ftp://ftp.linux.ncsu.edu/mirror/ftp.redhat.com/pub/redhat/linux/enterprise/4/en/os...
[xscreensaver] / hacks / glx / shark.c
1 /* atlantis --- Shows moving 3D sea animals */
2
3 #if 0
4 static const char sccsid[] = "@(#)shark.c       1.2 98/06/16 xlockmore";
5 #endif
6
7 /* Copyright (c) E. Lassauge, 1998. */
8
9 /*
10  * Permission to use, copy, modify, and distribute this software and its
11  * documentation for any purpose and without fee is hereby granted,
12  * provided that the above copyright notice appear in all copies and that
13  * both that copyright notice and this permission notice appear in
14  * supporting documentation.
15  *
16  * This file is provided AS IS with no warranties of any kind.  The author
17  * shall have no liability with respect to the infringement of copyrights,
18  * trade secrets or any patents by this file or any part thereof.  In no
19  * event will the author be liable for any lost revenue or profits or
20  * other special, indirect and consequential damages.
21  *
22  * The original code for this mode was written by Mark J. Kilgard
23  * as a demo for openGL programming.
24  * 
25  * Porting it to xlock  was possible by comparing the original Mesa's morph3d 
26  * demo with it's ported version to xlock, so thanks for Marcelo F. Vianna 
27  * (look at morph3d.c) for his indirect help.
28  *
29  * Thanks goes also to Brian Paul for making it possible and inexpensive
30  * to use OpenGL at home.
31  *
32  * My e-mail address is lassauge@users.sourceforge.net
33  *
34  * Eric Lassauge  (May-13-1998)
35  *
36  */
37
38 /**
39  * (c) Copyright 1993, 1994, Silicon Graphics, Inc.
40  * ALL RIGHTS RESERVED
41  * Permission to use, copy, modify, and distribute this software for
42  * any purpose and without fee is hereby granted, provided that the above
43  * copyright notice appear in all copies and that both the copyright notice
44  * and this permission notice appear in supporting documentation, and that
45  * the name of Silicon Graphics, Inc. not be used in advertising
46  * or publicity pertaining to distribution of the software without specific,
47  * written prior permission.
48  *
49  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
50  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
51  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
52  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
53  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
54  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
55  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
56  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
57  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
58  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
59  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
60  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
61  *
62  * US Government Users Restricted Rights
63  * Use, duplication, or disclosure by the Government is subject to
64  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
65  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
66  * clause at DFARS 252.227-7013 and/or in similar or successor
67  * clauses in the FAR or the DOD or NASA FAR Supplement.
68  * Unpublished-- rights reserved under the copyright laws of the
69  * United States.  Contractor/manufacturer is Silicon Graphics,
70  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
71  *
72  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
73  */
74
75 #ifndef STANDALONE
76 #include "xlock.h"
77 #endif
78
79 #ifdef USE_GL
80
81 #ifdef STANDALONE
82 #include <math.h>
83 #include <GL/glx.h>
84 #endif
85
86 #include "atlantis.h"
87 /* *INDENT-OFF* */
88 #if 0
89 static float N001[3] = {0.000000 ,1.000000 ,0.000000};
90 #endif
91 static float N002[3] = {0.000077 ,-0.020611 ,0.999788};
92 static float N003[3] = {0.961425 ,0.258729 ,-0.093390};
93 static float N004[3] = {0.510811 ,-0.769633 ,-0.383063};
94 static float N005[3] = {0.400123 ,0.855734 ,-0.328055};
95 static float N006[3] = {-0.770715 ,0.610204 ,-0.183440};
96 static float N007[3] = {-0.915597 ,-0.373345 ,-0.149316};
97 static float N008[3] = {-0.972788 ,0.208921 ,-0.100179};
98 static float N009[3] = {-0.939713 ,-0.312268 ,-0.139383};
99 static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589};
100 static float N011[3] = {0.591434 ,-0.768401 ,-0.244471};
101 static float N012[3] = {0.935152 ,-0.328495 ,-0.132598};
102 static float N013[3] = {0.997102 ,0.074243 ,-0.016593};
103 static float N014[3] = {0.969995 ,0.241712 ,-0.026186};
104 static float N015[3] = {0.844539 ,0.502628 ,-0.184714};
105 static float N016[3] = {-0.906608 ,0.386308 ,-0.169787};
106 static float N017[3] = {-0.970016 ,0.241698 ,-0.025516};
107 static float N018[3] = {-0.998652 ,0.050493 ,-0.012045};
108 static float N019[3] = {-0.942685 ,-0.333051 ,-0.020556};
109 static float N020[3] = {-0.660944 ,-0.750276 ,0.015480};
110 static float N021[3] = {0.503549 ,-0.862908 ,-0.042749};
111 static float N022[3] = {0.953202 ,-0.302092 ,-0.012089};
112 static float N023[3] = {0.998738 ,0.023574 ,0.044344};
113 static float N024[3] = {0.979297 ,0.193272 ,0.060202};
114 static float N025[3] = {0.798300 ,0.464885 ,0.382883};
115 static float N026[3] = {-0.756590 ,0.452403 ,0.472126};
116 static float N027[3] = {-0.953855 ,0.293003 ,0.065651};
117 static float N028[3] = {-0.998033 ,0.040292 ,0.048028};
118 static float N029[3] = {-0.977079 ,-0.204288 ,0.059858};
119 static float N030[3] = {-0.729117 ,-0.675304 ,0.111140};
120 static float N031[3] = {0.598361 ,-0.792753 ,0.116221};
121 static float N032[3] = {0.965192 ,-0.252991 ,0.066332};
122 static float N033[3] = {0.998201 ,-0.002790 ,0.059892};
123 static float N034[3] = {0.978657 ,0.193135 ,0.070207};
124 static float N035[3] = {0.718815 ,0.680392 ,0.142733};
125 static float N036[3] = {-0.383096 ,0.906212 ,0.178936};
126 static float N037[3] = {-0.952831 ,0.292590 ,0.080647};
127 static float N038[3] = {-0.997680 ,0.032417 ,0.059861};
128 static float N039[3] = {-0.982629 ,-0.169881 ,0.074700};
129 static float N040[3] = {-0.695424 ,-0.703466 ,0.146700};
130 static float N041[3] = {0.359323 ,-0.915531 ,0.180805};
131 static float N042[3] = {0.943356 ,-0.319387 ,0.089842};
132 static float N043[3] = {0.998272 ,-0.032435 ,0.048993};
133 static float N044[3] = {0.978997 ,0.193205 ,0.065084};
134 static float N045[3] = {0.872144 ,0.470094 ,-0.135565};
135 static float N046[3] = {-0.664282 ,0.737945 ,-0.119027};
136 static float N047[3] = {-0.954508 ,0.288570 ,0.075107};
137 static float N048[3] = {-0.998273 ,0.032406 ,0.048993};
138 static float N049[3] = {-0.979908 ,-0.193579 ,0.048038};
139 static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938};
140 static float N051[3] = {0.643545 ,-0.763887 ,-0.048237};
141 static float N052[3] = {0.955580 ,-0.288954 ,0.058068};
142 #if 0
143 static float N053[3] = {0.000000 ,1.000000 ,0.000000};
144 static float N054[3] = {0.000000 ,1.000000 ,0.000000};
145 static float N055[3] = {0.000000 ,1.000000 ,0.000000};
146 static float N056[3] = {0.000000 ,1.000000 ,0.000000};
147 static float N057[3] = {0.000000 ,1.000000 ,0.000000};
148 #endif
149 static float N058[3] = {0.000050 ,0.793007 ,-0.609213};
150 static float N059[3] = {0.913510 ,0.235418 ,-0.331779};
151 static float N060[3] = {-0.807970 ,0.495000 ,-0.319625};
152 static float N061[3] = {0.000000 ,0.784687 ,-0.619892};
153 static float N062[3] = {0.000000 ,-1.000000 ,0.000000};
154 static float N063[3] = {0.000000 ,1.000000 ,0.000000};
155 static float N064[3] = {0.000000 ,1.000000 ,0.000000};
156 static float N065[3] = {0.000000 ,1.000000 ,0.000000};
157 static float N066[3] = {-0.055784 ,0.257059 ,0.964784};
158 #if 0
159 static float N067[3] = {0.000000 ,1.000000 ,0.000000};
160 static float N068[3] = {0.000000 ,1.000000 ,0.000000};
161 #endif
162 static float N069[3] = {-0.000505 ,-0.929775 ,-0.368127};
163 static float N070[3] = {0.000000 ,1.000000 ,0.000000};
164 #if 0
165 static float N071[3] = {-0.987102 ,0.131723 ,-0.090984};
166 static float N072[3] = {-0.987102 ,0.131723 ,-0.090984};
167 static float N073[3] = {-0.987102 ,0.131723 ,-0.090984};
168 static float N074[3] = {0.000000 ,1.000000 ,0.000000};
169 static float N075[3] = {0.000000 ,1.000000 ,0.000000};
170 static float N076[3] = {0.000000 ,1.000000 ,0.000000};
171 static float N077[3] = {0.995210 ,0.071962 ,-0.066168};
172 static float N078[3] = {0.995210 ,0.071962 ,-0.066168};
173 static float N079[3] = {0.995210 ,0.071962 ,-0.066168};
174 static float N080[3] = {0.000000 ,1.000000 ,0.000000};
175 static float N081[3] = {0.000000 ,1.000000 ,0.000000};
176 static float N082[3] = {0.000000 ,1.000000 ,0.000000};
177 static float P001[3] = {0.00, 0.00, 0.00};
178 #endif
179 static float P002[3] = {0.00, -36.59, 5687.72};
180 static float P003[3] = {90.00, 114.73, 724.38};
181 static float P004[3] = {58.24, -146.84, 262.35};
182 static float P005[3] = {27.81, 231.52, 510.43};
183 static float P006[3] = {-27.81, 230.43, 509.76};
184 static float P007[3] = {-46.09, -146.83, 265.84};
185 static float P008[3] = {-90.00, 103.84, 718.53};
186 static float P009[3] = {-131.10, -165.92, 834.85};
187 static float P010[3] = {-27.81, -285.31, 500.00};
188 static float P011[3] = {27.81, -285.32, 500.00};
189 static float P012[3] = {147.96, -170.89, 845.50};
190 static float P013[3] = {180.00, 0.00, 2000.00};
191 static float P014[3] = {145.62, 352.67, 2000.00};
192 static float P015[3] = {55.62, 570.63, 2000.00};
193 static float P016[3] = {-55.62, 570.64, 2000.00};
194 static float P017[3] = {-145.62, 352.68, 2000.00};
195 static float P018[3] = {-180.00, 0.01, 2000.00};
196 static float P019[3] = {-178.20, -352.66, 2001.61};
197 static float P020[3] = {-55.63, -570.63, 2000.00};
198 static float P021[3] = {55.62, -570.64, 2000.00};
199 static float P022[3] = {179.91, -352.69, 1998.39};
200 static float P023[3] = {150.00, 0.00, 3000.00};
201 static float P024[3] = {121.35, 293.89, 3000.00};
202 static float P025[3] = {46.35, 502.93, 2883.09};
203 static float P026[3] = {-46.35, 497.45, 2877.24};
204 static float P027[3] = {-121.35, 293.90, 3000.00};
205 static float P028[3] = {-150.00, 0.00, 3000.00};
206 static float P029[3] = {-152.21, -304.84, 2858.68};
207 static float P030[3] = {-46.36, -475.52, 3000.00};
208 static float P031[3] = {46.35, -475.53, 3000.00};
209 static float P032[3] = {155.64, -304.87, 2863.50};
210 static float P033[3] = {90.00, 0.00, 4000.00};
211 static float P034[3] = {72.81, 176.33, 4000.00};
212 static float P035[3] = {27.81, 285.32, 4000.00};
213 static float P036[3] = {-27.81, 285.32, 4000.00};
214 static float P037[3] = {-72.81, 176.34, 4000.00};
215 static float P038[3] = {-90.00, 0.00, 4000.00};
216 static float P039[3] = {-72.81, -176.33, 4000.00};
217 static float P040[3] = {-27.81, -285.31, 4000.00};
218 static float P041[3] = {27.81, -285.32, 4000.00};
219 static float P042[3] = {72.81, -176.34, 4000.00};
220 static float P043[3] = {30.00, 0.00, 5000.00};
221 static float P044[3] = {24.27, 58.78, 5000.00};
222 static float P045[3] = {9.27, 95.11, 5000.00};
223 static float P046[3] = {-9.27, 95.11, 5000.00};
224 static float P047[3] = {-24.27, 58.78, 5000.00};
225 static float P048[3] = {-30.00, 0.00, 5000.00};
226 static float P049[3] = {-24.27, -58.78, 5000.00};
227 static float P050[3] = {-9.27, -95.10, 5000.00};
228 static float P051[3] = {9.27, -95.11, 5000.00};
229 static float P052[3] = {24.27, -58.78, 5000.00};
230 #if 0
231 static float P053[3] = {0.00, 0.00, 0.00};
232 static float P054[3] = {0.00, 0.00, 0.00};
233 static float P055[3] = {0.00, 0.00, 0.00};
234 static float P056[3] = {0.00, 0.00, 0.00};
235 static float P057[3] = {0.00, 0.00, 0.00};
236 #endif
237 static float P058[3] = {0.00, 1212.72, 2703.08};
238 static float P059[3] = {50.36, 0.00, 108.14};
239 static float P060[3] = {-22.18, 0.00, 108.14};
240 static float P061[3] = {0.00, 1181.61, 6344.65};
241 static float P062[3] = {516.45, -887.08, 2535.45};
242 static float P063[3] = {-545.69, -879.31, 2555.63};
243 static float P064[3] = {618.89, -1005.64, 2988.32};
244 static float P065[3] = {-635.37, -1014.79, 2938.68};
245 static float P066[3] = {0.00, 1374.43, 3064.18};
246 #if 0
247 static float P067[3] = {158.49, -11.89, 1401.56};
248 static float P068[3] = {-132.08, -17.90, 1394.31};
249 #endif
250 static float P069[3] = {0.00, -418.25, 5765.04};
251 static float P070[3] = {0.00, 1266.91, 6629.60};
252 static float P071[3] = {-139.12, -124.96, 997.98};
253 static float P072[3] = {-139.24, -110.18, 1020.68};
254 static float P073[3] = {-137.33, -94.52, 1022.63};
255 static float P074[3] = {-137.03, -79.91, 996.89};
256 static float P075[3] = {-135.21, -91.48, 969.14};
257 static float P076[3] = {-135.39, -110.87, 968.76};
258 static float P077[3] = {150.23, -78.44, 995.53};
259 static float P078[3] = {152.79, -92.76, 1018.46};
260 static float P079[3] = {154.19, -110.20, 1020.55};
261 static float P080[3] = {151.33, -124.15, 993.77};
262 static float P081[3] = {150.49, -111.19, 969.86};
263 static float P082[3] = {150.79, -92.41, 969.70};
264 static float iP002[3] = {0.00, -36.59, 5687.72};
265 static float iP004[3] = {58.24, -146.84, 262.35};
266 static float iP007[3] = {-46.09, -146.83, 265.84};
267 static float iP010[3] = {-27.81, -285.31, 500.00};
268 static float iP011[3] = {27.81, -285.32, 500.00};
269 static float iP023[3] = {150.00, 0.00, 3000.00};
270 static float iP024[3] = {121.35, 293.89, 3000.00};
271 static float iP025[3] = {46.35, 502.93, 2883.09};
272 static float iP026[3] = {-46.35, 497.45, 2877.24};
273 static float iP027[3] = {-121.35, 293.90, 3000.00};
274 static float iP028[3] = {-150.00, 0.00, 3000.00};
275 static float iP029[3] = {-121.35, -304.84, 2853.86};
276 static float iP030[3] = {-46.36, -475.52, 3000.00};
277 static float iP031[3] = {46.35, -475.53, 3000.00};
278 static float iP032[3] = {121.35, -304.87, 2853.86};
279 static float iP033[3] = {90.00, 0.00, 4000.00};
280 static float iP034[3] = {72.81, 176.33, 4000.00};
281 static float iP035[3] = {27.81, 285.32, 4000.00};
282 static float iP036[3] = {-27.81, 285.32, 4000.00};
283 static float iP037[3] = {-72.81, 176.34, 4000.00};
284 static float iP038[3] = {-90.00, 0.00, 4000.00};
285 static float iP039[3] = {-72.81, -176.33, 4000.00};
286 static float iP040[3] = {-27.81, -285.31, 4000.00};
287 static float iP041[3] = {27.81, -285.32, 4000.00};
288 static float iP042[3] = {72.81, -176.34, 4000.00};
289 static float iP043[3] = {30.00, 0.00, 5000.00};
290 static float iP044[3] = {24.27, 58.78, 5000.00};
291 static float iP045[3] = {9.27, 95.11, 5000.00};
292 static float iP046[3] = {-9.27, 95.11, 5000.00};
293 static float iP047[3] = {-24.27, 58.78, 5000.00};
294 static float iP048[3] = {-30.00, 0.00, 5000.00};
295 static float iP049[3] = {-24.27, -58.78, 5000.00};
296 static float iP050[3] = {-9.27, -95.10, 5000.00};
297 static float iP051[3] = {9.27, -95.11, 5000.00};
298 static float iP052[3] = {24.27, -58.78, 5000.00};
299 #if 0
300 static float iP053[3] = {0.00, 0.00, 0.00};
301 #endif
302 static float iP061[3] = {0.00, 1181.61, 6344.65};
303 static float iP069[3] = {0.00, -418.25, 5765.04};
304 static float iP070[3] = {0.00, 1266.91, 6629.60};
305 /* *INDENT-ON* */
306
307
308
309 static void
310 Fish001(GLenum cap)
311 {
312         glBegin(cap);
313         glNormal3fv(N005);
314         glVertex3fv(P005);
315         glNormal3fv(N059);
316         glVertex3fv(P059);
317         glNormal3fv(N060);
318         glVertex3fv(P060);
319         glNormal3fv(N006);
320         glVertex3fv(P006);
321         glEnd();
322         glBegin(cap);
323         glNormal3fv(N015);
324         glVertex3fv(P015);
325         glNormal3fv(N005);
326         glVertex3fv(P005);
327         glNormal3fv(N006);
328         glVertex3fv(P006);
329         glNormal3fv(N016);
330         glVertex3fv(P016);
331         glEnd();
332         glBegin(cap);
333         glNormal3fv(N006);
334         glVertex3fv(P006);
335         glNormal3fv(N060);
336         glVertex3fv(P060);
337         glNormal3fv(N008);
338         glVertex3fv(P008);
339         glEnd();
340         glBegin(cap);
341         glNormal3fv(N016);
342         glVertex3fv(P016);
343         glNormal3fv(N006);
344         glVertex3fv(P006);
345         glNormal3fv(N008);
346         glVertex3fv(P008);
347         glEnd();
348         glBegin(cap);
349         glNormal3fv(N016);
350         glVertex3fv(P016);
351         glNormal3fv(N008);
352         glVertex3fv(P008);
353         glNormal3fv(N017);
354         glVertex3fv(P017);
355         glEnd();
356         glBegin(cap);
357         glNormal3fv(N017);
358         glVertex3fv(P017);
359         glNormal3fv(N008);
360         glVertex3fv(P008);
361         glNormal3fv(N018);
362         glVertex3fv(P018);
363         glEnd();
364         glBegin(cap);
365         glNormal3fv(N008);
366         glVertex3fv(P008);
367         glNormal3fv(N009);
368         glVertex3fv(P009);
369         glNormal3fv(N018);
370         glVertex3fv(P018);
371         glEnd();
372         glBegin(cap);
373         glNormal3fv(N008);
374         glVertex3fv(P008);
375         glNormal3fv(N060);
376         glVertex3fv(P060);
377         glNormal3fv(N009);
378         glVertex3fv(P009);
379         glEnd();
380         glBegin(cap);
381         glNormal3fv(N007);
382         glVertex3fv(P007);
383         glNormal3fv(N010);
384         glVertex3fv(P010);
385         glNormal3fv(N009);
386         glVertex3fv(P009);
387         glEnd();
388         glBegin(cap);
389         glNormal3fv(N009);
390         glVertex3fv(P009);
391         glNormal3fv(N019);
392         glVertex3fv(P019);
393         glNormal3fv(N018);
394         glVertex3fv(P018);
395         glEnd();
396         glBegin(cap);
397         glNormal3fv(N009);
398         glVertex3fv(P009);
399         glNormal3fv(N010);
400         glVertex3fv(P010);
401         glNormal3fv(N019);
402         glVertex3fv(P019);
403         glEnd();
404         glBegin(cap);
405         glNormal3fv(N010);
406         glVertex3fv(P010);
407         glNormal3fv(N020);
408         glVertex3fv(P020);
409         glNormal3fv(N019);
410         glVertex3fv(P019);
411         glEnd();
412         glBegin(cap);
413         glNormal3fv(N010);
414         glVertex3fv(P010);
415         glNormal3fv(N011);
416         glVertex3fv(P011);
417         glNormal3fv(N021);
418         glVertex3fv(P021);
419         glNormal3fv(N020);
420         glVertex3fv(P020);
421         glEnd();
422         glBegin(cap);
423         glNormal3fv(N004);
424         glVertex3fv(P004);
425         glNormal3fv(N011);
426         glVertex3fv(P011);
427         glNormal3fv(N010);
428         glVertex3fv(P010);
429         glNormal3fv(N007);
430         glVertex3fv(P007);
431         glEnd();
432         glBegin(cap);
433         glNormal3fv(N004);
434         glVertex3fv(P004);
435         glNormal3fv(N012);
436         glVertex3fv(P012);
437         glNormal3fv(N011);
438         glVertex3fv(P011);
439         glEnd();
440         glBegin(cap);
441         glNormal3fv(N012);
442         glVertex3fv(P012);
443         glNormal3fv(N022);
444         glVertex3fv(P022);
445         glNormal3fv(N011);
446         glVertex3fv(P011);
447         glEnd();
448         glBegin(cap);
449         glNormal3fv(N011);
450         glVertex3fv(P011);
451         glNormal3fv(N022);
452         glVertex3fv(P022);
453         glNormal3fv(N021);
454         glVertex3fv(P021);
455         glEnd();
456         glBegin(cap);
457         glNormal3fv(N059);
458         glVertex3fv(P059);
459         glNormal3fv(N005);
460         glVertex3fv(P005);
461         glNormal3fv(N015);
462         glVertex3fv(P015);
463         glEnd();
464         glBegin(cap);
465         glNormal3fv(N015);
466         glVertex3fv(P015);
467         glNormal3fv(N014);
468         glVertex3fv(P014);
469         glNormal3fv(N003);
470         glVertex3fv(P003);
471         glEnd();
472         glBegin(cap);
473         glNormal3fv(N015);
474         glVertex3fv(P015);
475         glNormal3fv(N003);
476         glVertex3fv(P003);
477         glNormal3fv(N059);
478         glVertex3fv(P059);
479         glEnd();
480         glBegin(cap);
481         glNormal3fv(N014);
482         glVertex3fv(P014);
483         glNormal3fv(N013);
484         glVertex3fv(P013);
485         glNormal3fv(N003);
486         glVertex3fv(P003);
487         glEnd();
488         glBegin(cap);
489         glNormal3fv(N003);
490         glVertex3fv(P003);
491         glNormal3fv(N012);
492         glVertex3fv(P012);
493         glNormal3fv(N059);
494         glVertex3fv(P059);
495         glEnd();
496         glBegin(cap);
497         glNormal3fv(N013);
498         glVertex3fv(P013);
499         glNormal3fv(N012);
500         glVertex3fv(P012);
501         glNormal3fv(N003);
502         glVertex3fv(P003);
503         glEnd();
504         glBegin(cap);
505         glNormal3fv(N013);
506         glVertex3fv(P013);
507         glNormal3fv(N022);
508         glVertex3fv(P022);
509         glNormal3fv(N012);
510         glVertex3fv(P012);
511         glEnd();
512         glBegin(cap);
513         glVertex3fv(P071);
514         glVertex3fv(P072);
515         glVertex3fv(P073);
516         glVertex3fv(P074);
517         glVertex3fv(P075);
518         glVertex3fv(P076);
519         glEnd();
520         glBegin(cap);
521         glVertex3fv(P077);
522         glVertex3fv(P078);
523         glVertex3fv(P079);
524         glVertex3fv(P080);
525         glVertex3fv(P081);
526         glVertex3fv(P082);
527         glEnd();
528 }
529
530 static void
531 Fish002(GLenum cap)
532 {
533         glBegin(cap);
534         glNormal3fv(N013);
535         glVertex3fv(P013);
536         glNormal3fv(N014);
537         glVertex3fv(P014);
538         glNormal3fv(N024);
539         glVertex3fv(P024);
540         glNormal3fv(N023);
541         glVertex3fv(P023);
542         glEnd();
543         glBegin(cap);
544         glNormal3fv(N014);
545         glVertex3fv(P014);
546         glNormal3fv(N015);
547         glVertex3fv(P015);
548         glNormal3fv(N025);
549         glVertex3fv(P025);
550         glNormal3fv(N024);
551         glVertex3fv(P024);
552         glEnd();
553         glBegin(cap);
554         glNormal3fv(N016);
555         glVertex3fv(P016);
556         glNormal3fv(N017);
557         glVertex3fv(P017);
558         glNormal3fv(N027);
559         glVertex3fv(P027);
560         glNormal3fv(N026);
561         glVertex3fv(P026);
562         glEnd();
563         glBegin(cap);
564         glNormal3fv(N017);
565         glVertex3fv(P017);
566         glNormal3fv(N018);
567         glVertex3fv(P018);
568         glNormal3fv(N028);
569         glVertex3fv(P028);
570         glNormal3fv(N027);
571         glVertex3fv(P027);
572         glEnd();
573         glBegin(cap);
574         glNormal3fv(N020);
575         glVertex3fv(P020);
576         glNormal3fv(N021);
577         glVertex3fv(P021);
578         glNormal3fv(N031);
579         glVertex3fv(P031);
580         glNormal3fv(N030);
581         glVertex3fv(P030);
582         glEnd();
583         glBegin(cap);
584         glNormal3fv(N013);
585         glVertex3fv(P013);
586         glNormal3fv(N023);
587         glVertex3fv(P023);
588         glNormal3fv(N022);
589         glVertex3fv(P022);
590         glEnd();
591         glBegin(cap);
592         glNormal3fv(N022);
593         glVertex3fv(P022);
594         glNormal3fv(N023);
595         glVertex3fv(P023);
596         glNormal3fv(N032);
597         glVertex3fv(P032);
598         glEnd();
599         glBegin(cap);
600         glNormal3fv(N022);
601         glVertex3fv(P022);
602         glNormal3fv(N032);
603         glVertex3fv(P032);
604         glNormal3fv(N031);
605         glVertex3fv(P031);
606         glEnd();
607         glBegin(cap);
608         glNormal3fv(N022);
609         glVertex3fv(P022);
610         glNormal3fv(N031);
611         glVertex3fv(P031);
612         glNormal3fv(N021);
613         glVertex3fv(P021);
614         glEnd();
615         glBegin(cap);
616         glNormal3fv(N018);
617         glVertex3fv(P018);
618         glNormal3fv(N019);
619         glVertex3fv(P019);
620         glNormal3fv(N029);
621         glVertex3fv(P029);
622         glEnd();
623         glBegin(cap);
624         glNormal3fv(N018);
625         glVertex3fv(P018);
626         glNormal3fv(N029);
627         glVertex3fv(P029);
628         glNormal3fv(N028);
629         glVertex3fv(P028);
630         glEnd();
631         glBegin(cap);
632         glNormal3fv(N019);
633         glVertex3fv(P019);
634         glNormal3fv(N020);
635         glVertex3fv(P020);
636         glNormal3fv(N030);
637         glVertex3fv(P030);
638         glEnd();
639         glBegin(cap);
640         glNormal3fv(N019);
641         glVertex3fv(P019);
642         glNormal3fv(N030);
643         glVertex3fv(P030);
644         glNormal3fv(N029);
645         glVertex3fv(P029);
646         glEnd();
647 }
648
649 static void
650 Fish003(GLenum cap)
651 {
652         glBegin(cap);
653         glNormal3fv(N032);
654         glVertex3fv(P032);
655         glNormal3fv(N023);
656         glVertex3fv(P023);
657         glNormal3fv(N033);
658         glVertex3fv(P033);
659         glNormal3fv(N042);
660         glVertex3fv(P042);
661         glEnd();
662         glBegin(cap);
663         glNormal3fv(N031);
664         glVertex3fv(P031);
665         glNormal3fv(N032);
666         glVertex3fv(P032);
667         glNormal3fv(N042);
668         glVertex3fv(P042);
669         glNormal3fv(N041);
670         glVertex3fv(P041);
671         glEnd();
672         glBegin(cap);
673         glNormal3fv(N023);
674         glVertex3fv(P023);
675         glNormal3fv(N024);
676         glVertex3fv(P024);
677         glNormal3fv(N034);
678         glVertex3fv(P034);
679         glNormal3fv(N033);
680         glVertex3fv(P033);
681         glEnd();
682         glBegin(cap);
683         glNormal3fv(N024);
684         glVertex3fv(P024);
685         glNormal3fv(N025);
686         glVertex3fv(P025);
687         glNormal3fv(N035);
688         glVertex3fv(P035);
689         glNormal3fv(N034);
690         glVertex3fv(P034);
691         glEnd();
692         glBegin(cap);
693         glNormal3fv(N030);
694         glVertex3fv(P030);
695         glNormal3fv(N031);
696         glVertex3fv(P031);
697         glNormal3fv(N041);
698         glVertex3fv(P041);
699         glNormal3fv(N040);
700         glVertex3fv(P040);
701         glEnd();
702         glBegin(cap);
703         glNormal3fv(N025);
704         glVertex3fv(P025);
705         glNormal3fv(N026);
706         glVertex3fv(P026);
707         glNormal3fv(N036);
708         glVertex3fv(P036);
709         glNormal3fv(N035);
710         glVertex3fv(P035);
711         glEnd();
712         glBegin(cap);
713         glNormal3fv(N026);
714         glVertex3fv(P026);
715         glNormal3fv(N027);
716         glVertex3fv(P027);
717         glNormal3fv(N037);
718         glVertex3fv(P037);
719         glNormal3fv(N036);
720         glVertex3fv(P036);
721         glEnd();
722         glBegin(cap);
723         glNormal3fv(N027);
724         glVertex3fv(P027);
725         glNormal3fv(N028);
726         glVertex3fv(P028);
727         glNormal3fv(N038);
728         glVertex3fv(P038);
729         glNormal3fv(N037);
730         glVertex3fv(P037);
731         glEnd();
732         glBegin(cap);
733         glNormal3fv(N028);
734         glVertex3fv(P028);
735         glNormal3fv(N029);
736         glVertex3fv(P029);
737         glNormal3fv(N039);
738         glVertex3fv(P039);
739         glNormal3fv(N038);
740         glVertex3fv(P038);
741         glEnd();
742         glBegin(cap);
743         glNormal3fv(N029);
744         glVertex3fv(P029);
745         glNormal3fv(N030);
746         glVertex3fv(P030);
747         glNormal3fv(N040);
748         glVertex3fv(P040);
749         glNormal3fv(N039);
750         glVertex3fv(P039);
751         glEnd();
752 }
753
754 static void
755 Fish004(GLenum cap)
756 {
757         glBegin(cap);
758         glNormal3fv(N040);
759         glVertex3fv(P040);
760         glNormal3fv(N041);
761         glVertex3fv(P041);
762         glNormal3fv(N051);
763         glVertex3fv(P051);
764         glNormal3fv(N050);
765         glVertex3fv(P050);
766         glEnd();
767         glBegin(cap);
768         glNormal3fv(N041);
769         glVertex3fv(P041);
770         glNormal3fv(N042);
771         glVertex3fv(P042);
772         glNormal3fv(N052);
773         glVertex3fv(P052);
774         glNormal3fv(N051);
775         glVertex3fv(P051);
776         glEnd();
777         glBegin(cap);
778         glNormal3fv(N042);
779         glVertex3fv(P042);
780         glNormal3fv(N033);
781         glVertex3fv(P033);
782         glNormal3fv(N043);
783         glVertex3fv(P043);
784         glNormal3fv(N052);
785         glVertex3fv(P052);
786         glEnd();
787         glBegin(cap);
788         glNormal3fv(N033);
789         glVertex3fv(P033);
790         glNormal3fv(N034);
791         glVertex3fv(P034);
792         glNormal3fv(N044);
793         glVertex3fv(P044);
794         glNormal3fv(N043);
795         glVertex3fv(P043);
796         glEnd();
797         glBegin(cap);
798         glNormal3fv(N034);
799         glVertex3fv(P034);
800         glNormal3fv(N035);
801         glVertex3fv(P035);
802         glNormal3fv(N045);
803         glVertex3fv(P045);
804         glNormal3fv(N044);
805         glVertex3fv(P044);
806         glEnd();
807         glBegin(cap);
808         glNormal3fv(N035);
809         glVertex3fv(P035);
810         glNormal3fv(N036);
811         glVertex3fv(P036);
812         glNormal3fv(N046);
813         glVertex3fv(P046);
814         glNormal3fv(N045);
815         glVertex3fv(P045);
816         glEnd();
817         glBegin(cap);
818         glNormal3fv(N036);
819         glVertex3fv(P036);
820         glNormal3fv(N037);
821         glVertex3fv(P037);
822         glNormal3fv(N047);
823         glVertex3fv(P047);
824         glNormal3fv(N046);
825         glVertex3fv(P046);
826         glEnd();
827         glBegin(cap);
828         glNormal3fv(N037);
829         glVertex3fv(P037);
830         glNormal3fv(N038);
831         glVertex3fv(P038);
832         glNormal3fv(N048);
833         glVertex3fv(P048);
834         glNormal3fv(N047);
835         glVertex3fv(P047);
836         glEnd();
837         glBegin(cap);
838         glNormal3fv(N038);
839         glVertex3fv(P038);
840         glNormal3fv(N039);
841         glVertex3fv(P039);
842         glNormal3fv(N049);
843         glVertex3fv(P049);
844         glNormal3fv(N048);
845         glVertex3fv(P048);
846         glEnd();
847         glBegin(cap);
848         glNormal3fv(N039);
849         glVertex3fv(P039);
850         glNormal3fv(N040);
851         glVertex3fv(P040);
852         glNormal3fv(N050);
853         glVertex3fv(P050);
854         glNormal3fv(N049);
855         glVertex3fv(P049);
856         glEnd();
857         glBegin(cap);
858         glNormal3fv(N070);
859         glVertex3fv(P070);
860         glNormal3fv(N061);
861         glVertex3fv(P061);
862         glNormal3fv(N002);
863         glVertex3fv(P002);
864         glEnd();
865         glBegin(cap);
866         glNormal3fv(N061);
867         glVertex3fv(P061);
868         glNormal3fv(N046);
869         glVertex3fv(P046);
870         glNormal3fv(N002);
871         glVertex3fv(P002);
872         glEnd();
873         glBegin(cap);
874         glNormal3fv(N045);
875         glVertex3fv(P045);
876         glNormal3fv(N046);
877         glVertex3fv(P046);
878         glNormal3fv(N061);
879         glVertex3fv(P061);
880         glEnd();
881         glBegin(cap);
882         glNormal3fv(N002);
883         glVertex3fv(P002);
884         glNormal3fv(N061);
885         glVertex3fv(P061);
886         glNormal3fv(N070);
887         glVertex3fv(P070);
888         glEnd();
889         glBegin(cap);
890         glNormal3fv(N002);
891         glVertex3fv(P002);
892         glNormal3fv(N045);
893         glVertex3fv(P045);
894         glNormal3fv(N061);
895         glVertex3fv(P061);
896         glEnd();
897 }
898
899 static void
900 Fish005(GLenum cap)
901 {
902         glBegin(cap);
903         glNormal3fv(N002);
904         glVertex3fv(P002);
905         glNormal3fv(N044);
906         glVertex3fv(P044);
907         glNormal3fv(N045);
908         glVertex3fv(P045);
909         glEnd();
910         glBegin(cap);
911         glNormal3fv(N002);
912         glVertex3fv(P002);
913         glNormal3fv(N043);
914         glVertex3fv(P043);
915         glNormal3fv(N044);
916         glVertex3fv(P044);
917         glEnd();
918         glBegin(cap);
919         glNormal3fv(N002);
920         glVertex3fv(P002);
921         glNormal3fv(N052);
922         glVertex3fv(P052);
923         glNormal3fv(N043);
924         glVertex3fv(P043);
925         glEnd();
926         glBegin(cap);
927         glNormal3fv(N002);
928         glVertex3fv(P002);
929         glNormal3fv(N051);
930         glVertex3fv(P051);
931         glNormal3fv(N052);
932         glVertex3fv(P052);
933         glEnd();
934         glBegin(cap);
935         glNormal3fv(N002);
936         glVertex3fv(P002);
937         glNormal3fv(N046);
938         glVertex3fv(P046);
939         glNormal3fv(N047);
940         glVertex3fv(P047);
941         glEnd();
942         glBegin(cap);
943         glNormal3fv(N002);
944         glVertex3fv(P002);
945         glNormal3fv(N047);
946         glVertex3fv(P047);
947         glNormal3fv(N048);
948         glVertex3fv(P048);
949         glEnd();
950         glBegin(cap);
951         glNormal3fv(N002);
952         glVertex3fv(P002);
953         glNormal3fv(N048);
954         glVertex3fv(P048);
955         glNormal3fv(N049);
956         glVertex3fv(P049);
957         glEnd();
958         glBegin(cap);
959         glNormal3fv(N002);
960         glVertex3fv(P002);
961         glNormal3fv(N049);
962         glVertex3fv(P049);
963         glNormal3fv(N050);
964         glVertex3fv(P050);
965         glEnd();
966         glBegin(cap);
967         glNormal3fv(N050);
968         glVertex3fv(P050);
969         glNormal3fv(N051);
970         glVertex3fv(P051);
971         glNormal3fv(N069);
972         glVertex3fv(P069);
973         glEnd();
974         glBegin(cap);
975         glNormal3fv(N051);
976         glVertex3fv(P051);
977         glNormal3fv(N002);
978         glVertex3fv(P002);
979         glNormal3fv(N069);
980         glVertex3fv(P069);
981         glEnd();
982         glBegin(cap);
983         glNormal3fv(N050);
984         glVertex3fv(P050);
985         glNormal3fv(N069);
986         glVertex3fv(P069);
987         glNormal3fv(N002);
988         glVertex3fv(P002);
989         glEnd();
990 }
991
992 static void
993 Fish006(GLenum cap)
994 {
995         glBegin(cap);
996         glNormal3fv(N066);
997         glVertex3fv(P066);
998         glNormal3fv(N016);
999         glVertex3fv(P016);
1000         glNormal3fv(N026);
1001         glVertex3fv(P026);
1002         glEnd();
1003         glBegin(cap);
1004         glNormal3fv(N015);
1005         glVertex3fv(P015);
1006         glNormal3fv(N066);
1007         glVertex3fv(P066);
1008         glNormal3fv(N025);
1009         glVertex3fv(P025);
1010         glEnd();
1011         glBegin(cap);
1012         glNormal3fv(N025);
1013         glVertex3fv(P025);
1014         glNormal3fv(N066);
1015         glVertex3fv(P066);
1016         glNormal3fv(N026);
1017         glVertex3fv(P026);
1018         glEnd();
1019         glBegin(cap);
1020         glNormal3fv(N066);
1021         glVertex3fv(P066);
1022         glNormal3fv(N058);
1023         glVertex3fv(P058);
1024         glNormal3fv(N016);
1025         glVertex3fv(P016);
1026         glEnd();
1027         glBegin(cap);
1028         glNormal3fv(N015);
1029         glVertex3fv(P015);
1030         glNormal3fv(N058);
1031         glVertex3fv(P058);
1032         glNormal3fv(N066);
1033         glVertex3fv(P066);
1034         glEnd();
1035         glBegin(cap);
1036         glNormal3fv(N058);
1037         glVertex3fv(P058);
1038         glNormal3fv(N015);
1039         glVertex3fv(P015);
1040         glNormal3fv(N016);
1041         glVertex3fv(P016);
1042         glEnd();
1043 }
1044
1045 static void
1046 Fish007(GLenum cap)
1047 {
1048         glBegin(cap);
1049         glNormal3fv(N062);
1050         glVertex3fv(P062);
1051         glNormal3fv(N022);
1052         glVertex3fv(P022);
1053         glNormal3fv(N032);
1054         glVertex3fv(P032);
1055         glEnd();
1056         glBegin(cap);
1057         glNormal3fv(N062);
1058         glVertex3fv(P062);
1059         glNormal3fv(N032);
1060         glVertex3fv(P032);
1061         glNormal3fv(N064);
1062         glVertex3fv(P064);
1063         glEnd();
1064         glBegin(cap);
1065         glNormal3fv(N022);
1066         glVertex3fv(P022);
1067         glNormal3fv(N062);
1068         glVertex3fv(P062);
1069         glNormal3fv(N032);
1070         glVertex3fv(P032);
1071         glEnd();
1072         glBegin(cap);
1073         glNormal3fv(N062);
1074         glVertex3fv(P062);
1075         glNormal3fv(N064);
1076         glVertex3fv(P064);
1077         glNormal3fv(N032);
1078         glVertex3fv(P032);
1079         glEnd();
1080 }
1081
1082 static void
1083 Fish008(GLenum cap)
1084 {
1085         glBegin(cap);
1086         glNormal3fv(N063);
1087         glVertex3fv(P063);
1088         glNormal3fv(N019);
1089         glVertex3fv(P019);
1090         glNormal3fv(N029);
1091         glVertex3fv(P029);
1092         glEnd();
1093         glBegin(cap);
1094         glNormal3fv(N019);
1095         glVertex3fv(P019);
1096         glNormal3fv(N063);
1097         glVertex3fv(P063);
1098         glNormal3fv(N029);
1099         glVertex3fv(P029);
1100         glEnd();
1101         glBegin(cap);
1102         glNormal3fv(N063);
1103         glVertex3fv(P063);
1104         glNormal3fv(N029);
1105         glVertex3fv(P029);
1106         glNormal3fv(N065);
1107         glVertex3fv(P065);
1108         glEnd();
1109         glBegin(cap);
1110         glNormal3fv(N063);
1111         glVertex3fv(P063);
1112         glNormal3fv(N065);
1113         glVertex3fv(P065);
1114         glNormal3fv(N029);
1115         glVertex3fv(P029);
1116         glEnd();
1117 }
1118
1119 static void
1120 Fish009(GLenum cap)
1121 {
1122         glBegin(cap);
1123         glVertex3fv(P059);
1124         glVertex3fv(P012);
1125         glVertex3fv(P009);
1126         glVertex3fv(P060);
1127         glEnd();
1128         glBegin(cap);
1129         glVertex3fv(P012);
1130         glVertex3fv(P004);
1131         glVertex3fv(P007);
1132         glVertex3fv(P009);
1133         glEnd();
1134 }
1135
1136 static void
1137 Fish_1(GLenum cap)
1138 {
1139         Fish004(cap);
1140         Fish005(cap);
1141         Fish003(cap);
1142         Fish007(cap);
1143         Fish006(cap);
1144         Fish002(cap);
1145         Fish008(cap);
1146         Fish009(cap);
1147         Fish001(cap);
1148 }
1149
1150 static void
1151 Fish_2(GLenum cap)
1152 {
1153         Fish005(cap);
1154         Fish004(cap);
1155         Fish003(cap);
1156         Fish008(cap);
1157         Fish006(cap);
1158         Fish002(cap);
1159         Fish007(cap);
1160         Fish009(cap);
1161         Fish001(cap);
1162 }
1163
1164 static void
1165 Fish_3(GLenum cap)
1166 {
1167         Fish005(cap);
1168         Fish004(cap);
1169         Fish007(cap);
1170         Fish003(cap);
1171         Fish002(cap);
1172         Fish008(cap);
1173         Fish009(cap);
1174         Fish001(cap);
1175         Fish006(cap);
1176 }
1177
1178 static void
1179 Fish_4(GLenum cap)
1180 {
1181         Fish005(cap);
1182         Fish004(cap);
1183         Fish008(cap);
1184         Fish003(cap);
1185         Fish002(cap);
1186         Fish007(cap);
1187         Fish009(cap);
1188         Fish001(cap);
1189         Fish006(cap);
1190 }
1191
1192 static void
1193 Fish_5(GLenum cap)
1194 {
1195         Fish009(cap);
1196         Fish006(cap);
1197         Fish007(cap);
1198         Fish001(cap);
1199         Fish002(cap);
1200         Fish003(cap);
1201         Fish008(cap);
1202         Fish004(cap);
1203         Fish005(cap);
1204 }
1205
1206 static void
1207 Fish_6(GLenum cap)
1208 {
1209         Fish009(cap);
1210         Fish006(cap);
1211         Fish008(cap);
1212         Fish001(cap);
1213         Fish002(cap);
1214         Fish007(cap);
1215         Fish003(cap);
1216         Fish004(cap);
1217         Fish005(cap);
1218 }
1219
1220 static void
1221 Fish_7(GLenum cap)
1222 {
1223         Fish009(cap);
1224         Fish001(cap);
1225         Fish007(cap);
1226         Fish005(cap);
1227         Fish002(cap);
1228         Fish008(cap);
1229         Fish003(cap);
1230         Fish004(cap);
1231         Fish006(cap);
1232 }
1233
1234 static void
1235 Fish_8(GLenum cap)
1236 {
1237         Fish009(cap);
1238         Fish008(cap);
1239         Fish001(cap);
