1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="substrate" _label="Substrate">
9 <number id="speed" type="slider" arg="-growth-delay %"
10 _label="Frame rate" _low-label="Low" _high-label="High"
11 low="0" high="100000" default="18000" convert="invert"/>
13 <number id="maxcyc" type="slider" arg="-max-cycles %"
14 _label="Duration" _low-label="Short" _high-label="Long"
15 low="2000" high="25000" default="10000" />
17 <number id="sandg" type="slider" arg="-sand-grains %"
18 _label="Sand grains" _low-label="Few" _high-label="Lots"
19 low="16" high="128" default="64" />
21 <number id="curve" type="slider" arg="-circle-percent %"
22 _label="Circle percentage" _low-label="0%" _high-label="100%"
23 low="0" high="100" default="33" />
26 <number id="init" type="spinbutton" arg="-initial-cracks %"
27 _label="Initial cracks" low="3" high="15" default="3"/>
29 <boolean id="wire" _label="Wireframe only" arg-set="-wireframe" />
31 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
35 <xscreensaver-updater />
38 Crystalline lines grow on a computational substrate. A simple
39 perpendicular growth rule creates intricate city-like structures.
41 Written by J. Tarbell and Mike Kershaw; 2004.