+/* xscreensaver, Copyright (c) 1991-2013 Jamie Zawinski <jwz@jwz.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+/* JWXYZ Is Not Xlib.
+
+ But it's a bunch of function definitions that bear some resemblance to
+ Xlib and that do Cocoa-ish things that bear some resemblance to the
+ things that Xlib might have done.
+ */
+
+#import <stdlib.h>
+#import <stdint.h>
+#import <wchar.h>
+
+#ifdef USE_IPHONE
+# import <UIKit/UIKit.h>
+# import <UIKit/UIScreen.h>
+# import <QuartzCore/QuartzCore.h>
+# import <CoreText/CTFont.h>
+# define NSView UIView
+# define NSRect CGRect
+# define NSPoint CGPoint
+# define NSSize CGSize
+# define NSColor UIColor
+# define NSImage UIImage
+# define NSEvent UIEvent
+# define NSFont UIFont
+# define NSGlyph CGGlyph
+# define NSWindow UIWindow
+# define NSMakeSize CGSizeMake
+# define NSBezierPath UIBezierPath
+#else
+# import <Cocoa/Cocoa.h>
+#endif
+
+#import "jwxyz.h"
+#import "jwxyz-timers.h"
+#import "yarandom.h"
+
+# define USE_BACKBUFFER /* must be in sync with XScreenSaverView.h */
+
+#undef Assert
+#define Assert(C,S) do { if (!(C)) jwxyz_abort ("%s",(S)); } while(0)
+
+# undef MAX
+# undef MIN
+# define MAX(a,b) ((a)>(b)?(a):(b))
+# define MIN(a,b) ((a)<(b)?(a):(b))
+
+
+struct jwxyz_Drawable {
+ enum { WINDOW, PIXMAP } type;
+ CGContextRef cgc;
+ CGImageRef cgi;
+ CGRect frame;
+ union {
+ struct {
+ NSView *view;
+ unsigned long background;
+ int last_mouse_x, last_mouse_y;
+ } window;
+ struct {
+ int depth;
+ void *cgc_buffer; // the bits to which CGContextRef renders
+ } pixmap;
+ };
+};
+
+struct jwxyz_Display {
+ Window main_window;
+ Screen *screen;
+ struct jwxyz_sources_data *timers_data;
+
+# ifndef USE_IPHONE
+ CGDirectDisplayID cgdpy; /* ...of the one and only Window, main_window.
+ This can change if the window is dragged to
+ a different screen. */
+# endif
+
+ CGColorSpaceRef colorspace; /* Color space of this screen. We tag all of
+ our images with this to avoid translation
+ when rendering. */
+};
+
+struct jwxyz_Screen {
+ Display *dpy;
+ Visual *visual;
+};
+
+struct jwxyz_GC {
+ XGCValues gcv;
+ unsigned int depth;
+ CGImageRef clip_mask; // CGImage copy of the Pixmap in gcv.clip_mask
+};
+
+struct jwxyz_Font {
+ char *ps_name;
+ NSFont *nsfont;
+ float size; // points
+
+ // In X11, "Font" is just an ID, and "XFontStruct" contains the metrics.
+ // But we need the metrics on both of them, so they go here.
+ XFontStruct metrics;
+};
+
+
+/* Instead of calling abort(), throw a real exception, so that
+ XScreenSaverView can catch it and display a dialog.
+ */
+void
+jwxyz_abort (const char *fmt, ...)
+{
+ char s[10240];
+ if (!fmt || !*fmt)
+ strcpy (s, "abort");
+ else
+ {
+ va_list args;
+ va_start (args, fmt);
+ vsprintf (s, fmt, args);
+ va_end (args);
+ }
+ [[NSException exceptionWithName: NSInternalInconsistencyException
+ reason: [NSString stringWithCString: s
+ encoding:NSUTF8StringEncoding]
+ userInfo: nil]
+ raise];
+ abort(); // not reached
+}
+
+
+Display *
+jwxyz_make_display (void *nsview_arg, void *cgc_arg)
+{
+ CGContextRef cgc = (CGContextRef) cgc_arg;
+ NSView *view = (NSView *) nsview_arg;
+ Assert (view, "no view");
+ if (!view) return 0;
+
+ Display *d = (Display *) calloc (1, sizeof(*d));
+ d->screen = (Screen *) calloc (1, sizeof(Screen));
+ d->screen->dpy = d;
+
+ Visual *v = (Visual *) calloc (1, sizeof(Visual));
+ v->class = TrueColor;
+ v->red_mask = 0x00FF0000;
+ v->green_mask = 0x0000FF00;
+ v->blue_mask = 0x000000FF;
+ v->bits_per_rgb = 8;
+ d->screen->visual = v;
+
+ d->timers_data = jwxyz_sources_init (XtDisplayToApplicationContext (d));
+
+
+ Window w = (Window) calloc (1, sizeof(*w));
+ w->type = WINDOW;
+ w->window.view = view;
+ CFRetain (w->window.view); // needed for garbage collection?
+ w->window.background = BlackPixel(0,0);
+
+ d->main_window = w;
+
+# ifndef USE_IPHONE
+ if (! cgc) {
+ [view lockFocus];
+ cgc = [[[view window] graphicsContext] graphicsPort];
+ [view unlockFocus];
+ w->cgc = cgc;
+ }
+# endif
+
+ Assert (cgc, "no CGContext");
+ return d;
+}
+
+void
+jwxyz_free_display (Display *dpy)
+{
+ jwxyz_XtRemoveInput_all (dpy);
+ // #### jwxyz_XtRemoveTimeOut_all ();
+
+ free (dpy->screen->visual);
+ free (dpy->screen);
+ free (dpy->main_window);
+ free (dpy);
+}
+
+
+void *
+jwxyz_window_view (Window w)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+ return w->window.view;
+}
+
+
+/* Call this after any modification to the bits on a Pixmap or Window.
+ Most Pixmaps are used frequently as sources and infrequently as
+ destinations, so it pays to cache the data as a CGImage as needed.
+ */
+static void
+invalidate_drawable_cache (Drawable d)
+{
+ if (d && d->cgi) {
+ CGImageRelease (d->cgi);
+ d->cgi = 0;
+ }
+}
+
+
+/* Call this when the View changes size or position.
+ */
+void
+jwxyz_window_resized (Display *dpy, Window w,
+ int new_x, int new_y, int new_width, int new_height,
+ void *cgc_arg)
+{
+ CGContextRef cgc = (CGContextRef) cgc_arg;
+ Assert (w && w->type == WINDOW, "not a window");
+ w->frame.origin.x = new_x;
+ w->frame.origin.y = new_y;
+ w->frame.size.width = new_width;
+ w->frame.size.height = new_height;
+
+ if (cgc) w->cgc = cgc;
+ Assert (w->cgc, "no CGContext");
+
+# ifndef USE_IPHONE
+ // Figure out which screen the window is currently on.
+ {
+ int wx, wy;
+ XTranslateCoordinates (dpy, w, NULL, 0, 0, &wx, &wy, NULL);
+ CGPoint p;
+ p.x = wx;
+ p.y = wy;
+ CGDisplayCount n;
+ dpy->cgdpy = 0;
+ CGGetDisplaysWithPoint (p, 1, &dpy->cgdpy, &n);
+ // Auuugh!
