X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fwinduprobot.c;h=603a1c40a94cecc77918ff0ccded75140bbbbda3;hp=b73533e78c082eab2cbb545b9f462184cf3b0f90;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hpb=88cfe534a698a0562e81345957a50714af1453bc diff --git a/hacks/glx/winduprobot.c b/hacks/glx/winduprobot.c index b73533e7..603a1c40 100644 --- a/hacks/glx/winduprobot.c +++ b/hacks/glx/winduprobot.c @@ -14,7 +14,7 @@ * came for us to throw the Cocktail Robotics Grand Challenge at DNA Lounge, I * photographed this robot (holding a tiny martini glass) to make a flyer for * the event. You can see that photo here: - * http://www.dnalounge.com/flyers/2014/09/14.html + * https://www.dnalounge.com/flyers/2014/09/14.html * * Then I decided to try and make award statues for the contest by modeling * this robot and 3D-printing it (a robot on a post, with the DNA Lounge @@ -35,8 +35,8 @@ * * We did eventually end up with robotic award statues, but we constructed * them out of mass-produced wind-up robots, rather than 3D printing them: - * http://www.dnalounge.com/gallery/2014/09-14/045.html - * http://www.youtube.com/watch?v=EZF4ZAAy49g + * https://www.dnalounge.com/gallery/2014/09-14/045.html + * https://www.youtube.com/watch?v=EZF4ZAAy49g */ #define LABEL_FONT "-*-helvetica-bold-r-normal-*-*-240-*-*-*-*-*-*" @@ -428,7 +428,7 @@ init_robot (ModeInfo *mi) char *key = 0; GLfloat spec1[4] = {1.00, 1.00, 1.00, 1.0}; GLfloat spec2[4] = {0.40, 0.40, 0.70, 1.0}; - GLfloat *spec = spec1; + GLfloat *spec = 0; GLfloat shiny = 20; glNewList (bp->dlists[i], GL_COMPILE); @@ -2293,7 +2293,22 @@ draw_robot (ModeInfo *mi) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix (); - glRotatef(current_device_rotation(), 0, 0, 1); + +# ifdef HAVE_MOBILE + { + int rot = current_device_rotation(); + + if (rot == 180 || rot == -180) /* so much WTF */ + glRotatef (-68, 1, 0, 0); + else if (rot == 90 || rot == -270) + glRotatef (68, 0, 1, 0); + else if (rot == -90 || rot == 270) + glRotatef (-68, 0, 1, 0); + + glRotatef (rot, 0, 0, 1); /* right side up */ + } +# endif + gltrackball_rotate (bp->user_trackball); robot_size = size * 7;