.c @@ -1,13 +1,12 @@ -/* -*- Mode: C; tab-width: 4 -*- - * sproingies.c --- 3D sproingies - */ -#if !defined( lint ) && !defined( SABER ) -static const char sccsid[] = "@(#)sproingiewrap.c 4.04 97/07/28 xlockmore"; +/* -*- Mode: C; tab-width: 4 -*- */ +/* sproingiewrap.c - sproingies wrapper */ + +#if 0 +static const char sccsid[] = "@(#)sproingiewrap.c 4.07 97/11/24 xlockmore"; #endif -/* + +/*- * sproingiewrap.c - Copyright 1996 Sproingie Technologies Incorporated. - * Source and binary freely distributable under the - * terms in xlock.c * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, @@ -21,12 +20,21 @@ static const char sccsid[] = "@(#)sproingiewrap.c 4.04 97/07/28 xlockmore"; * event will the author be liable for any lost revenue or profits or * other special, indirect and consequential damages. * - *************************************************************************** - * Programming: Ed Mackey, http://www.early.com/~emackey/ + * Programming: Ed Mackey, http://www.netaxs.com/~emackey/ + * Gordon Wrigley, gdw33@student.canterbury.ac.nz + * Sergio GutiƩrrez "Sergut", sergut@gmail.com * Sproingie 3D objects modeled by: Al Mackey, al@iam.com * (using MetaNURBS in NewTek's Lightwave 3D v5). * * Revision History: + * 01-Sep-06: Make the sproingies select a new direction after each hop + * (6 frames); if they fall towards the edge, they explode. + * (TODO: let them fall for a time before they explode or + * disappear) [sergut] + * 13-Dec-02: Changed triangle normals into vertex normals to give a smooth + * apperance and moved the sproingies from Display Lists to + * Vertex Arrays, still need to do this for the TopsSides. + * [gordon] * 26-Apr-97: Added glPointSize() calls around explosions, plus other fixes. * 28-Mar-97: Added size support. * 22-Mar-97: Updated to use glX interface instead of xmesa one. @@ -35,37 +43,18 @@ static const char sccsid[] = "@(#)sproingiewrap.c 4.04 97/07/28 xlockmore"; * xlockmore's built-in Mesa/OpenGL support instead of * my own. Submitted for inclusion in xlockmore. * 09-Dec-96: Written. - * - * Ed Mackey - */ - -/*- - * The sproingies have six "real" frames, (s1_1 to s1_6) that show a - * sproingie jumping off a block, headed down and to the right. But - * the program thinks of sproingies as having twelve "virtual" frames, - * with the latter six being copies of the first, only lowered and - * rotated by 90 degrees (jumping to the left). So after going - * through 12 frames, a sproingie has gone down two rows but not - * moved horizontally. - * - * To have the sproingies randomly choose left/right jumps at each - * block, the program should go back to thinking of only 6 frames, - * and jumping down only one row when it is done. Then it can pick a - * direction for the next row. - * - * (Falling off the end might not be so bad either. :) ) */ #ifdef STANDALONE -# define PROGCLASS "Sproingies" -# define HACK_INIT init_sproingies -# define HACK_DRAW draw_sproingies -# define sproingies_opts xlockmore_opts -# define DEFAULTS "*count: 5 \n" \ - "*cycles: 0 \n" \ - "*delay: 100 \n" \ +# define DEFAULTS "*delay: 30000 \n" \ + "*count: 8 \n" \ "*size: 0 \n" \ + "*showFPS: False \n" \ + "*fpsTop: True \n" \ "*wireframe: False \n" + +# define refresh_sproingies 0 +# define sproingies_handle_event 0 # include "xlockmore.h" /* from the xscreensaver distribution */ #else /* !STANDALONE */ # include "xlock.h" /* from the