1 /* -*- mode: C; tab-width: 4 -*-
2 * xscreensaver, Copyright (c) 1992-2014 Jamie Zawinski <jwz@jwz.org>
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation. No representations are made about the suitability of this
9 * software for any purpose. It is provided "as is" without express or
14 * by Jonas Munsin (jmunsin@iki.fi) and Jamie Zawinski <jwz@jwz.org>
16 * -check the allocations in init_round_lense again, maybe make it possible again
17 * to use swamp without pre-allocating/calculating (although that
18 * makes it slower) - -swamp is memory hungry
19 * -more distortion matrices (fortunately, I'm out of ideas :)
20 * Stuff that would be cool but probably too much of a resource hog:
21 * -some kind of interpolation to avoid jaggies
22 * -large speed values leaves the image distorted
23 * program idea borrowed from a screensaver on a non-*NIX OS,
25 * 28 Sep 1999 Jonas Munsin (jmunsin@iki.fi)
26 * Added about 10x faster algortim for 8, 16 and 32 bpp (modifies pixels
27 * directly avoiding costly XPutPixle(XGetPixel()) calls, inspired by
28 * xwhirl made by horvai@clipper.ens.fr (Peter Horvai) and the XFree86
30 * This piece of code is really horrible, but it works, and at the moment
31 * I don't have time or inspiration to fix something that works (knock
33 * 08 Oct 1999 Jonas Munsin (jmunsin@iki.fi)
34 * Corrected several bugs causing references beyond allocated memory.
38 #include "screenhack.h"
39 /*#include <X11/Xmd.h>*/
41 #ifdef HAVE_XSHM_EXTENSION
43 #endif /* HAVE_XSHM_EXTENSION */
45 #define CARD32 unsigned int
46 #define CARD16 unsigned short
47 #define CARD8 unsigned char
61 struct coo xy_coo[10];
63 int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;
67 XWindowAttributes xgwa;
69 unsigned long black_pixel;
71 XImage *orig_map, *buffer_map;
72 unsigned long *buffer_map_cache;
80 #ifdef HAVE_XSHM_EXTENSION
82 XShmSegmentInfo shm_info;
83 #endif /* HAVE_XSHM_EXTENSION */
85 void (*effect) (struct state *, int);
86 void (*draw) (struct state *, int);
87 void (*draw_routine) (struct state *st, XImage *, XImage *, int, int, int *);
89 async_load_state *img_loader;
93 static void move_lense(struct state *, int);
94 static void swamp_thing(struct state *, int);
95 static void new_rnd_coo(struct state *, int);
96 static void init_round_lense(struct state *st);
97 static void reflect_draw(struct state *, int);
98 static void plain_draw(struct state *, int);
100 static void fast_draw_8 (struct state *st, XImage *, XImage *, int, int, int *);
101 static void fast_draw_16(struct state *st, XImage *, XImage *, int, int, int *);
102 static void fast_draw_32(struct state *st, XImage *, XImage *, int, int, int *);
103 static void generic_draw(struct state *st, XImage *, XImage *, int, int, int *);
106 static void distort_finish_loading (struct state *);
109 distort_init (Display *dpy, Window window)
111 struct state *st = (struct state *) calloc (1, sizeof(*st));
120 st->delay = get_integer_resource(st->dpy, "delay", "Integer");
121 st->duration = get_integer_resource (st->dpy, "duration", "Seconds");
122 st->radius = get_integer_resource(st->dpy, "radius", "Integer");
123 st->speed = get_integer_resource(st->dpy, "speed", "Integer");
124 st->number = get_integer_resource(st->dpy, "number", "Integer");
126 if (st->delay < 0) st->delay = 0;
127 if (st->duration < 1) st->duration = 1;
129 #ifdef HAVE_XSHM_EXTENSION
130 st->use_shm = get_boolean_resource(st->dpy, "useSHM", "Boolean");
131 #endif /* HAVE_XSHM_EXTENSION */
133 st->blackhole = get_boolean_resource(st->dpy, "blackhole", "Boolean");
134 st->vortex = get_boolean_resource(st->dpy, "vortex", "Boolean");
135 st->magnify = get_boolean_resource(st->dpy, "magnify", "Boolean");
