From http://www.jwz.org/xscreensaver/xscreensaver-5.37.tar.gz
[xscreensaver] / hacks / glx / gleidescope.c
index 184b4e82ae932314f3cd905ff570cd7e887a4f57..dd6533a6779d227c3d38e1e5ebbb4bb696c27e57 100644 (file)
@@ -78,6 +78,7 @@
                "*suppressRotationAnimation: True\n" \
 
 # define refresh_gleidescope 0
+# define release_gleidescope 0
 # include "xlockmore.h"                                /* from the xscreensaver distribution */
 #else  /* !STANDALONE */
 # include "xlock.h"                                    /* from the xlockmore distribution */
@@ -105,7 +106,7 @@ static Bool         rotate;                 /* rotate in place */
 static Bool            norotate;               /* no rotate in place */
 static Bool            zoom;                   /* zooming camera */
 static Bool            nozoom;                 /* no zooming camera */
-static char            *image;                 /* name of texture to load */
+static char            *image_str;             /* name of texture to load */
 static int             duration;               /* length of time to display grabbed image */
 
 #define MAX_CAM_SPEED                  1.0
@@ -155,7 +156,7 @@ static argtype vars[] = {
        {&norotate,             "norotate",     "noRotate",     DEF_NOROTATE,   t_Bool},
        {&zoom,                 "zoom",         "Zoom",         DEF_ZOOM,       t_Bool},
        {&nozoom,               "nozoom",       "noZoom",       DEF_NOZOOM,     t_Bool},
-       {&image,                "image",        "Image",        DEF_IMAGE,      t_String},
+       {&image_str,            "image",        "Image",        DEF_IMAGE,      t_String},
        {&duration,             "duration",     "Duration",     DEF_DURATION,           t_Int},
 };
 
@@ -181,7 +182,7 @@ ENTRYPOINT ModeSpecOpt gleidescope_opts = {
 
 #ifdef USE_MODULES
 ModStruct   gleidescope_description = { 
-     "gleidescope", "init_gleidescope", "draw_gleidescope", "release_gleidescope",
+     "gleidescope", "init_gleidescope", "draw_gleidescope", NULL,
      "draw_gleidescope", "init_gleidescope", NULL, &gleidescope_opts,
      1000, 1, 2, 1, 4, 1.0, "",
      "GL Kaleidescope", 0, NULL};
@@ -925,7 +926,7 @@ setup_texture(ModeInfo * mi, texture *texture)
 {
        gleidestruct *gp = &gleidescope[MI_SCREEN(mi)];
 
-       if (!image || !*image || !strcmp(image, "DEFAULT")) {
+       if (!image_str || !*image_str || !strcmp(image_str, "DEFAULT")) {
     BUILTIN:
                /* no image specified - use system settings */
 #ifdef DEBUG
@@ -933,7 +934,7 @@ setup_texture(ModeInfo * mi, texture *texture)
 #endif
                getSnapshot(mi, texture);
        } else {
-               if (strcmp(image, "GENERATE") == 0) {
+               if (strcmp(image_str, "GENERATE") == 0) {
 #ifdef DEBUG
                        printf("SetupTexture: random_texture\n");
 #endif
@@ -943,7 +944,7 @@ setup_texture(ModeInfo * mi, texture *texture)
 #ifdef DEBUG
                        printf("SetupTexture: file_texture\n");
 #endif
-                       if (! setup_file_texture(mi, image, texture))
+                       if (! setup_file_texture(mi, image_str, texture))
               goto BUILTIN;
                }
        }
@@ -1395,8 +1396,11 @@ draw(ModeInfo * mi)
  */
 ENTRYPOINT void reshape_gleidescope(ModeInfo *mi, int width, int height)
 {
+       gleidestruct *gp = &gleidescope[MI_SCREEN(mi)];
        GLfloat         h = (GLfloat) height / (GLfloat) width;
 
+       glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(gp->glx_context));
+
        glViewport(0, 0, (GLint) width, (GLint) height);
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
@@ -1521,18 +1525,15 @@ printf("phases [%d, %d, %d]\n", gp->cam_x_phase, gp->cam_y_phase, gp->cam_z_phas
 #endif
 }
 
+static void free_gleidescope(ModeInfo * mi);
+
 ENTRYPOINT void
 init_gleidescope(ModeInfo * mi)
 {
        gleidestruct *gp;
        int screen = MI_SCREEN(mi);
 
-       if (gleidescope == NULL) {
-               gleidescope = (gleidestruct *) calloc(MI_NUM_SCREENS(mi), sizeof (gleidestruct));
-               if (gleidescope == NULL) {
-                       return;
-               }
-       }
+       MI_INIT(mi, gleidescope, free_gleidescope);
        gp = &gleidescope[screen];
        gp->window = MI_WINDOW(mi);
     gp->size = -1;
@@ -1600,28 +1601,18 @@ draw_gleidescope(ModeInfo * mi)
        }
 }
 
-ENTRYPOINT void
-release_gleidescope(ModeInfo * mi)
+static void
+free_gleidescope(ModeInfo * mi)
 {
-       if (gleidescope != NULL) {
-               int screen;
-
-               for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
-                       gleidestruct *gp = &gleidescope[screen];
+       gleidestruct *gp = &gleidescope[MI_SCREEN(mi)];
 
-                       /* acd -  is this needed? */
-                       if (gp->glx_context) {
-                               /* Display lists MUST be freed while their glXContext is current. */
-                               glXMakeCurrent(MI_DISPLAY(mi), gp->window, *(gp->glx_context));
+       /* acd -  is this needed? */
+       if (gp->glx_context) {
+               /* Display lists MUST be freed while their glXContext is current. */
+               glXMakeCurrent(MI_DISPLAY(mi), gp->window, *(gp->glx_context));
 
-                               /* acd - was code here for freeing things that are no longer in struct */
-                       }
-               }
-               (void) free((void *) gleidescope);
-               gleidescope = NULL;
+               /* acd - was code here for freeing things that are no longer in struct */
        }
-       
-       FreeAllGL(mi);
 }
 
 XSCREENSAVER_MODULE ("Gleidescope", gleidescope)