+ if (! dpy->cgdpy) {
+ p.x = p.y = 0;
+ CGGetDisplaysWithPoint (p, 1, &dpy->cgdpy, &n);
+ }
+ Assert (dpy->cgdpy, "unable to find CGDisplay");
+ }
+# endif // USE_IPHONE
+
+# ifndef USE_BACKBUFFER
+ // Funny thing: As of OS X 10.9, if USE_BACKBUFFER is turned off,
+ // then this one's faster.
+
+ {
+ // Figure out this screen's colorspace, and use that for every CGImage.
+ //
+ CMProfileRef profile = 0;
+ CMGetProfileByAVID ((CMDisplayIDType) dpy->cgdpy, &profile);
+ Assert (profile, "unable to find colorspace profile");
+ dpy->colorspace = CGColorSpaceCreateWithPlatformColorSpace (profile);
+ Assert (dpy->colorspace, "unable to find colorspace");
+ }
+# else // USE_BACKBUFFER
+
+ // WTF? It's faster if we *do not* use the screen's colorspace!
+ //
+ dpy->colorspace = CGColorSpaceCreateDeviceRGB();
+# endif // USE_BACKBUFFER
+
+ invalidate_drawable_cache (w);
+}
+
+
+#ifdef USE_IPHONE
+void
+jwxyz_mouse_moved (Display *dpy, Window w, int x, int y)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+ w->window.last_mouse_x = x;
+ w->window.last_mouse_y = y;
+}
+#endif // USE_IPHONE
+
+
+void
+jwxyz_flush_context (Display *dpy)
+{
+ // This is only used when USE_BACKBUFFER is off.
+ CGContextFlush(dpy->main_window->cgc); // CGContextSynchronize is another possibility.
+}
+
+jwxyz_sources_data *
+display_sources_data (Display *dpy)
+{
+ return dpy->timers_data;
+}
+
+
+Window
+XRootWindow (Display *dpy, int screen)
+{
+ return dpy->main_window;
+}
+
+Screen *
+XDefaultScreenOfDisplay (Display *dpy)
+{
+ return dpy->screen;
+}
+
+Visual *
+XDefaultVisualOfScreen (Screen *screen)
+{
+ return screen->visual;
+}
+
+Display *
+XDisplayOfScreen (Screen *s)
+{
+ return s->dpy;
+}
+
+int
+XDisplayNumberOfScreen (Screen *s)
+{
+ return 0;
+}
+
+int
+XScreenNumberOfScreen (Screen *s)
+{
+ return 0;
+}
+
+int
+XDisplayWidth (Display *dpy, int screen)
+{
+ return (int) dpy->main_window->frame.size.width;
+}
+
+int
+XDisplayHeight (Display *dpy, int screen)
+{
+ return (int) dpy->main_window->frame.size.height;
+}
+
+static void
+validate_pixel (unsigned long pixel, unsigned int depth, BOOL alpha_allowed_p)
+{
+ if (depth == 1)
+ Assert ((pixel == 0 || pixel == 1), "bogus mono pixel");
+ else if (!alpha_allowed_p)
+ Assert (((pixel & BlackPixel(0,0)) == BlackPixel(0,0)),
+ "bogus color pixel");
+}
+
+
+static void
+set_color (CGContextRef cgc, unsigned long argb, unsigned int depth,
+ BOOL alpha_allowed_p, BOOL fill_p)
+{
+ validate_pixel (argb, depth, alpha_allowed_p);
+ if (depth == 1) {
+ if (fill_p)
+ CGContextSetGrayFillColor (cgc, (argb ? 1.0 : 0.0), 1.0);
+ else
+ CGContextSetGrayStrokeColor (cgc, (argb ? 1.0 : 0.0), 1.0);
+ } else {
+ float a = ((argb >> 24) & 0xFF) / 255.0;
+ float r = ((argb >> 16) & 0xFF) / 255.0;
+ float g = ((argb >> 8) & 0xFF) / 255.0;
+ float b = ((argb ) & 0xFF) / 255.0;
+ if (fill_p)
+ CGContextSetRGBFillColor (cgc, r, g, b, a);
+ else
+ CGContextSetRGBStrokeColor (cgc, r, g, b, a);
+ }
+}
+
+static void
+set_line_mode (CGContextRef cgc, XGCValues *gcv)
+{
+ CGContextSetLineWidth (cgc, gcv->line_width ? gcv->line_width : 1);
+ CGContextSetLineJoin (cgc,
+ gcv->join_style == JoinMiter ? kCGLineJoinMiter :
+ gcv->join_style == JoinRound ? kCGLineJoinRound :
+ kCGLineJoinBevel);
+ CGContextSetLineCap (cgc,
+ gcv->cap_style == CapNotLast ? kCGLineCapButt :
+ gcv->cap_style == CapButt ? kCGLineCapButt :
+ gcv->cap_style == CapRound ? kCGLineCapRound :
+ kCGLineCapSquare);
+}
+
+static void
+set_clip_mask (Drawable d, GC gc)
+{
+ Assert (!!gc->gcv.clip_mask == !!gc->clip_mask, "GC clip mask mixup");
+
+ Pixmap p = gc->gcv.clip_mask;
+ if (!p) return;
+ Assert (p->type == PIXMAP, "not a pixmap");
+
+ CGRect wr = d->frame;
+ CGRect to;
+ to.origin.x = wr.origin.x + gc->gcv.clip_x_origin;
+ to.origin.y = wr.origin.y + wr.size.height - gc->gcv.clip_y_origin
+ - p->frame.size.height;
+ to.size.width = p->frame.size.width;
+ to.size.height = p->frame.size.height;
+
+ CGContextClipToMask (d->cgc, to, gc->clip_mask);
+}
+
+
+/* Pushes a GC context; sets BlendMode and ClipMask.
+ */
+static void
+push_gc (Drawable d, GC gc)
+{
+ CGContextRef cgc = d->cgc;
+ CGContextSaveGState (cgc);
+
+ switch (gc->gcv.function) {
+ case GXset:
+ case GXclear:
+ case GXcopy:/*CGContextSetBlendMode (cgc, kCGBlendModeNormal);*/ break;
+ case GXxor: CGContextSetBlendMode (cgc, kCGBlendModeDifference); break;
+ case GXor: CGContextSetBlendMode (cgc, kCGBlendModeLighten); break;
+ case GXand: CGContextSetBlendMode (cgc, kCGBlendModeDarken); break;
+ default: Assert(0, "unknown gcv function"); break;
+ }
+
+ if (gc->gcv.clip_mask)
+ set_clip_mask (d, gc);
+}
+
+#define pop_gc(d,gc) CGContextRestoreGState (d->cgc)
+
+
+/* Pushes a GC context; sets BlendMode, ClipMask, Fill, and Stroke colors.
+ */
+static void
+push_color_gc (Drawable d, GC gc, unsigned long color,
+ BOOL antialias_p, Bool fill_p)
+{
+ push_gc (d, gc);
+
+ int depth = gc->depth;
+ switch (gc->gcv.function) {
+ case GXset: color = (depth == 1 ? 1 : WhitePixel(0,0)); break;
+ case GXclear: color = (depth == 1 ? 0 : BlackPixel(0,0)); break;
+ }
+
+ CGContextRef cgc = d->cgc;
+ set_color (cgc, color, depth, gc->gcv.alpha_allowed_p, fill_p);
+ CGContextSetShouldAntialias (cgc, antialias_p);
+}
+
+
+/* Pushes a GC context; sets Fill and Stroke colors to the foreground color.