136 st->reflect = get_boolean_resource(st->dpy, "reflect", "Boolean");
137 st->slow = get_boolean_resource(st->dpy, "slow", "Boolean");
140 s = get_string_resource(st->dpy, "effect", "String");
141 if (s && !strcasecmp(s,"swamp"))
142 st->effect = &swamp_thing;
143 else if (s && !strcasecmp(s,"bounce"))
144 st->effect = &move_lense;
145 else if (s && !strcasecmp(s,"none"))
148 fprintf(stderr,"%s: bogus effect: %s\n", progname, s);
150 XGetWindowAttributes (st->dpy, st->window, &st->xgwa);
152 if (st->effect == NULL && st->radius == 0 && st->speed == 0 && st->number == 0
153 && !st->blackhole && !st->vortex && !st->magnify && !st->reflect) {
154 /* if no cmdline options are given, randomly choose one of:
155 * -radius 125 -number 4 -speed 1 -bounce
156 * -radius 125 -number 4 -speed 1 -blackhole
157 * -radius 125 -number 4 -speed 1 -vortex
158 * -radius 125 -number 4 -speed 1 -vortex -magnify
159 * -radius 125 -number 4 -speed 1 -vortex -magnify -blackhole
160 * -radius 250 -number 1 -speed 2 -bounce
161 * -radius 250 -number 1 -speed 2 -blackhole
162 * -radius 250 -number 1 -speed 2 -vortex
163 * -radius 250 -number 1 -speed 2 -vortex -magnify
164 * -radius 250 -number 1 -speed 2 -vortex -magnify -blackhole
165 * -radius 80 -number 1 -speed 2 -reflect
166 * -radius 125 -number 3 -speed 2 -reflect
168 * -radius 125 -number 4 -speed 2 -swamp
169 * -radius 125 -number 4 -speed 2 -swamp -blackhole
170 * -radius 125 -number 4 -speed 2 -swamp -vortex
171 * -radius 125 -number 4 -speed 2 -swamp -vortex -magnify
172 * -radius 125 -number 4 -speed 2 -swamp -vortex -magnify -blackhole
175 i = (random() % 12 /* 17 */);
177 st->draw = &plain_draw;
181 st->radius=125;st->number=4;st->speed=1;
182 st->effect=&move_lense;break;
184 st->radius=125;st->number=4;st->speed=1;st->blackhole=1;
185 st->effect=&move_lense;break;
187 st->radius=125;st->number=4;st->speed=1;st->vortex=1;
188 st->effect=&move_lense;break;
190 st->radius=125;st->number=4;st->speed=1;st->vortex=1;st->magnify=1;
191 st->effect=&move_lense;break;
193 st->radius=125;st->number=4;st->speed=1;st->vortex=1;st->magnify=1;st->blackhole=1;
194 st->effect=&move_lense;break;
196 st->radius=250;st->number=1;st->speed=2;
197 st->effect=&move_lense;break;
199 st->radius=250;st->number=1;st->speed=2;st->blackhole=1;
200 st->effect=&move_lense;break;
202 st->radius=250;st->number=1;st->speed=2;st->vortex=1;
203 st->effect=&move_lense;break;
205 st->radius=250;st->number=1;st->speed=2;st->vortex=1;st->magnify=1;
206 st->effect=&move_lense;break;
208 st->radius=250;st->number=1;st->speed=2;st->vortex=1;st->magnify=1;st->blackhole=1;
209 st->effect=&move_lense;break;
212 st->radius=80;st->number=1;st->speed=2;st->reflect=1;
213 st->draw = &reflect_draw;st->effect = &move_lense;break;
215 st->radius=125;st->number=4;st->speed=2;st->reflect=1;
216 st->draw = &reflect_draw;st->effect = &move_lense;break;
218 #if 0 /* jwz: not these */
220 st->radius=125;st->number=4;st->speed=2;
221 effect=&swamp_thing;break;
223 st->radius=125;st->number=4;st->speed=2;st->blackhole=1;
224 effect=&swamp_thing;break;
226 st->radius=125;st->number=4;st->speed=2;st->vortex=1;
227 effect=&swamp_thing;break;
229 st->radius=125;st->number=4;st->speed=2;st->vortex=1;st->magnify=1;
230 effect=&swamp_thing;break;
232 st->radius=125;st->number=4;st->speed=2;st->vortex=1;st->magnify=1;st->blackhole=1;
233 effect=&swamp_thing;break;
241 /* never allow the radius to be too close to the min window dimension
243 if (st->radius > st->xgwa.width * 0.3) st->radius = st->xgwa.width * 0.3;
244 if (st->radius > st->xgwa.height * 0.3) st->radius = st->xgwa.height * 0.3;
247 /* -swamp mode consumes vast amounts of memory, proportional to radius --
248 so throttle radius to a small-ish value (60 => ~30MB.)
