1 .TH XScreenSaver 1 "" "X Version 11"
3 engine - draws a 3D four-stroke engine.
6 [\-display \fIhost:display.screen\fP]
7 [\-visual \fIvisual\fP]
11 [\-delay \fInumber\fP]
16 Draws a simple four-stroke engine that floats around the screen.
19 .B \-visual \fIvisual\fP
20 Specify which visual to use. Legal values are the name of a visual class,
21 or the id number (decimal or hex) of a specific visual.
24 Draw on a newly-created window. This is the default.
27 Draw on the root window.
29 .B \-engine \fIname\fP
30 What kind of engine to draw. Default: random.
38 "Porsche 911" (flat 6),
44 .B \-delay \fInumber\fP
45 Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
48 Whether the object should wander around the screen.
51 Whether the object should spin.
54 Whether to show a frames-per-second display at the bottom of the screen.
59 to get the default host and display number.
62 to get the name of a resource file that overrides the global resources
63 stored in the RESOURCE_MANAGER property.
68 Copyright \(co 2002 by Ben Buxton. Permission to use, copy, modify,
69 distribute, and sell this software and its documentation for any purpose is
70 hereby granted without fee, provided that the above copyright notice appear
71 in all copies and that both that copyright notice and this permission notice
72 appear in supporting documentation. No representations are made about the
73 suitability of this software for any purpose. It is provided "as is" without
74 express or implied warranty.