1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="halftone" _label="Halftone">
9 <number id="delay" type="slider" arg="-delay %"
10 _label="Frame rate" _low-label="Low" _high-label="High"
11 low="0" high="100000" default="10000" convert="invert"/>
13 <number id="count" type="slider" arg="-count %"
14 _label="Gravity points" _low-label="Few" _high-label="Many"
15 low="1" high="50" default="10"/>
17 <number id="size" type="slider" arg="-spacing %"
18 _label="Dot size" _low-label="Small" _high-label="Big"
19 low="2" high="50" default="14"/>
21 <number id="dotfill" type="slider" arg="-sizefactor %"
22 _label="Dot fill factor" _low-label="Small" _high-label="Large"
23 low="0.1" high="3" default="1.5"/>
26 <number id="minspeed" type="slider" arg="-minspeed %"
27 _label="Minimum speed" _low-label="Low" _high-label="High"
28 low="0.001" high="0.09" default="0.001"/>
30 <number id="maxspeed" type="slider" arg="-maxspeed %"
31 _label="Maximum speed" _low-label="Low" _high-label="High"
32 low="0.001" high="0.09" default="0.02"/>
34 <number id="minmass" type="slider" arg="-minmass %"
35 _label="Minimum mass" _low-label="Small" _high-label="Large"
36 low="0.001" high="0.09" default="0.001"/>
38 <number id="maxmass" type="slider" arg="-maxmass %"
39 _label="Maximum mass" _low-label="Small" _high-label="Large"
40 low="0.001" high="0.09" default="0.02"/>
44 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
47 Draws the gravity force in each point on the screen seen through a
48 halftone dot pattern. The gravity force is calculated from a set of
49 moving mass points. View it from a distance for best effect.
51 http://en.wikipedia.org/wiki/Halftone
53 Written by Peter Jaric; 2002.