250 if (st->effect == &swamp_thing && st->radius > 60)
261 if (st->number >= 10)
263 if (st->effect == NULL)
264 st->effect = &move_lense;
266 st->draw = &reflect_draw;
267 st->effect = &move_lense;
269 if (st->draw == NULL)
270 st->draw = &plain_draw;
272 st->black_pixel = BlackPixelOfScreen( st->xgwa.screen );
274 gcv.function = GXcopy;
275 gcv.subwindow_mode = IncludeInferiors;
276 gcflags = GCFunction;
277 if (use_subwindow_mode_p(st->xgwa.screen, st->window)) /* see grabscreen.c */
278 gcflags |= GCSubwindowMode;
279 st->gc = XCreateGC (st->dpy, st->window, gcflags, &gcv);
281 st->img_loader = load_image_async_simple (0, st->xgwa.screen, st->window,
283 st->start_time = time ((time_t) 0);
288 distort_finish_loading (struct state *st)
292 st->start_time = time ((time_t) 0);
295 st->orig_map = XGetImage(st->dpy, st->window, 0, 0, st->xgwa.width, st->xgwa.height,
297 st->buffer_map_cache = malloc(sizeof(unsigned long)*(2*st->radius+st->speed+2)*(2*st->radius+st->speed+2));
299 if (st->buffer_map_cache == NULL) {
304 # ifdef HAVE_XSHM_EXTENSION
308 st->buffer_map = create_xshm_image(st->dpy, st->xgwa.visual, st->orig_map->depth,
309 ZPixmap, 0, &st->shm_info,
310 2*st->radius + st->speed + 2,
311 2*st->radius + st->speed + 2);
315 # endif /* HAVE_XSHM_EXTENSION */
319 st->buffer_map = XCreateImage(st->dpy, st->xgwa.visual,
320 st->orig_map->depth, ZPixmap, 0, 0,
321 2*st->radius + st->speed + 2, 2*st->radius + st->speed + 2,
323 st->buffer_map->data = (char *)
324 calloc(st->buffer_map->height, st->buffer_map->bytes_per_line);
327 if ((st->buffer_map->byte_order == st->orig_map->byte_order)
328 && (st->buffer_map->depth == st->orig_map->depth)
329 && (st->buffer_map->format == ZPixmap)
330 && (st->orig_map->format == ZPixmap)
332 switch (st->orig_map->bits_per_pixel) {
334 st->draw_routine = &fast_draw_32;
335 st->bpp_size = sizeof(CARD32);
338 st->draw_routine = &fast_draw_16;
339 st->bpp_size = sizeof(CARD16);
342 st->draw_routine = &fast_draw_8;
343 st->bpp_size = sizeof(CARD8);
346 st->draw_routine = &generic_draw;
350 st->draw_routine = &generic_draw;
352 init_round_lense(st);
354 for (i = 0; i < st->number; i++) {
357 st->xy_coo[i].r = (i*st->radius)/(st->number-1); /* "randomize" initial */
360 st->xy_coo[i].r_change = st->speed + (i%2)*2*(-st->speed); /* values a bit */
361 st->xy_coo[i].xmove = st->speed + (i%2)*2*(-st->speed);
362 st->xy_coo[i].ymove = st->speed + (i%2)*2*(-st->speed);
366 /* example: initializes a "see-trough" matrix */
367 /* static void make_null_lense(struct state *st)
370 for (i = 0; i < 2*radius+speed+2; i++) {
371 for (j = 0 ; j < 2*radius+speed+2 ; j++) {
378 static void convert(struct state *st)
382 st->fast_from = calloc(1, sizeof(int)*((st->buffer_map->bytes_per_line/st->bpp_size)*(2*st->radius+st->speed+2) + 2*st->radius+st->speed+2));
383 if (st->fast_from == NULL) {
388 for (i = 0; i < 2*st->radius+st->speed+2; i++) {
389 for (j = 0; j < 2*st->radius+st->speed+2; j++) {
390 *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size)
391 = st->from[i][j][0] + st->xgwa.width*st->from[i][j][1];
392 if (*(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) < 0
393 || *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) >= st->orig_map->height*st->orig_map->width) {
394 *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) = 0;
400 /* makes a lense with the Radius=loop and centred in
401 * the point (radius, radius)
403 static void make_round_lense(struct state *st, int radius, int loop)
407 for (i = 0; i < 2*radius+st->speed+2; i++) {
408 for(j = 0; j < ((0 == st->bpp_size) ? (2*radius+st->speed+2) : (st->buffer_map->bytes_per_line/st->bpp_size)); j++) {
410 r = sqrt ((i-radius)*(i-radius)+(j-radius)*(j-radius));
418 if (st->vortex) { /* vortex-twist effect */
420 /* this one-line formula for getting a nice rotation angle is borrowed
421 * (with permission) from the whirl plugin for gimp,
422 * Copyright (C) 1996 Federico Mena Quintero
424 /* 5 is just a constant used because it looks good :) */
425 angle = 5*(1-d)*(1-d);
427 /* Avoid atan2: DOMAIN error message */
428 if ((radius-j) == 0.0 && (radius-i) == 0.0) {
429 st->from[i][j][0] = radius + cos(angle)*r;
430 st->from[i][j][1] = radius + sin(angle)*r;
432 st->from[i][j][0] = radius +
433 cos(angle - atan2(radius-j, -(radius-i)))*r;
434 st->from[i][j][1] = radius +
435 sin(angle - atan2(radius-j, -(radius-i)))*r;
439 if (st->blackhole && r != 0) /* blackhole effect */
441 st->from[i][j][0] = radius + (st->from[i][j][0]-radius)*r;
442 st->from[i][j][1] = radius + (st->from[i][j][1]-radius)*r;
444 } else { /* default is to magnify */
447 /* raising r to different power here gives different amounts of
448 * distortion, a negative value sucks everything into a black hole
451 if (st->blackhole && r != 0) /* blackhole effect */
453 /* bubble effect (and blackhole) */
454 st->from[i][j][0] = radius + (i-radius)*r;
455 st->from[i][j][1] = radius + (j-radius)*r;
457 } else { /* not inside loop */
458 st->from[i][j][0] = i;
459 st->from[i][j][1] = j;
464 /* this is really just a quick hack to keep both the compability mode with all depths and still
465 * allow the custom optimized draw routines with the minimum amount of work */
466 if (0 != st->bpp_size) {
472 # define EXIT_FAILURE -1
475 static void allocate_lense(struct state *st)
478 int s = ((0 != st->bpp_size) ? (st->buffer_map->bytes_per_line/st->bpp_size) : (2*st->radius+st->speed+2));
479 /* maybe this should be redone so that from[][][] is in one block;
480 * then pointers could be used instead of arrays in some places (and
481 * maybe give a speedup - maybe also consume less memory)
483 st->from = (int ***)malloc(s*sizeof(int **));
484 if (st->from == NULL) {
488 for (i = 0; i < s; i++) {
489 st->from[i] = (int **)malloc((2*st->radius+st->speed+2) * sizeof(int *));
490 if (st->from[i] == NULL) {
494 for (j = 0; j < s; j++) {
495 st->from[i][j] = (int *)malloc(2 * sizeof(int));
496 if (st->from[i][j] == NULL) {
504 /* from_array in an array containing precalculated from matrices,
505 * this is a double faced mem vs speed trade, it's faster, but eats
506 * _a lot_ of mem for large radius (is there a bug here? I can't see it)
508 static void init_round_lense(struct state *st)
512 if (st->effect == &swamp_thing) {
513 st->from_array = (int ****)malloc((st->radius+1)*sizeof(int ***));
514 for (k=0; k <= st->radius; k++) {
516 make_round_lense(st, st->radius, k);
517 st->from_array[k] = st->from;
519 } else { /* just allocate one from[][][] */
521 make_round_lense(st, st->radius,st->radius);
525 /* If fast_draw_8, fast_draw_16 or fast_draw_32 are to be used, the following properties
526 * of the src and dest XImages must hold (otherwise the generic, slooow, method provided
527 * by X is to be used):
528 * src->byte_order == dest->byte_order
529 * src->format == ZPixmap && dest->format == ZPixmap
530 * src->depth == dest->depth == the depth the function in question asumes
531 * x and y is the coordinates in src from where to cut out the image from,
532 * distort_matrix is a precalculated array of how to distort the matrix
535 static void fast_draw_8(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
537 CARD8 *u = (CARD8 *)dest->data;
538 CARD8 *t = (CARD8 *)src->data + x + y*src->bytes_per_line/sizeof(CARD8);
540 while (u < (CARD8 *)(dest->data + sizeof(CARD8)*dest->height
541 *dest->bytes_per_line/sizeof(CARD8))) {
542 *u++ = t[*distort_matrix++];
546 static void fast_draw_16(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
548 CARD16 *u = (CARD16 *)dest->data;
549 CARD16 *t = (CARD16 *)src->data + x + y*src->bytes_per_line/sizeof(CARD16);
551 while (u < (CARD16 *)(dest->data + sizeof(CARD16)*dest->height
552 *dest->bytes_per_line/sizeof(CARD16))) {
553 *u++ = t[*distort_matrix++];
557 static void fast_draw_32(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
559 CARD32 *u = (CARD32 *)dest->data;
560 CARD32 *t = (CARD32 *)src->data + x + y*src->bytes_per_line/sizeof(CARD32);
562 while (u < (CARD32 *)(dest->data + sizeof(CARD32)*dest->height
563 *dest->bytes_per_line/sizeof(CARD32))) {
564 *u++ = t[*distort_matrix++];
568 static void generic_draw(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
571 for (i = 0; i < dest->width; i++)
572 for (j = 0; j < dest->height; j++)
573 if (st->from[i][j][0] + x >= 0 &&
574 st->from[i][j][0] + x < src->width &&
575 st->from[i][j][1] + y >= 0 &&
576 st->from[i][j][1] + y < src->height)
577 XPutPixel(dest, i, j,
579 st->from[i][j][0] + x,
580 st->from[i][j][1] + y));
583 /* generate an XImage of from[][][] and draw it on the screen */
584 static void plain_draw(struct state *st, int k)
586 if (st->xy_coo[k].x+2*st->radius+st->speed+2 > st->orig_map->width ||
587 st->xy_coo[k].y+2*st->radius+st->speed+2 > st->orig_map->height)
590 st->draw_routine(st, st->orig_map, st->buffer_map, st->xy_coo[k].x, st->xy_coo[k].y, st->fast_from);
592 # ifdef HAVE_XSHM_EXTENSION
594 XShmPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
595 2*st->radius+st->speed+2, 2*st->radius+st->speed+2, False);
600 XPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
601 2*st->radius+st->speed+2, 2*st->radius+st->speed+2);
606 /* generate an XImage from the reflect algoritm submitted by
607 * Randy Zack <randy@acucorp.com>
608 * draw really got too big and ugly so I split it up
609 * it should be possible to use the from[][] to speed it up
610 * (once I figure out the algorithm used :)
612 static void reflect_draw(struct state *st, int k)
616 int ly, lysq, lx, ny, dist, rsq = st->radius * st->radius;
618 cx = cy = st->radius;
