1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="attraction" _label="Attraction">
9 <option id="balls" _label="Balls" arg-set="-mode balls"/>
10 <option id="lines" _label="Lines" arg-set="-mode lines"/>
11 <option id="tails" _label="Tails" arg-set="-mode tails"/>
12 <option id="polygons" _label="Polygons" arg-set="-mode polygons"/>
13 <option id="splines" _label="Splines" arg-set="-mode splines"/>
14 <option id="fsplines" _label="Filled Splines"
15 arg-set="-mode filled-splines"/>
18 <select id="wallmode">
19 <option id="walls" _label="Bounce Off Walls"/>
20 <option id="nowalls" _label="Ignore Screen Edges" arg-set="-nowalls"/>
26 <number id="points" type="spinbutton" arg="-points %"
27 _label="Ball Count" low="0" high="200" default="0"/>
28 <number id="size" type="slider" arg="-size %"
29 _low-label="Ball Mass" _high-label="High"
30 low="0" high="100" default="0"/>
33 <number id="viscosity" type="slider" arg="-viscosity %"
34 _label="Environmental Viscosity"
35 _low-label="Low" _high-label="High"
36 low="0.0" high="1.0" default="1.0"
39 <number id="threshold" type="slider" arg="-threshold %"
40 _label="Repulsion Threshold"
41 _low-label="Small" _high-label="Large"
42 low="0" high="600" default="200"/>
44 <number id="segments" type="slider" arg="-segments %"
45 _label="Trail Length" _low-label="Short" _high-label="Long"
46 low="2" high="1000" default="500"/>
48 <number id="delay" type="slider" arg="-delay %"
49 _label="Speed" _low-label="Slow" _high-label="Fast"
50 low="0" high="40000" default="10000"
53 <number id="ncolors" type="slider" arg="-colors %"
54 _label="Number of Colors" _low-label="Two" _high-label="Many"
55 low="1" high="255" default="200"/>
58 <number id="color_contrast" type="slider" arg="-color-shift %"
59 _label="Color Contrast" _low-label="Low" _high-label="High"
60 low="0" high="25" default="3"/>
64 <boolean id="orbit" _label="Orbital Mode" arg-set="-orbit"/>
65 <number id="radius" type="spinbutton" arg="-radius %"
66 _label="Radius" low="0" high="1000" default="0"/>
67 <number id="vmult" type="slider" arg="-vmult %"
68 _low-label="Outward" _high-label="Inward"
69 low="-5.0" high="5.0" default="0.9"/>
75 <!-- #### -nomaxspeed -->
76 <!-- #### -correct-bounce -->
77 <!-- #### -graphmode [none] -->
81 Uses a simple simple motion model to generate many different display
82 modes. The control points attract each other up to a certain
83 distance, and then begin to repel each other. The
84 attraction/repulsion is proportional to the distance between any two
85 particles, similar to the strong and weak nuclear forces.
87 Written by Jamie Zawinski and John Pezaris; 1992.