From http://www.jwz.org/xscreensaver/xscreensaver-5.24.tar.gz
[xscreensaver] / hacks / config / jigglypuff.xml
1 <?xml version="1.0" encoding="ISO-8859-1"?>
2
3 <screensaver name="jigglypuff" _label="JigglyPuff" gl="yes">
4
5   <command arg="-root"/>
6
7   <hgroup>
8    <boolean id="random" _label="Randomize almost everything" arg-unset="-no-random"/>
9
10    <select id="color">
11     <option id="cycle"     _label="Cycle" />
12     <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
13     <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
14     <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
15    </select>
16
17    <select id="start">
18     <option id="sphere" _label="Sphere" />
19     <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
20    </select>
21
22    <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
23    <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
24
25   </hgroup>
26
27   <hgroup>
28    <vgroup>
29       <number id="delay" type="slider" arg="-delay %"
30               _label="Frame rate" _low-label="Low" _high-label="High"
31               low="0" high="100000" default="20000"
32               convert="invert"/>
33
34       <number id="speed" type="slider" arg="-speed %"
35               _label="Rotation speed" _low-label="Slow" _high-label="Fast"
36               low="50" high="1000" default="500"/>
37
38       <number id="damping" type="slider" arg="-damping %"
39                _label="Inertial damping" _low-label="Low" _high-label="High"
40                low="10" high="1000" default="500" convert="invert"/>
41    </vgroup>
42
43    <vgroup>
44       <number id="hold" type="slider" arg="-hold %"
45                _label="Vertex-vertex force" _low-label="None" _high-label="Strong"
46                low="0" high="1000" default="800"/>
47
48       <number id="complexity" type="slider" arg="-complexity %"
49               _label="Complexity" _low-label="Low" _high-label="High"
50               low="1" high="3" default="2"/>
51
52       <number id="spherism" type="slider" arg="-spherism %"
53                _label="Sphere strength" _low-label="None" _high-label="Strong"
54                low="0" high="1000" default="75"/>
55     </vgroup>
56
57     <vgroup>
58       <number id="distance" type="slider" arg="-distance %"
59                _label="Vertex-vertex behavior" _low-label="Expand"
60                _high-label="Collapse" low="0" high="1000" default="100"/>
61
62       <number id="spooky" type="slider" arg="-spooky %"
63                _label="Spookiness" _low-label="None" _high-label="Spoooooky"
64                low="0" high="12" default="0"/>
65
66     </vgroup>
67   </hgroup>
68
69   <xscreensaver-updater />
70
71   <_description>
72 This does bad things with quasi-spherical objects.
73
74 You have a tetrahedron with tesselated faces.  The vertices on these
75 faces have forces on them: one proportional to the distance from the
76 surface of a sphere; and one proportional to the distance from the
77 neighbors.  They also have inertia.  The resulting effect can range
78 from a shape that does nothing, to a frenetic polygon storm.
79 Somewhere in between there it usually manifests as a blob that jiggles
80 in a kind of disturbing manner.
81
82 Written by Keith Macleod; 2003.
83   </_description>
84
85 </screensaver>
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