+ */
+static void
+push_fg_gc (Drawable d, GC gc, Bool fill_p)
+{
+ push_color_gc (d, gc, gc->gcv.foreground, gc->gcv.antialias_p, fill_p);
+}
+
+/* Pushes a GC context; sets Fill and Stroke colors to the background color.
+ */
+static void
+push_bg_gc (Drawable d, GC gc, Bool fill_p)
+{
+ push_color_gc (d, gc, gc->gcv.background, gc->gcv.antialias_p, fill_p);
+}
+
+
+
+/* You've got to be fucking kidding me!
+
+ It is *way* faster to draw points by creating and drawing a 1x1 CGImage
+ with repeated calls to CGContextDrawImage than it is to make a single
+ call to CGContextFillRects() with a list of 1x1 rectangles!
+
+ I still wouldn't call it *fast*, however...
+ */
+#define XDRAWPOINTS_IMAGES
+
+/* Update, 2012: Kurt Revis <krevis@snoize.com> points out that diddling
+ the bitmap data directly is faster. This only works on Pixmaps, though,
+ not Windows. (Fortunately, on iOS, the Window is really a Pixmap.)
+ */
+#define XDRAWPOINTS_CGDATA
+
+int
+XDrawPoints (Display *dpy, Drawable d, GC gc,
+ XPoint *points, int count, int mode)
+{
+ int i;
+ CGRect wr = d->frame;
+
+ push_fg_gc (d, gc, YES);
+
+# ifdef XDRAWPOINTS_CGDATA
+
+# ifdef USE_BACKBUFFER
+ if (1) // Because of the backbuffer, all iPhone Windows work like Pixmaps.
+# else
+ if (d->type == PIXMAP)
+# endif
+ {
+ CGContextRef cgc = d->cgc;
+ void *data = CGBitmapContextGetData (cgc);
+ size_t bpr = CGBitmapContextGetBytesPerRow (cgc);
+ size_t w = CGBitmapContextGetWidth (cgc);
+ size_t h = CGBitmapContextGetHeight (cgc);
+
+ Assert (data, "no bitmap data in Drawable");
+
+ unsigned int argb = gc->gcv.foreground;
+ validate_pixel (argb, gc->depth, gc->gcv.alpha_allowed_p);
+ if (gc->depth == 1)
+ argb = (gc->gcv.foreground ? WhitePixel(0,0) : BlackPixel(0,0));
+
+ CGFloat x0 = wr.origin.x;
+ CGFloat y0 = wr.origin.y; // Y axis is refreshingly not flipped.
+
+ // It's uglier, but faster, to hoist the conditional out of the loop.
+ if (mode == CoordModePrevious) {
+ CGFloat x = x0, y = y0;
+ for (i = 0; i < count; i++, points++) {
+ x += points->x;
+ y += points->y;
+
+ if (x >= 0 && x < w && y >= 0 && y < h) {
+ unsigned int *p = (unsigned int *)
+ ((char *) data + (size_t) y * bpr + (size_t) x * 4);
+ *p = argb;
+ }
+ }
+ } else {
+ for (i = 0; i < count; i++, points++) {
+ CGFloat x = x0 + points->x;
+ CGFloat y = y0 + points->y;
+
+ if (x >= 0 && x < w && y >= 0 && y < h) {
+ unsigned int *p = (unsigned int *)
+ ((char *) data + (size_t) y * bpr + (size_t) x * 4);
+ *p = argb;
+ }
+ }
+ }
+
+ } else /* d->type == WINDOW */
+
+# endif /* XDRAWPOINTS_CGDATA */
+ {
+
+# ifdef XDRAWPOINTS_IMAGES
+
+ unsigned int argb = gc->gcv.foreground;
+ validate_pixel (argb, gc->depth, gc->gcv.alpha_allowed_p);
+ if (gc->depth == 1)
+ argb = (gc->gcv.foreground ? WhitePixel(0,0) : BlackPixel(0,0));
+
+ CGDataProviderRef prov = CGDataProviderCreateWithData (NULL, &argb, 4,
+ NULL);
+ CGImageRef cgi = CGImageCreate (1, 1,
+ 8, 32, 4,
+ dpy->colorspace,
+ /* Host-ordered, since we're using the
+ address of an int as the color data. */
+ (kCGImageAlphaNoneSkipFirst |
+ kCGBitmapByteOrder32Host),
+ prov,
+ NULL, /* decode[] */
+ NO, /* interpolate */
+ kCGRenderingIntentDefault);
+ CGDataProviderRelease (prov);
+
+ CGContextRef cgc = d->cgc;
+ CGRect rect;
+ rect.size.width = rect.size.height = 1;
+ for (i = 0; i < count; i++) {
+ if (i > 0 && mode == CoordModePrevious) {
+ rect.origin.x += points->x;
+ rect.origin.x -= points->y;
+ } else {
+ rect.origin.x = wr.origin.x + points->x;
+ rect.origin.y = wr.origin.y + wr.size.height - points->y - 1;
+ }
+
+ //Assert(CGImageGetColorSpace (cgi) == dpy->colorspace,"bad colorspace");
+ CGContextDrawImage (cgc, rect, cgi);
+ points++;
+ }
+
+ CGImageRelease (cgi);
+
+# else /* ! XDRAWPOINTS_IMAGES */
+
+ CGRect *rects = (CGRect *) malloc (count * sizeof(CGRect));
+ CGRect *r = rects;
+
+ for (i = 0; i < count; i++) {
+ r->size.width = r->size.height = 1;
+ if (i > 0 && mode == CoordModePrevious) {
+ r->origin.x = r[-1].origin.x + points->x;
+ r->origin.y = r[-1].origin.x - points->y;
+ } else {
+ r->origin.x = wr.origin.x + points->x;
+ r->origin.y = wr.origin.y + wr.size.height - points->y;
+ }
+ points++;
+ r++;
+ }
+
+ CGContextFillRects (d->cgc, rects, count);
+ free (rects);
+
+# endif /* ! XDRAWPOINTS_IMAGES */
+ }
+
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+
+ return 0;
+}
+
+
+int
+XDrawPoint (Display *dpy, Drawable d, GC gc, int x, int y)
+{
+ XPoint p;
+ p.x = x;
+ p.y = y;
+ return XDrawPoints (dpy, d, gc, &p, 1, CoordModeOrigin);
+}
+
+
+static void draw_rect (Display *, Drawable, GC,
+ int x, int y, unsigned int width, unsigned int height,
+ BOOL foreground_p, BOOL fill_p);
+
+static Bool
+bitmap_context_p (Drawable d)
+{
+# ifdef USE_BACKBUFFER
+ return True;
+# else
+ // Because of the backbuffer, all iPhone Windows work like Pixmaps.
+ return d->type == PIXMAP;
+# endif
+}
+
+static void
+fill_rect_memset (void *dst, size_t dst_pitch, uint32_t fill_data,
+ size_t fill_width, size_t fill_height)
+{
+ Assert(sizeof(wchar_t) == 4, "somebody changed the ABI");
+ while (fill_height) {
+ // Would be nice if Apple used SSE/NEON in wmemset. Maybe someday.
