X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fpacman_ai.c;h=b85bd96e816fafa32e32e09f90fd022e15b196a4;hp=070f9aa5fe3debb997e419605432339a95ff5614;hb=6f5482d73adb0165c0130bb47d852644ab0c4869;hpb=c70f94f648d51bb4828193124f325fa52b0e57f3 diff --git a/hacks/pacman_ai.c b/hacks/pacman_ai.c index 070f9aa5..b85bd96e 100644 --- a/hacks/pacman_ai.c +++ b/hacks/pacman_ai.c @@ -67,9 +67,9 @@ ghost_get_posdirs (pacmangamestruct * pp, int *posdirs, ghoststruct * g) /* check if possible direction */ can_go_in = (g->aistate == goingout || g->aistate == goingin); if ((posdirs[i] = - check_pos (pp, g->row + dirvecs[i].dy, - g->col + dirvecs[i].dx, - can_go_in)) == True) { + pacman_check_pos (pp, g->row + dirvecs[i].dy, + g->col + dirvecs[i].dx, + can_go_in)) == True) { nrdirs++; } } @@ -245,7 +245,7 @@ clear_dir ( ghoststruct *g ){ static int found_jail ( int col, int row ){ int cx, cy; - get_jail_opening ( &cx, &cy ); + pacman_get_jail_opening ( &cx, &cy ); cy += 1; if (row == cy && col == cx ) return 1; @@ -261,7 +261,7 @@ move_ghost ( pacmangamestruct * pp, int idx = (int)ps; int tr = row + dirvecs[idx].dx; int tc = col + dirvecs[idx].dy; - if ( check_pos ( pp, tr, tc, True )){ + if ( pacman_check_pos ( pp, tr, tc, True )){ *new_row = tr; *new_col = tc; return True; @@ -332,7 +332,7 @@ find_home ( pacmangamestruct *pp, ghoststruct *g ){ c = tmp_ghost->col; if ( ! recur_back_track ( pp, tmp_ghost, r, c ) ){ fprintf(stderr, "Could not find way home.#@$?\n"); - get_jail_opening ( &cx, &cy); + pacman_get_jail_opening ( &cx, &cy); fprintf(stderr, "Jail was at (%d%d)\n", cx,cy); } for ( i = 0; i < GHOST_TRACE; i++ ){ @@ -388,7 +388,7 @@ pac_dot_vec (pacmangamestruct * pp, pacmanstruct * p, long *vx, long *vy) for (y = by; y < ey; y++) for (x = bx; x < ex; x++) - if (check_dot (pp, x, y) == 1) { + if (pacman_check_dot (pp, x, y) == 1) { dx = (long) x - (long) (p->col); dy = (long) y - (long) (p->row); dist = dx * dx + dy * dy; @@ -451,8 +451,8 @@ pac_get_posdirs (pacmangamestruct * pp, pacmanstruct * p, int *posdirs) posdirs[i] = 0; } else if ((posdirs[i] = - check_pos (pp, p->row + dirvecs[i].dy, - p->col + dirvecs[i].dx, 0)) == 1) + pacman_check_pos (pp, p->row + dirvecs[i].dy, + p->col + dirvecs[i].dx, 0)) == 1) nrdirs++; } p->state_change = 0; @@ -462,7 +462,7 @@ pac_get_posdirs (pacmangamestruct * pp, pacmanstruct * p, int *posdirs) /* Clears the trace of vectors. */ void -pac_clear_trace (pacmanstruct * p) +pacman_clear_trace (pacmanstruct * p) { int i; @@ -517,14 +517,14 @@ pac_eating (pacmangamestruct * pp, pacmanstruct * p) 4 * 4 && p->aistate == ps_eating) { p->aistate = ps_hiding; p->state_change = 1; - pac_clear_trace (p); + pacman_clear_trace (p); } if (prox > 6 * 6 && p->aistate == ps_hiding) { p->aistate = ps_eating; if (p->justate == 0) p->state_change = 1; - pac_clear_trace (p); + pacman_clear_trace (p); } if (prox < 3 * 3) @@ -567,7 +567,7 @@ pac_eating (pacmangamestruct * pp, pacmanstruct * p) if (p->roundscore >= 12) { p->roundscore = 0; p->aistate = ps_random; - pac_clear_trace (p); + pacman_clear_trace (p); } } else @@ -580,8 +580,8 @@ pac_eating (pacmangamestruct * pp, pacmanstruct * p) if (posdirs[i] == 0) continue; score = dirvecs[i].dx * vx + dirvecs[i].dy * vy; - if (check_dot (pp, p->col + dirvecs[i].dx, - p->row + dirvecs[i].dy) == 1) { + if (pacman_check_dot (pp, p->col + dirvecs[i].dx, + p->row + dirvecs[i].dy) == 1) { if (dotfound == 0) { highest = score; dir = i; @@ -647,7 +647,7 @@ pac_chasing (pacmangamestruct * pp, pacmanstruct * p) if (p->roundscore >= 12) { p->roundscore = 0; p->aistate = ps_random; - pac_clear_trace (p); + pacman_clear_trace (p); } } else @@ -674,7 +674,7 @@ pac_random (pacmangamestruct * pp, pacmanstruct * p) if (NRAND (20) == 0) { p->aistate = ps_eating; p->state_change = 1; - pac_clear_trace (p); + pacman_clear_trace (p); } nrdirs = pac_get_posdirs (pp, p, posdirs); @@ -683,12 +683,12 @@ pac_random (pacmangamestruct * pp, pacmanstruct * p) if (posdirs[i] == 0) continue; lastdir = i; - if (check_dot (pp, p->col + dirvecs[i].dx, - p->row + dirvecs[i].dy) == 1) { + if (pacman_check_dot (pp, p->col + dirvecs[i].dx, + p->row + dirvecs[i].dy) == 1) { dir = i; p->aistate = ps_eating; p->state_change = 1; - pac_clear_trace (p); + pacman_clear_trace (p); break; } else if (NRAND (nrdirs) == 0) @@ -769,7 +769,7 @@ pac_trackmouse (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p) /* Calls correct state function, and changes between states. */ void -ghost_update (pacmangamestruct * pp, ghoststruct * g) +pacman_ghost_update (pacmangamestruct * pp, ghoststruct * g) { if (!(g->nextrow == NOWHERE && g->nextcol == NOWHERE)) { @@ -833,7 +833,7 @@ ghost_update (pacmangamestruct * pp, ghoststruct * g) /* Calls correct pacman state function. */ void -pac_update (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p) +pacman_update (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p) { if (!(p->nextrow == NOWHERE && p->nextcol == NOWHERE)) { p->row = p->nextrow; @@ -843,15 +843,15 @@ pac_update (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p) if (pp->level[p->row * LEVWIDTH + p->col] == '.' || pp->level[p->row * LEVWIDTH + p->col] == 'o') { pp->level[p->row * LEVWIDTH + p->col] = ' '; - if (!trackmouse) + if (!pacman_trackmouse) p->justate = 1; pp->dotsleft--; } - else if (!trackmouse) { + else if (!pacman_trackmouse) { p->justate = 0; } - if (!(trackmouse && pac_trackmouse (mi, pp, p))) { + if (!(pacman_trackmouse && pac_trackmouse (mi, pp, p))) { /* update pacman */ switch (p->aistate) { case ps_eating: