From http://www.jwz.org/xscreensaver/xscreensaver-5.18.tar.gz
[xscreensaver] / hacks / glx / tunnel_draw.h
1 #define MAX_TEXTURE 10
2
3 struct tunnel_state;
4
5 extern struct tunnel_state * atunnel_InitTunnel(void);
6 extern void atunnel_DrawTunnel(struct tunnel_state *,
7                        int do_texture, int do_light, GLuint *textures);
8 extern void atunnel_SplashScreen(struct tunnel_state *,
9                          int do_wire, int do_texture, int do_light);
10 extern void atunnel_FreeTunnel(struct tunnel_state *);
11