619 if (st->xy_coo[k].ymove > 0)
621 if (st->xy_coo[k].xmove > 0)
624 for(i = 0 ; i < 2*st->radius+st->speed+2; i++) {
627 ny = st->xy_coo[k].y + i;
628 if (ny >= st->orig_map->height) ny = st->orig_map->height-1;
629 for(j = 0 ; j < 2*st->radius+st->speed+2 ; j++) {
631 dist = lx * lx + lysq;
633 ly < -st->radius || ly > st->radius ||
634 lx < -st->radius || lx > st->radius)
635 XPutPixel( st->buffer_map, j, i,
636 XGetPixel( st->orig_map, st->xy_coo[k].x + j, ny ));
638 XPutPixel( st->buffer_map, j, i, st->black_pixel );
640 int x = st->xy_coo[k].x + cx + (lx * rsq / dist);
641 int y = st->xy_coo[k].y + cy + (ly * rsq / dist);
642 if (x < 0 || x >= st->xgwa.width ||
643 y < 0 || y >= st->xgwa.height)
644 XPutPixel( st->buffer_map, j, i, st->black_pixel );
646 XPutPixel( st->buffer_map, j, i,
647 XGetPixel( st->orig_map, x, y ));
652 XPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
653 2*st->radius+st->speed+2, 2*st->radius+st->speed+2);
656 /* create a new, random coordinate, that won't interfer with any other
657 * coordinates, as the drawing routines would be significantly slowed
658 * down if they were to handle serveral layers of distortions
660 static void new_rnd_coo(struct state *st, int k)
665 st->xy_coo[k].x = (random() % (st->xgwa.width-2*st->radius));
666 st->xy_coo[k].y = (random() % (st->xgwa.height-2*st->radius));
668 for (i = 0; i < st->number; i++) {
670 if ((abs(st->xy_coo[k].x - st->xy_coo[i].x) <= 2*st->radius+st->speed+2)
671 && (abs(st->xy_coo[k].y - st->xy_coo[i].y) <= 2*st->radius+st->speed+2)) {
672 st->xy_coo[k].x = (random() % (st->xgwa.width-2*st->radius));
673 st->xy_coo[k].y = (random() % (st->xgwa.height-2*st->radius));
677 if (loop++ > 1000) return; /* let's not get stuck */
681 /* move lens and handle bounces with walls and other lenses */
682 static void move_lense(struct state *st, int k)
686 if (st->xy_coo[k].x + 2*st->radius + st->speed + 2 >= st->xgwa.width)
687 st->xy_coo[k].xmove = -abs(st->xy_coo[k].xmove);
688 if (st->xy_coo[k].x <= st->speed)
689 st->xy_coo[k].xmove = abs(st->xy_coo[k].xmove);
690 if (st->xy_coo[k].y + 2*st->radius + st->speed + 2 >= st->xgwa.height)
691 st->xy_coo[k].ymove = -abs(st->xy_coo[k].ymove);
692 if (st->xy_coo[k].y <= st->speed)
693 st->xy_coo[k].ymove = abs(st->xy_coo[k].ymove);
695 st->xy_coo[k].x = st->xy_coo[k].x + st->xy_coo[k].xmove;
696 st->xy_coo[k].y = st->xy_coo[k].y + st->xy_coo[k].ymove;
698 /* bounce against othe lenses */
699 for (i = 0; i < st->number; i++) {
702 /* This commented test is for rectangular lenses (not currently used) and
703 * the one used is for circular ones
704 && (abs(xy_coo[k].x - xy_coo[i].x) <= 2*radius)
705 && (abs(xy_coo[k].y - xy_coo[i].y) <= 2*radius)) { */
707 && ((st->xy_coo[k].x - st->xy_coo[i].x)*(st->xy_coo[k].x - st->xy_coo[i].x)
708 + (st->xy_coo[k].y - st->xy_coo[i].y)*(st->xy_coo[k].y - st->xy_coo[i].y)
709 <= 2*st->radius*2*st->radius)) {
712 x = st->xy_coo[k].xmove;
713 y = st->xy_coo[k].ymove;
714 st->xy_coo[k].xmove = st->xy_coo[i].xmove;
715 st->xy_coo[k].ymove = st->xy_coo[i].ymove;
716 st->xy_coo[i].xmove = x;
717 st->xy_coo[i].ymove = y;
723 /* make xy_coo[k] grow/shrink */
724 static void swamp_thing(struct state *st, int k)