1240         Fish002(cap);
1241         Fish007(cap);
1242         Fish003(cap);
1243         Fish005(cap);
1244         Fish004(cap);
1245         Fish006(cap);
1246 }
1247
1248 void
1249 DrawShark(fishRec * fish, int wire)
1250 {
1251         float       mat[4][4];
1252         int         n;
1253         float       seg1, seg2, seg3, seg4, segup;
1254         float       thrash, chomp;
1255         GLenum      cap;
1256
1257         fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360;
1258
1259         thrash = 50.0 * fish->v;
1260
1261         seg1 = 0.6 * thrash * sin(fish->htail * RRAD);
1262         seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD);
1263         seg3 = 3.0 * thrash * sin((fish->htail + 90.0) * RRAD);
1264         seg4 = 4.0 * thrash * sin((fish->htail + 110.0) * RRAD);
1265
1266         chomp = 0.0;
1267         if (fish->v > 2.0) {
1268                 chomp = -(fish->v - 2.0) * 200.0;
1269         }
1270         P004[1] = iP004[1] + chomp;
1271         P007[1] = iP007[1] + chomp;
1272         P010[1] = iP010[1] + chomp;
1273         P011[1] = iP011[1] + chomp;
1274
1275         P023[0] = iP023[0] + seg1;
1276         P024[0] = iP024[0] + seg1;
1277         P025[0] = iP025[0] + seg1;
1278         P026[0] = iP026[0] + seg1;
1279         P027[0] = iP027[0] + seg1;
1280         P028[0] = iP028[0] + seg1;
1281         P029[0] = iP029[0] + seg1;
1282         P030[0] = iP030[0] + seg1;
1283         P031[0] = iP031[0] + seg1;
1284         P032[0] = iP032[0] + seg1;
1285         P033[0] = iP033[0] + seg2;
1286         P034[0] = iP034[0] + seg2;
1287         P035[0] = iP035[0] + seg2;
1288         P036[0] = iP036[0] + seg2;
1289         P037[0] = iP037[0] + seg2;
1290         P038[0] = iP038[0] + seg2;
1291         P039[0] = iP039[0] + seg2;
1292         P040[0] = iP040[0] + seg2;
1293         P041[0] = iP041[0] + seg2;
1294         P042[0] = iP042[0] + seg2;
1295         P043[0] = iP043[0] + seg3;
1296         P044[0] = iP044[0] + seg3;
1297         P045[0] = iP045[0] + seg3;
1298         P046[0] = iP046[0] + seg3;
1299         P047[0] = iP047[0] + seg3;
1300         P048[0] = iP048[0] + seg3;
1301         P049[0] = iP049[0] + seg3;
1302         P050[0] = iP050[0] + seg3;
1303         P051[0] = iP051[0] + seg3;
1304         P052[0] = iP052[0] + seg3;
1305         P002[0] = iP002[0] + seg4;
1306         P061[0] = iP061[0] + seg4;
1307         P069[0] = iP069[0] + seg4;
1308         P070[0] = iP070[0] + seg4;
1309
1310         fish->vtail += ((fish->dtheta - fish->vtail) * 0.1);
1311
1312         if (fish->vtail > 0.5) {
1313                 fish->vtail = 0.5;
1314         } else if (fish->vtail < -0.5) {
1315                 fish->vtail = -0.5;
1316         }
1317         segup = thrash * fish->vtail;
1318
1319         P023[1] = iP023[1] + segup;
1320         P024[1] = iP024[1] + segup;
1321         P025[1] = iP025[1] + segup;
1322         P026[1] = iP026[1] + segup;
1323         P027[1] = iP027[1] + segup;
1324         P028[1] = iP028[1] + segup;
1325         P029[1] = iP029[1] + segup;
1326         P030[1] = iP030[1] + segup;
1327         P031[1] = iP031[1] + segup;
1328         P032[1] = iP032[1] + segup;
1329         P033[1] = iP033[1] + segup * 5.0;
1330         P034[1] = iP034[1] + segup * 5.0;
1331         P035[1] = iP035[1] + segup * 5.0;
1332         P036[1] = iP036[1] + segup * 5.0;
1333         P037[1] = iP037[1] + segup * 5.0;
1334         P038[1] = iP038[1] + segup * 5.0;
1335         P039[1] = iP039[1] + segup * 5.0;
1336         P040[1] = iP040[1] + segup * 5.0;
1337         P041[1] = iP041[1] + segup * 5.0;
1338         P042[1] = iP042[1] + segup * 5.0;
1339         P043[1] = iP043[1] + segup * 12.0;
1340         P044[1] = iP044[1] + segup * 12.0;
1341         P045[1] = iP045[1] + segup * 12.0;
1342         P046[1] = iP046[1] + segup * 12.0;
1343         P047[1] = iP047[1] + segup * 12.0;
1344         P048[1] = iP048[1] + segup * 12.0;
1345         P049[1] = iP049[1] + segup * 12.0;
1346         P050[1] = iP050[1] + segup * 12.0;
1347         P051[1] = iP051[1] + segup * 12.0;
1348         P052[1] = iP052[1] + segup * 12.0;
1349         P002[1] = iP002[1] + segup * 17.0;
1350         P061[1] = iP061[1] + segup * 17.0;
1351         P069[1] = iP069[1] + segup * 17.0;
1352         P070[1] = iP070[1] + segup * 17.0;
1353
1354         glPushMatrix();
1355
1356         glTranslatef(0.0, 0.0, -3000.0);
1357
1358         glGetFloatv(GL_MODELVIEW_MATRIX, &mat[0][0]);
1359         n = 0;
1360         if (mat[0][2] >= 0.0) {
1361                 n += 1;
1362         }
1363         if (mat[1][2] >= 0.0) {
1364                 n += 2;
1365         }
1366         if (mat[2][2] >= 0.0) {
1367                 n += 4;
1368         }
1369         glScalef(2.0, 1.0, 1.0);
1370
1371         glEnable(GL_CULL_FACE);
1372         cap = wire ? GL_LINE_LOOP : GL_POLYGON;
1373         switch (n) {
1374                 case 0:
1375                         Fish_1(cap);
1376                         break;
1377                 case 1:
1378                         Fish_2(cap);
1379                         break;
1380                 case 2:
1381                         Fish_3(cap);
1382                         break;
1383                 case 3:
1384                         Fish_4(cap);
1385                         break;
1386                 case 4:
1387                         Fish_5(cap);
1388                         break;
1389                 case 5:
1390                         Fish_6(cap);
1391                         break;
1392                 case 6:
1393                         Fish_7(cap);
1394                         break;
1395                 case 7:
1396                         Fish_8(cap);
1397                         break;
1398         }
1399         glDisable(GL_CULL_FACE);
1400
1401         glPopMatrix();
1402 }
1403 #endif