+ wmemset (dst, fill_data, fill_width);
+ --fill_height;
+ dst = (char *) dst + dst_pitch;
+ }
+}
+
+static void *
+seek_xy (void *dst, size_t dst_pitch, unsigned x, unsigned y)
+{
+ return (char *)dst + dst_pitch * y + x * 4;
+}
+
+static unsigned int
+drawable_depth (Drawable d)
+{
+ return (d->type == WINDOW
+ ? visual_depth (NULL, NULL)
+ : d->pixmap.depth);
+}
+
+
+int
+XCopyArea (Display *dpy, Drawable src, Drawable dst, GC gc,
+ int src_x, int src_y,
+ unsigned int width, unsigned int height,
+ int dst_x, int dst_y)
+{
+ Assert (gc, "no GC");
+ Assert ((width < 65535), "improbably large width");
+ Assert ((height < 65535), "improbably large height");
+ Assert ((src_x < 65535 && src_x > -65535), "improbably large src_x");
+ Assert ((src_y < 65535 && src_y > -65535), "improbably large src_y");
+ Assert ((dst_x < 65535 && dst_x > -65535), "improbably large dst_x");
+ Assert ((dst_y < 65535 && dst_y > -65535), "improbably large dst_y");
+
+ if (width == 0 || height == 0)
+ return 0;
+
+ if (gc->gcv.function == GXset ||
+ gc->gcv.function == GXclear) {
+ // "set" and "clear" are dumb drawing modes that ignore the source
+ // bits and just draw solid rectangles.
+ set_color (dst->cgc,
+ (gc->gcv.function == GXset
+ ? (gc->depth == 1 ? 1 : WhitePixel(0,0))
+ : (gc->depth == 1 ? 0 : BlackPixel(0,0))),
+ gc->depth, gc->gcv.alpha_allowed_p, YES);
+ draw_rect (dpy, dst, 0, dst_x, dst_y, width, height, YES, YES);
+ return 0;
+ }
+
+ CGRect src_frame, dst_frame; // Sizes and origins of the two drawables
+ CGRect src_rect, dst_rect; // The two rects to draw, clipped to the
+ // bounds of their drawables.
+ BOOL clipped = NO; // Whether we did any clipping of the rects.
+
+ src_frame = src->frame;
+ dst_frame = dst->frame;
+
+ // Initialize src_rect...
+ //
+ src_rect.origin.x = src_frame.origin.x + src_x;
+ src_rect.origin.y = src_frame.origin.y + src_frame.size.height
+ - height - src_y;
+ if (src_rect.origin.y < -65535) Assert(0, "src.origin.y went nuts");
+ src_rect.size.width = width;
+ src_rect.size.height = height;
+
+ // Initialize dst_rect...
+ //
+ dst_rect.origin.x = dst_frame.origin.x + dst_x;
+ dst_rect.origin.y = dst_frame.origin.y + dst_frame.size.height
+ - height - dst_y;
+ if (dst_rect.origin.y < -65535) Assert(0, "dst.origin.y went nuts");
+ dst_rect.size.width = width;
+ dst_rect.size.height = height;
+
+ // Clip rects to frames...
+ //
+
+# define CLIP(THIS,THAT,VAL,SIZE) do { \
+ float off = THIS##_rect.origin.VAL; \
+ if (off < 0) { \
+ clipped = YES; \
+ THIS##_rect.size.SIZE += off; \
+ THAT##_rect.size.SIZE += off; \
+ THIS##_rect.origin.VAL -= off; \
+ THAT##_rect.origin.VAL -= off; \
+ } \
+ off = (( THIS##_rect.origin.VAL + THIS##_rect.size.SIZE) - \
+ (THIS##_frame.origin.VAL + THIS##_frame.size.SIZE)); \
+ if (off > 0) { \
+ clipped = YES; \
+ THIS##_rect.size.SIZE -= off; \
+ THAT##_rect.size.SIZE -= off; \
+ }} while(0)
+
+ CLIP (dst, src, x, width);
+ CLIP (dst, src, y, height);
+
+ // Not actually the original dst_rect, just the one before it's clipped to
+ // the src_frame.
+ CGRect orig_dst_rect = dst_rect;
+
+ CLIP (src, dst, x, width);
+ CLIP (src, dst, y, height);
+# undef CLIP
+
+ if (orig_dst_rect.size.width <= 0 || orig_dst_rect.size.height <= 0)
+ return 0;
+
+ // Sort-of-special case where no pixels can be grabbed from the source,
+ // and the whole destination is filled with the background color.
+ if (src_rect.size.width < 0 || src_rect.size.height < 0) {
+ src_rect.size.width = 0;
+ src_rect.size.height = 0;
+ }
+
+ NSObject *releaseme = 0;
+ CGImageRef cgi;
+ BOOL mask_p = NO;
+ BOOL free_cgi_p = NO;
+
+
+ /* If we're copying from a bitmap to a bitmap, and there's nothing funny
+ going on with clipping masks or depths or anything, optimize it by
+ just doing a memcpy instead of going through a CGI.
+ */
+ if (bitmap_context_p (src)) {
+
+ if (bitmap_context_p (dst) &&
+ gc->gcv.function == GXcopy &&
+ !gc->gcv.clip_mask &&
+ drawable_depth (src) == drawable_depth (dst)) {
+
+ Assert(!(int)src_frame.origin.x &&
+ !(int)src_frame.origin.y &&
+ !(int)dst_frame.origin.x &&
+ !(int)dst_frame.origin.y,
+ "unexpected non-zero origin");
+
+ char *src_data = CGBitmapContextGetData(src->cgc);
+ char *dst_data = CGBitmapContextGetData(dst->cgc);
+ size_t src_pitch = CGBitmapContextGetBytesPerRow(src->cgc);
+ size_t dst_pitch = CGBitmapContextGetBytesPerRow(dst->cgc);
+
+ // Int to float and back again. It's not very safe, but it seems to work.
+ int src_x0 = src_rect.origin.x;
+ int dst_x0 = dst_rect.origin.x;
+
+ // Flip the Y-axis a second time.
+ int src_y0 = (src_frame.origin.y + src_frame.size.height -
+ src_rect.size.height - src_rect.origin.y);
+ int dst_y0 = (dst_frame.origin.y + dst_frame.size.height -
+ dst_rect.size.height - dst_rect.origin.y);
+
+ unsigned width0 = (int) src_rect.size.width;
+ unsigned height0 = (int) src_rect.size.height;
+
+ Assert((int)src_rect.size.width == (int)dst_rect.size.width ||
+ (int)src_rect.size.height == (int)dst_rect.size.height,
+ "size mismatch");
+ {
+ char *src_data0 = seek_xy(src_data, src_pitch, src_x0, src_y0);
+ char *dst_data0 = seek_xy(dst_data, dst_pitch, dst_x0, dst_y0);
+ size_t src_pitch0 = src_pitch;
+ size_t dst_pitch0 = dst_pitch;
+ size_t bytes = width0 * 4;
+
+ if (src == dst && dst_y0 > src_y0) {
+ // Copy upwards if the areas might overlap.
+ src_data0 += src_pitch0 * (height0 - 1);
+ dst_data0 += dst_pitch0 * (height0 - 1);
+ src_pitch0 = -src_pitch0;
+ dst_pitch0 = -dst_pitch0;
+ }
+
+ size_t lines0 = height0;
+ while (lines0) {
+ // memcpy is an alias for memmove on OS X.
+ memmove(dst_data0, src_data0, bytes);
+ src_data0 += src_pitch0;
+ dst_data0 += dst_pitch0;
+ --lines0;
+ }
+ }
+
+ if (clipped) {
+ int orig_dst_x = orig_dst_rect.origin.x;
+ int orig_dst_y = (dst_frame.origin.y + dst_frame.size.height -
+ orig_dst_rect.origin.y - orig_dst_rect.size.height);
+ int orig_width = orig_dst_rect.size.width;
+ int orig_height = orig_dst_rect.size.height;
+
+ Assert (orig_dst_x >= 0 &&
+ orig_dst_x + orig_width <= (int) dst_frame.size.width &&
+ orig_dst_y >= 0 &&
+ orig_dst_y + orig_height <= (int) dst_frame.size.height,
+ "wrong dimensions");
+
+ if (orig_dst_y < dst_y0) {
+ fill_rect_memset (seek_xy (dst_data, dst_pitch,
+ orig_dst_x, orig_dst_y), dst_pitch,
+ gc->gcv.background, orig_width,
+ dst_y0 - orig_dst_y);
+ }
+
+ if (orig_dst_y + orig_height > dst_y0 + height0) {
+ fill_rect_memset (seek_xy (dst_data, dst_pitch, orig_dst_x,
+ dst_y0 + height0),
+ dst_pitch,
+ gc->gcv.background, orig_width,
+ orig_dst_y + orig_height - dst_y0 - height0);
+ }
+
+ if (orig_dst_x < dst_x0) {
+ fill_rect_memset (seek_xy (dst_data, dst_pitch, orig_dst_x, dst_y0),
+ dst_pitch, gc->gcv.background,
+ dst_x0 - orig_dst_x, height0);
+ }
+
+ if (dst_x0 + width0 < orig_dst_x + orig_width) {
+ fill_rect_memset (seek_xy (dst_data, dst_pitch, dst_x0 + width0,
+ dst_y0),
+ dst_pitch, gc->gcv.background,
+ orig_dst_x + orig_width - dst_x0 - width0,
+ height0);
+ }
+ }
+
+ invalidate_drawable_cache (dst);
+ return 0;
+ }
+
+
+ // If we are copying from a Pixmap to a Pixmap or Window, we must first
+ // copy the bits to an intermediary CGImage object, then copy that to the
+ // destination drawable's CGContext.
+ //
+ // (It doesn't seem to be possible to use NSCopyBits() to optimize the
+ // case of copying from a Pixmap back to itself, but I don't think that
+ // happens very often anyway.)
+ //
+ // First we get a CGImage out of the pixmap CGContext -- it's the whole
+ // pixmap, but it presumably shares the data pointer instead of copying
+ // it. We then cache that CGImage it inside the Pixmap object. Note:
+ // invalidate_drawable_cache() must be called to discard this any time a
+ // modification is made to the pixmap, or we'll end up re-using old bits.
+ //
+ if (!src->cgi)
+ src->cgi = CGBitmapContextCreateImage (src->cgc);
+ cgi = src->cgi;
+
+ // if doing a sub-rect, trim it down.
+ if (src_rect.origin.x != src_frame.origin.x ||
+ src_rect.origin.y != src_frame.origin.y ||
+ src_rect.size.width != src_frame.size.width ||
+ src_rect.size.height != src_frame.size.height) {
+ // #### I don't understand why this is needed...
+ src_rect.origin.y = (src_frame.size.height -
+ src_rect.size.height - src_rect.origin.y);
+ // This does not copy image data, so it should be fast.
+ cgi = CGImageCreateWithImageInRect (cgi, src_rect);
+ free_cgi_p = YES;
+ }
+
+ if (src->type == PIXMAP && src->pixmap.depth == 1)
+ mask_p = YES;
+
+# ifndef USE_BACKBUFFER
+ } else { /* (src->type == WINDOW) */
+
+ NSRect nsfrom; // NSRect != CGRect on 10.4
+ nsfrom.origin.x = src_rect.origin.x;
+ nsfrom.origin.y = src_rect.origin.y;
+ nsfrom.size.width = src_rect.size.width;
+ nsfrom.size.height = src_rect.size.height;
+
+ if (src == dst) {
+
+ // If we are copying from a window to itself, we can use NSCopyBits()
+ // without first copying the rectangle to an intermediary CGImage.
+ // This is ~28% faster (but I *expected* it to be twice as fast...)
+ // (kumppa, bsod, decayscreen, memscroller, slidescreen, slip, xjack)
+ //
+ cgi = 0;
+
+ } else {
+
+ // If we are copying from a Window to a Pixmap, we must first copy
+ // the bits to an intermediary CGImage object, then copy that to the
+ // Pixmap's CGContext.
+ //
+ NSBitmapImageRep *bm = [[NSBitmapImageRep alloc]
+ initWithFocusedViewRect:nsfrom];
+ unsigned char *data = [bm bitmapData];
+ int bps = [bm bitsPerSample];
+ int bpp = [bm bitsPerPixel];
+ int bpl = [bm bytesPerRow];
+ releaseme = bm;
+
+ // create a CGImage from those bits.
+ // (As of 10.5, we could just do cgi = [bm CGImage] (it is autoreleased)
+ // but that method didn't exist in 10.4.)
+
+ CGDataProviderRef prov =
+ CGDataProviderCreateWithData (NULL, data, bpl * nsfrom.size.height,
+ NULL);
+ cgi = CGImageCreate (src_rect.size.width, src_rect.size.height,
+ bps, bpp, bpl,
+ dpy->colorspace,
+ /* Use whatever default bit ordering we got from
+ initWithFocusedViewRect. I would have assumed
+ that it was (kCGImageAlphaNoneSkipFirst |
+ kCGBitmapByteOrder32Host), but on Intel,
+ it's not!
+ */
+ 0,
+ prov,
+ NULL, /* decode[] */
+ NO, /* interpolate */
+ kCGRenderingIntentDefault);
+ free_cgi_p = YES;
+ //Assert(CGImageGetColorSpace(cgi) == dpy->colorspace,"bad colorspace");
+ CGDataProviderRelease (prov);
+ }
+
+# endif // !USE_BACKBUFFER
+ }
+
+ CGContextRef cgc = dst->cgc;
+
+ if (mask_p) { // src depth == 1
+
+ push_bg_gc (dst, gc, YES);
+
+ // fill the destination rectangle with solid background...
+ CGContextFillRect (cgc, orig_dst_rect);
+
+ Assert (cgc, "no CGC with 1-bit XCopyArea");
+
+ // then fill in a solid rectangle of the fg color, using the image as an
+ // alpha mask. (the image has only values of BlackPixel or WhitePixel.)
+ set_color (cgc, gc->gcv.foreground, gc->depth,
+ gc->gcv.alpha_allowed_p, YES);
+ CGContextClipToMask (cgc, dst_rect, cgi);
+ CGContextFillRect (cgc, dst_rect);
+
+ pop_gc (dst, gc);
+
+ } else { // src depth > 1
+
+ push_gc (dst, gc);
+
+ // If either the src or dst rects did not lie within their drawables,
+ // then we have adjusted both the src and dst rects to account for
+ // the clipping; that means we need to first clear to the background,
+ // so that clipped bits end up in the bg color instead of simply not
+ // being copied.
+ //
+ if (clipped) {
+ set_color (cgc, gc->gcv.background, gc->depth,
+ gc->gcv.alpha_allowed_p, YES);
+ CGContextFillRect (cgc, orig_dst_rect);
+ }
+
+ if (cgi) {
+ // copy the CGImage onto the destination CGContext
+ //Assert(CGImageGetColorSpace(cgi) == dpy->colorspace, "bad colorspace");
+ CGContextDrawImage (cgc, dst_rect, cgi);
+ } else {
+ // No cgi means src == dst, and both are Windows.
+
+# ifdef USE_BACKBUFFER
+ Assert (0, "NSCopyBits unimplemented"); // shouldn't be reached anyway
+ return 0;
+# else // !USE_BACKBUFFER
+ NSRect nsfrom;
+ nsfrom.origin.x = src_rect.origin.x; // NSRect != CGRect on 10.4
+ nsfrom.origin.y = src_rect.origin.y;
+ nsfrom.size.width = src_rect.size.width;
+ nsfrom.size.height = src_rect.size.height;
+ NSPoint nsto;
+ nsto.x = dst_rect.origin.x;
+ nsto.y = dst_rect.origin.y;
+ NSCopyBits (0, nsfrom, nsto);
+# endif // !USE_BACKBUFFER
+ }
+
+ pop_gc (dst, gc);
+ }
+
+ if (free_cgi_p) CGImageRelease (cgi);
+
+ if (releaseme) [releaseme release];
+ invalidate_drawable_cache (dst);
+ return 0;
+}
+
+
+int
+XCopyPlane (Display *dpy, Drawable src, Drawable dest, GC gc,
+ int src_x, int src_y,
+ unsigned width, int height,
+ int dest_x, int dest_y, unsigned long plane)
+{
+ Assert ((gc->depth == 1 || plane == 1), "hairy plane mask!");
+
+ // This isn't right: XCopyPlane() is supposed to map 1/0 to fg/bg,
+ // not to white/black.
+ return XCopyArea (dpy, src, dest, gc,
+ src_x, src_y, width, height, dest_x, dest_y);
+}
+
+
+int
+XDrawLine (Display *dpy, Drawable d, GC gc, int x1, int y1, int x2, int y2)
+{
+ // when drawing a zero-length line, obey line-width and cap-style.
+ if (x1 == x2 && y1 == y2) {
+ int w = gc->gcv.line_width;
+ x1 -= w/2;
+ y1 -= w/2;
+ if (gc->gcv.line_width > 1 && gc->gcv.cap_style == CapRound)
+ return XFillArc (dpy, d, gc, x1, y1, w, w, 0, 360*64);
+ else
+ return XFillRectangle (dpy, d, gc, x1, y1, w, w);
+ }
+
+ CGRect wr = d->frame;
+ NSPoint p;
+ p.x = wr.origin.x + x1;
+ p.y = wr.origin.y + wr.size.height - y1;
+
+ push_fg_gc (d, gc, NO);
+
+ CGContextRef cgc = d->cgc;
+ set_line_mode (cgc, &gc->gcv);
+ CGContextBeginPath (cgc);
+ CGContextMoveToPoint (cgc, p.x, p.y);
+ p.x = wr.origin.x + x2;
+ p.y = wr.origin.y + wr.size.height - y2;
+ CGContextAddLineToPoint (cgc, p.x, p.y);
+ CGContextStrokePath (cgc);
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+int
+XDrawLines (Display *dpy, Drawable d, GC gc, XPoint *points, int count,
+ int mode)
+{
+ int i;
+ NSPoint p;
+ CGRect wr = d->frame;
+ push_fg_gc (d, gc, NO);
+
+ CGContextRef cgc = d->cgc;
+
+ set_line_mode (cgc, &gc->gcv);
+
+ // if the first and last points coincide, use closepath to get
+ // the proper line-joining.
+ BOOL closed_p = (points[0].x == points[count-1].x &&
+ points[0].y == points[count-1].y);
+ if (closed_p) count--;
+
+ p.x = wr.origin.x + points->x;
+ p.y = wr.origin.y + wr.size.height - points->y;
+ points++;
+ CGContextBeginPath (cgc);
+ CGContextMoveToPoint (cgc, p.x, p.y);
+ for (i = 1; i < count; i++) {
+ if (mode == CoordModePrevious) {
+ p.x += points->x;
+ p.y -= points->y;
+ } else {
+ p.x = wr.origin.x + points->x;
+ p.y = wr.origin.y + wr.size.height - points->y;
+ }
+ CGContextAddLineToPoint (cgc, p.x, p.y);
+ points++;
+ }
+ if (closed_p) CGContextClosePath (cgc);
+ CGContextStrokePath (cgc);
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+
+int
+XDrawSegments (Display *dpy, Drawable d, GC gc, XSegment *segments, int count)
+{
+ int i;
+ CGRect wr = d->frame;
+
+ CGContextRef cgc = d->cgc;
+
+ push_fg_gc (d, gc, NO);
+ set_line_mode (cgc, &gc->gcv);
+ CGContextBeginPath (cgc);
+ for (i = 0; i < count; i++) {
+ CGContextMoveToPoint (cgc,
+ wr.origin.x + segments->x1,
+ wr.origin.y + wr.size.height - segments->y1);
+ CGContextAddLineToPoint (cgc,
+ wr.origin.x + segments->x2,
+ wr.origin.y + wr.size.height - segments->y2);
+ segments++;
+ }
+ CGContextStrokePath (cgc);
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+
+int
+XClearWindow (Display *dpy, Window win)
+{
+ Assert (win && win->type == WINDOW, "not a window");
+ CGRect wr = win->frame;
+ return XClearArea (dpy, win, 0, 0, wr.size.width, wr.size.height, 0);
+}
+
+int
+XSetWindowBackground (Display *dpy, Window w, unsigned long pixel)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+ validate_pixel (pixel, 32, NO);
+ w->window.background = pixel;
+ return 0;
+}
+
+static void
+draw_rect (Display *dpy, Drawable d, GC gc,
+ int x, int y, unsigned int width, unsigned int height,
+ BOOL foreground_p, BOOL fill_p)
+{
+ CGRect wr = d->frame;
+ CGRect r;
+ r.origin.x = wr.origin.x + x;
+ r.origin.y = wr.origin.y + wr.size.height - y - height;
+ r.size.width = width;
+ r.size.height = height;
+
+ if (gc) {
+ if (foreground_p)
+ push_fg_gc (d, gc, fill_p);
+ else
+ push_bg_gc (d, gc, fill_p);
+ }
+
+ CGContextRef cgc = d->cgc;
+ if (fill_p)
+ CGContextFillRect (cgc, r);
+ else {
+ if (gc)
+ set_line_mode (cgc, &gc->gcv);
+ CGContextStrokeRect (cgc, r);
+ }
+
+ if (gc)
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+}
+
+
+int
+XFillRectangle (Display *dpy, Drawable d, GC gc, int x, int y,
+ unsigned int width, unsigned int height)
+{
+ draw_rect (dpy, d, gc, x, y, width, height, YES, YES);
+ return 0;
+}
+
+int
+XDrawRectangle (Display *dpy, Drawable d, GC gc, int x, int y,
+ unsigned int width, unsigned int height)
+{
+ draw_rect (dpy, d, gc, x, y, width, height, YES, NO);
+ return 0;
+}
+
+int
+XFillRectangles (Display *dpy, Drawable d, GC gc, XRectangle *rects, int n)
+{
+ CGRect wr = d->frame;
+ int i;
+ CGContextRef cgc = d->cgc;
+ push_fg_gc (d, gc, YES);
+ for (i = 0; i < n; i++) {
+ CGRect r;
+ r.origin.x = wr.origin.x + rects->x;
+ r.origin.y = wr.origin.y + wr.size.height - rects->y - rects->height;
+ r.size.width = rects->width;
+ r.size.height = rects->height;
+ CGContextFillRect (cgc, r);
+ rects++;
+ }
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+
+int
+XClearArea (Display *dpy, Window win, int x, int y, int w, int h, Bool exp)
+{
+ Assert (win && win->type == WINDOW, "not a window");
+ CGContextRef cgc = win->cgc;
+ set_color (cgc, win->window.background, 32, NO, YES);
+ draw_rect (dpy, win, 0, x, y, w, h, NO, YES);
+ return 0;
+}
+
+
+int
+XFillPolygon (Display *dpy, Drawable d, GC gc,
+ XPoint *points, int npoints, int shape, int mode)
+{
+ CGRect wr = d->frame;
+ int i;
+ push_fg_gc (d, gc, YES);
+ CGContextRef cgc = d->cgc;
+ CGContextBeginPath (cgc);
+ float x = 0, y = 0;
+ for (i = 0; i < npoints; i++) {
+ if (i > 0 && mode == CoordModePrevious) {
+ x += points[i].x;
+ y -= points[i].y;
+ } else {
+ x = wr.origin.x + points[i].x;
+ y = wr.origin.y + wr.size.height - points[i].y;
+ }
+
+ if (i == 0)
+ CGContextMoveToPoint (cgc, x, y);
+ else
+ CGContextAddLineToPoint (cgc, x, y);
+ }
+ CGContextClosePath (cgc);
+ if (gc->gcv.fill_rule == EvenOddRule)
+ CGContextEOFillPath (cgc);
+ else
+ CGContextFillPath (cgc);
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+#define radians(DEG) ((DEG) * M_PI / 180.0)
+#define degrees(RAD) ((RAD) * 180.0 / M_PI)
+
+static int
+draw_arc (Display *dpy, Drawable d, GC gc, int x, int y,
+ unsigned int width, unsigned int height, int angle1, int angle2,
+ BOOL fill_p)
+{
+ CGRect wr = d->frame;
+ CGRect bound;
+ bound.origin.x = wr.origin.x + x;
+ bound.origin.y = wr.origin.y + wr.size.height - y - height;
+ bound.size.width = width;
+ bound.size.height = height;
+
+ CGPoint ctr;
+ ctr.x = bound.origin.x + bound.size.width /2;
+ ctr.y = bound.origin.y + bound.size.height/2;
+
+ float r1 = radians (angle1/64.0);
+ float r2 = radians (angle2/64.0) + r1;
+ BOOL clockwise = angle2 < 0;
+ BOOL closed_p = (angle2 >= 360*64 || angle2 <= -360*64);
+
+ push_fg_gc (d, gc, fill_p);
+
+ CGContextRef cgc = d->cgc;
+ CGContextBeginPath (cgc);
+
+ CGContextSaveGState(cgc);
+ CGContextTranslateCTM (cgc, ctr.x, ctr.y);
+ CGContextScaleCTM (cgc, width/2.0, height/2.0);
+ if (fill_p)
+ CGContextMoveToPoint (cgc, 0, 0);
+
+ CGContextAddArc (cgc, 0.0, 0.0, 1, r1, r2, clockwise);
+ CGContextRestoreGState (cgc); // restore before stroke, for line width
+
+ if (closed_p)
+ CGContextClosePath (cgc); // for proper line joining
+
+ if (fill_p) {
+ CGContextFillPath (cgc);
+ } else {
+ set_line_mode (cgc, &gc->gcv);
+ CGContextStrokePath (cgc);
+ }
+
+ pop_gc (d, gc);
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+int
+XDrawArc (Display *dpy, Drawable d, GC gc, int x, int y,
+ unsigned int width, unsigned int height, int angle1, int angle2)
+{
+ return draw_arc (dpy, d, gc, x, y, width, height, angle1, angle2, NO);
+}
+
+int
+XFillArc (Display *dpy, Drawable d, GC gc, int x, int y,
+ unsigned int width, unsigned int height, int angle1, int angle2)
+{
+ return draw_arc (dpy, d, gc, x, y, width, height, angle1, angle2, YES);
+}
+
+int
+XDrawArcs (Display *dpy, Drawable d, GC gc, XArc *arcs, int narcs)
+{
+ int i;
+ for (i = 0; i < narcs; i++)
+ draw_arc (dpy, d, gc,
+ arcs[i].x, arcs[i].y,
+ arcs[i].width, arcs[i].height,
+ arcs[i].angle1, arcs[i].angle2,
+ NO);
+ return 0;
+}
+
+int
+XFillArcs (Display *dpy, Drawable d, GC gc, XArc *arcs, int narcs)
+{
+ int i;
+ for (i = 0; i < narcs; i++)
+ draw_arc (dpy, d, gc,
+ arcs[i].x, arcs[i].y,
+ arcs[i].width, arcs[i].height,
+ arcs[i].angle1, arcs[i].angle2,
+ YES);
+ return 0;
+}
+
+
+static void
+gcv_defaults (XGCValues *gcv, int depth)
+{
+ memset (gcv, 0, sizeof(*gcv));
+ gcv->function = GXcopy;
+ gcv->foreground = (depth == 1 ? 1 : WhitePixel(0,0));
+ gcv->background = (depth == 1 ? 0 : BlackPixel(0,0));
+ gcv->line_width = 1;
+ gcv->cap_style = CapNotLast;
+ gcv->join_style = JoinMiter;
+ gcv->fill_rule = EvenOddRule;
+
+ gcv->alpha_allowed_p = NO;
+ gcv->antialias_p = YES;
+}
+
+static void
+set_gcv (GC gc, XGCValues *from, unsigned long mask)
+{
+ if (! mask) return;
+ Assert (gc && from, "no gc");
+ if (!gc || !from) return;
+
+ if (mask & GCFunction) gc->gcv.function = from->function;
+ if (mask & GCForeground) gc->gcv.foreground = from->foreground;
+ if (mask & GCBackground) gc->gcv.background = from->background;
+ if (mask & GCLineWidth) gc->gcv.line_width = from->line_width;
+ if (mask & GCCapStyle) gc->gcv.cap_style = from->cap_style;
+ if (mask & GCJoinStyle) gc->gcv.join_style = from->join_style;
+ if (mask & GCFillRule) gc->gcv.fill_rule = from->fill_rule;
+ if (mask & GCClipXOrigin) gc->gcv.clip_x_origin = from->clip_x_origin;
+ if (mask & GCClipYOrigin) gc->gcv.clip_y_origin = from->clip_y_origin;
+ if (mask & GCSubwindowMode) gc->gcv.subwindow_mode = from->subwindow_mode;
+
+ if (mask & GCClipMask) XSetClipMask (0, gc, from->clip_mask);