726 if (st->xy_coo[k].r >= st->radius)
727 st->xy_coo[k].r_change = -abs(st->xy_coo[k].r_change);
729 if (st->xy_coo[k].r <= 0) {
730 st->from = st->from_array[0];
732 st->xy_coo[k].r_change = abs(st->xy_coo[k].r_change);
734 st->xy_coo[k].r=st->xy_coo[k].r_change;
738 st->xy_coo[k].r = st->xy_coo[k].r + st->xy_coo[k].r_change;
740 if (st->xy_coo[k].r >= st->radius)
741 st->xy_coo[k].r = st->radius;
742 if (st->xy_coo[k].r <= 0)
745 st->from = st->from_array[st->xy_coo[k].r];
750 distort_draw (Display *dpy, Window window, void *closure)
752 struct state *st = (struct state *) closure;
755 if (st->img_loader) /* still loading */
757 st->img_loader = load_image_async_simple (st->img_loader, 0, 0, 0, 0, 0);
758 if (! st->img_loader) { /* just finished */
759 distort_finish_loading (st);
764 if (!st->img_loader &&
765 st->start_time + st->duration < time ((time_t) 0)) {
766 st->img_loader = load_image_async_simple (0, st->xgwa.screen, st->window,
771 for (k = 0; k < st->number; k++) {
779 distort_reshape (Display *dpy, Window window, void *closure,
780 unsigned int w, unsigned int h)
782 struct state *st = (struct state *) closure;
783 XGetWindowAttributes (st->dpy, st->window, &st->xgwa);
784 /* XClearWindow (dpy, window); */
785 /* Why doesn't this work? */
786 if (st->orig_map) /* created in distort_finish_loading, might be early */
787 XPutImage (st->dpy, st->window, st->gc, st->orig_map,
788 0, 0, st->orig_map->width, st->orig_map->height, 0, 0);
792 distort_event (Display *dpy, Window window, void *closure, XEvent *event)
798 distort_free (Display *dpy, Window window, void *closure)
800 struct state *st = (struct state *) closure;
801 XFreeGC (st->dpy, st->gc);
802 if (st->orig_map) XDestroyImage (st->orig_map);
803 if (st->buffer_map) XDestroyImage (st->buffer_map);
804 if (st->from) free (st->from);
805 if (st->fast_from) free (st->fast_from);
806 if (st->from_array) free (st->from_array);
813 static const char *distort_defaults [] = {
814 "*dontClearRoot: True",
815 "*background: Black",
817 #ifdef __sgi /* really, HAVE_READ_DISPLAY_EXTENSION */
832 #ifdef HAVE_XSHM_EXTENSION
833 "*useSHM: False", /* xshm turns out not to help. */
834 #endif /* HAVE_XSHM_EXTENSION */
836 "*ignoreRotation: True",
841 static XrmOptionDescRec distort_options [] = {
842 { "-delay", ".delay", XrmoptionSepArg, 0 },
843 { "-duration", ".duration", XrmoptionSepArg, 0 },
844 { "-radius", ".radius", XrmoptionSepArg, 0 },
845 { "-speed", ".speed", XrmoptionSepArg, 0 },
846 { "-number", ".number", XrmoptionSepArg, 0 },
848 { "-effect", ".effect", XrmoptionSepArg, 0 },
849 { "-swamp", ".effect", XrmoptionNoArg, "swamp" },
850 { "-bounce", ".effect", XrmoptionNoArg, "bounce" },
852 { "-reflect", ".reflect", XrmoptionNoArg, "True" },
853 { "-vortex", ".vortex", XrmoptionNoArg, "True" },
854 { "-magnify", ".magnify", XrmoptionNoArg, "True" },
855 { "-blackhole", ".blackhole", XrmoptionNoArg, "True" },
856 { "-slow", ".slow", XrmoptionNoArg, "True" },
857 #ifdef HAVE_XSHM_EXTENSION
858 { "-shm", ".useSHM", XrmoptionNoArg, "True" },
859 { "-no-shm", ".useSHM", XrmoptionNoArg, "False" },
860 #endif /* HAVE_XSHM_EXTENSION */
864 XSCREENSAVER_MODULE ("Distort", distort)