xlockmore distribution */ @@ -73,22 +62,47 @@ static const char sccsid[] = "@(#)sproingiewrap.c 4.04 97/07/28 xlockmore"; #ifdef USE_GL -ModeSpecOpt sproingies_opts = { - 0, NULL, 0, NULL, NULL }; +#define DEF_SMART_SPROINGIES "True" /* Smart sproingies do not fall down the edge */ + +#include "sproingies.h" + +#undef countof +#define countof(x) (sizeof((x))/sizeof((*x))) + +static XrmOptionDescRec opts[] = { + {"-fall", ".smartSproingies", XrmoptionNoArg, "False"}, + {"-no-fall", ".smartSproingies", XrmoptionNoArg, "True"}, +}; + +static int smrt_spr; + +static argtype vars[] = { + {&smrt_spr, "smartSproingies", "Boolean", DEF_SMART_SPROINGIES, t_Bool}, +}; + +ENTRYPOINT ModeSpecOpt sproingies_opts = +{countof(opts), opts, countof(vars), vars, NULL}; + +#ifdef USE_MODULES +ModStruct sproingies_description = +{"sproingies", "init_sproingies", "draw_sproingies", "release_sproingies", + "refresh_sproingies", "init_sproingies", NULL, &sproingies_opts, + 1000, 5, 0, 400, 4, 1.0, "", + "Shows Sproingies! Nontoxic. Safe for pets and small children", 0, NULL}; + +#endif #define MINSIZE 32 -#include #include void NextSproingie(int screen); -void NextSproingieDisplay(int screen); -void DisplaySproingies(int screen); -#if 0 +void NextSproingieDisplay(int screen,int pause); +void DisplaySproingies(int screen,int pause); void ReshapeSproingies(int w, int h); -#endif void CleanupSproingies(int screen); -void InitSproingies(int wfmode, int grnd, int mspr, int screen, int numscreens, int mono); +void InitSproingies(int wfmode, int grnd, int mspr, int smrtspr, + int screen, int numscreens, int mono); typedef struct { GLfloat view_rotx, view_roty, view_rotz; @@ -96,41 +110,99 @@ typedef struct { GLfloat angle; GLuint limit; GLuint count; - GLXContext glx_context; + GLXContext *glx_context; int mono; + Window window; } sproingiesstruct; static sproingiesstruct *sproingies = NULL; -static Display *swap_display; -static Window swap_window; -void -SproingieSwap(void) +ENTRYPOINT void +init_sproingies (ModeInfo * mi) { - glFinish(); - glXSwapBuffers(swap_display, swap_window); -} + Window window = MI_WINDOW(mi); + int screen = MI_SCREEN(mi); + + int count = MI_COUNT(mi); + int size = MI_SIZE(mi); + + sproingiesstruct *sp; + int wfmode = 0, grnd = 0, mspr, w, h; + + if (sproingies == NULL) { + if ((sproingies = (sproingiesstruct *) calloc(MI_NUM_SCREENS(mi), + sizeof (sproingiesstruct))) == NULL) + return; + } + sp = &sproingies[screen]; + + sp->mono = (MI_IS_MONO(mi) ? 1 : 0); + sp->window = window; + if ((sp->glx_context = init_GL(mi)) != NULL) { + + if (MI_IS_WIREFRAME(mi)) + wfmode = 1; + + if (grnd > 2) + grnd = 2; + + mspr = count; + if (mspr > 100) + mspr = 100; + + /* wireframe, ground, maxsproingies */ + InitSproingies(wfmode, grnd, mspr, smrt_spr, MI_SCREEN(mi), MI_NUM_SCREENS(mi), sp->mono); + + /* Viewport is specified size if size >= MINSIZE && size < screensize */ + if (size == 0) { + w = MI_WIDTH(mi); + h = MI_HEIGHT(mi); + } else if (size < MINSIZE) { + w = MINSIZE; + h = MINSIZE; + } else { + w = (size > MI_WIDTH(mi)) ? MI_WIDTH(mi) : size; + h = (size > MI_HEIGHT(mi)) ? MI_HEIGHT(mi) : size; + } + + glViewport((MI_WIDTH(mi) - w) / 2, (MI_HEIGHT(mi) - h) / 2, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(65.0, (GLfloat) w / (GLfloat) h, 0.1, 2000.0); /* was 200000.0 */ + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + DisplaySproingies(MI_SCREEN(mi),mi->pause); + + } else { + MI_CLEARWINDOW(mi); + } +} /* ARGSUSED */ -void -draw_sproingies(ModeInfo * mi) +ENTRYPOINT void +draw_sproingies (ModeInfo * mi) { sproingiesstruct *sp = &sproingies[MI_SCREEN(mi)]; Display *display = MI_DISPLAY(mi); Window window = MI_WINDOW(mi); + if (!sp->glx_context) + return; + glDrawBuffer(GL_BACK); - glXMakeCurrent(display, window, sp->glx_context); + glXMakeCurrent(display, window, *(sp->glx_context)); - swap_display = display; - swap_window = window; + NextSproingieDisplay(MI_SCREEN(mi),mi->pause); /* It will swap. */ - NextSproingieDisplay(MI_SCREEN(mi)); /* It will swap. */ + if (mi->fps_p) do_fps (mi); + glFinish(); + glXSwapBuffers(MI_DISPLAY(mi), MI_WINDOW(mi)); } -void +#ifndef STANDALONE +ENTRYPOINT void refresh_sproingies(ModeInfo * mi) { /* No need to do anything here... The whole screen is updated @@ -139,9 +211,17 @@ refresh_sproingies(ModeInfo * mi) * with DisplaySproingies(...). */ } +#endif /* !STANDALONE */ + +ENTRYPOINT void +reshape_sproingies (ModeInfo *mi, int w, int h) +{ + ReshapeSproingies(w, h); +} + -void -release_sproingies(ModeInfo * mi) +ENTRYPOINT void +release_sproingies (ModeInfo * mi) { if (sproingies != NULL) { int screen; @@ -149,79 +229,21 @@ release_sproingies(ModeInfo * mi) for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) { sproingiesstruct *sp = &sproingies[screen]; - glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), sp->glx_context); - CleanupSproingies(MI_SCREEN(mi)); - } + if (sp->glx_context) { - /* Don't destroy the glXContext. init_GL does that. */ + glXMakeCurrent(MI_DISPLAY(mi), sp->window, *(sp->glx_context)); + CleanupSproingies(MI_SCREEN(mi)); + } + } (void) free((void *) sproingies); sproingies = NULL; } + FreeAllGL(mi); } -void -init_sproingies(ModeInfo * mi) -{ - Display *display = MI_DISPLAY(mi); - Window window = MI_WINDOW(mi); - int screen = MI_SCREEN(mi); - - int cycles = MI_CYCLES(mi); - int batchcount = MI_BATCHCOUNT(mi); - int size = MI_SIZE(mi); - - sproingiesstruct *sp; - int wfmode = 0, grnd, mspr, w, h; +XSCREENSAVER_MODULE ("Sproingies", sproingies) - if (sproingies == NULL) { - if ((sproingies = (sproingiesstruct *) calloc(MI_NUM_SCREENS(mi), - sizeof (sproingiesstruct))) == NULL) - return; - } - sp = &sproingies[screen]; - - sp->mono = (MI_WIN_IS_MONO(mi) ? 1 : 0); - - sp->glx_context = init_GL(mi); - - if ((cycles & 1) || MI_WIN_IS_WIREFRAME(mi) || sp->mono) - wfmode = 1; - grnd = (cycles >> 1); - if (grnd > 2) - grnd = 2; - - mspr = batchcount; - if (mspr > 100) - mspr = 100; - - /* wireframe, ground, maxsproingies */ - InitSproingies(wfmode, grnd, mspr, MI_SCREEN(mi), MI_NUM_SCREENS(mi), sp->mono); - - /* Viewport is specified size if size >= MINSIZE && size < screensize */ - if (size == 0) { - w = MI_WIN_WIDTH(mi); - h = MI_WIN_HEIGHT(mi); - } else if (size < MINSIZE) { - w = MINSIZE; - h = MINSIZE; - } else { - w = (size > MI_WIN_WIDTH(mi)) ? MI_WIN_WIDTH(mi) : size; - h = (size > MI_WIN_HEIGHT(mi)) ? MI_WIN_HEIGHT(mi) : size; - } - - glViewport((MI_WIN_WIDTH(mi) - w) / 2, (MI_WIN_HEIGHT(mi) - h) / 2, w, h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(65.0, (GLfloat) w / (GLfloat) h, 0.1, 2000.0); /* was 200000.0 */ - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - swap_display = display; - swap_window = window; - DisplaySproingies(MI_SCREEN(mi)); -} - -#endif +#endif /* USE_GL */ /* End of sproingiewrap.c */