+ if (mask & GCFont) XSetFont (0, gc, from->font);
+
+ if (mask & GCForeground) validate_pixel (from->foreground, gc->depth,
+ gc->gcv.alpha_allowed_p);
+ if (mask & GCBackground) validate_pixel (from->background, gc->depth,
+ gc->gcv.alpha_allowed_p);
+
+ Assert ((! (mask & (GCLineStyle |
+ GCPlaneMask |
+ GCFillStyle |
+ GCTile |
+ GCStipple |
+ GCTileStipXOrigin |
+ GCTileStipYOrigin |
+ GCGraphicsExposures |
+ GCDashOffset |
+ GCDashList |
+ GCArcMode))),
+ "unimplemented gcvalues mask");
+}
+
+
+GC
+XCreateGC (Display *dpy, Drawable d, unsigned long mask, XGCValues *xgcv)
+{
+ struct jwxyz_GC *gc = (struct jwxyz_GC *) calloc (1, sizeof(*gc));
+ if (d->type == WINDOW) {
+ gc->depth = 32;
+ } else { /* (d->type == PIXMAP) */
+ gc->depth = d->pixmap.depth;
+ }
+
+ gcv_defaults (&gc->gcv, gc->depth);
+ set_gcv (gc, xgcv, mask);
+ return gc;
+}
+
+int
+XChangeGC (Display *dpy, GC gc, unsigned long mask, XGCValues *gcv)
+{
+ set_gcv (gc, gcv, mask);
+ return 0;
+}
+
+
+int
+XFreeGC (Display *dpy, GC gc)
+{
+ if (gc->gcv.font)
+ XUnloadFont (dpy, gc->gcv.font);
+
+ Assert (!!gc->gcv.clip_mask == !!gc->clip_mask, "GC clip mask mixup");
+
+ if (gc->gcv.clip_mask) {
+ XFreePixmap (dpy, gc->gcv.clip_mask);
+ CGImageRelease (gc->clip_mask);
+ }
+ free (gc);
+ return 0;
+}
+
+
+Status
+XGetWindowAttributes (Display *dpy, Window w, XWindowAttributes *xgwa)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+ memset (xgwa, 0, sizeof(*xgwa));
+ xgwa->x = w->frame.origin.x;
+ xgwa->y = w->frame.origin.y;
+ xgwa->width = w->frame.size.width;
+ xgwa->height = w->frame.size.height;
+ xgwa->depth = 32;
+ xgwa->screen = dpy->screen;
+ xgwa->visual = dpy->screen->visual;
+ return 0;
+}
+
+Status
+XGetGeometry (Display *dpy, Drawable d, Window *root_ret,
+ int *x_ret, int *y_ret,
+ unsigned int *w_ret, unsigned int *h_ret,
+ unsigned int *bw_ret, unsigned int *d_ret)
+{
+ *x_ret = d->frame.origin.x;
+ *y_ret = d->frame.origin.y;
+ *w_ret = d->frame.size.width;
+ *h_ret = d->frame.size.height;
+ *d_ret = (d->type == WINDOW ? 32 : d->pixmap.depth);
+ *root_ret = RootWindow (dpy, 0);
+ *bw_ret = 0;
+ return True;
+}
+
+
+Status
+XAllocColor (Display *dpy, Colormap cmap, XColor *color)
+{
+ // store 32 bit ARGB in the pixel field.
+ // (The uint32_t is so that 0xFF000000 doesn't become 0xFFFFFFFFFF000000)
+ color->pixel = (uint32_t)
+ (( 0xFF << 24) |
+ (((color->red >> 8) & 0xFF) << 16) |
+ (((color->green >> 8) & 0xFF) << 8) |
+ (((color->blue >> 8) & 0xFF) ));
+ return 1;
+}
+
+Status
+XAllocColorCells (Display *dpy, Colormap cmap, Bool contig,
+ unsigned long *pmret, unsigned int npl,
+ unsigned long *pxret, unsigned int npx)
+{
+ return 0;
+}
+
+int
+XStoreColors (Display *dpy, Colormap cmap, XColor *colors, int n)
+{
+ Assert(0, "XStoreColors called");
+ return 0;
+}
+
+int
+XStoreColor (Display *dpy, Colormap cmap, XColor *c)
+{
+ Assert(0, "XStoreColor called");
+ return 0;
+}
+
+int
+XFreeColors (Display *dpy, Colormap cmap, unsigned long *px, int npixels,
+ unsigned long planes)
+{
+ return 0;
+}
+
+Status
+XParseColor (Display *dpy, Colormap cmap, const char *spec, XColor *ret)
+{
+ unsigned char r=0, g=0, b=0;
+ if (*spec == '#' && strlen(spec) == 7) {
+ static unsigned const char hex[] = { // yeah yeah, shoot me.
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0,
+ 0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ r = (hex[spec[1]] << 4) | hex[spec[2]];
+ g = (hex[spec[3]] << 4) | hex[spec[4]];
+ b = (hex[spec[5]] << 4) | hex[spec[6]];
+ } else if (!strcasecmp(spec,"black")) {
+// r = g = b = 0;
+ } else if (!strcasecmp(spec,"white")) {
+ r = g = b = 255;
+ } else if (!strcasecmp(spec,"red")) {
+ r = 255;
+ } else if (!strcasecmp(spec,"green")) {
+ g = 255;
+ } else if (!strcasecmp(spec,"blue")) {
+ b = 255;
+ } else if (!strcasecmp(spec,"cyan")) {
+ g = b = 255;
+ } else if (!strcasecmp(spec,"magenta")) {
+ r = b = 255;
+ } else if (!strcasecmp(spec,"yellow")) {
+ r = g = 255;
+ } else {
+ return 0;
+ }
+
+ ret->red = (r << 8) | r;
+ ret->green = (g << 8) | g;
+ ret->blue = (b << 8) | b;
+ ret->flags = DoRed|DoGreen|DoBlue;
+ return 1;
+}
+
+Status
+XAllocNamedColor (Display *dpy, Colormap cmap, char *name,
+ XColor *screen_ret, XColor *exact_ret)
+{
+ if (! XParseColor (dpy, cmap, name, screen_ret))
+ return False;
+ *exact_ret = *screen_ret;
+ return XAllocColor (dpy, cmap, screen_ret);
+}
+
+int
+XQueryColor (Display *dpy, Colormap cmap, XColor *color)
+{
+ validate_pixel (color->pixel, 32, NO);
+ unsigned char r = ((color->pixel >> 16) & 0xFF);
+ unsigned char g = ((color->pixel >> 8) & 0xFF);
+ unsigned char b = ((color->pixel ) & 0xFF);
+ color->red = (r << 8) | r;
+ color->green = (g << 8) | g;
+ color->blue = (b << 8) | b;
+ color->flags = DoRed|DoGreen|DoBlue;
+ return 0;
+}
+
+int
+XQueryColors (Display *dpy, Colormap cmap, XColor *c, int n)
+{
+ int i;
+ for (i = 0; i < n; i++)
+ XQueryColor (dpy, cmap, &c[i]);
+ return 0;
+}
+
+
+static unsigned long
+ximage_getpixel_1 (XImage *ximage, int x, int y)
+{
+ return ((ximage->data [y * ximage->bytes_per_line + (x>>3)] >> (x & 7)) & 1);
+}
+
+static int
+ximage_putpixel_1 (XImage *ximage, int x, int y, unsigned long pixel)
+{
+ if (pixel)
+ ximage->data [y * ximage->bytes_per_line + (x>>3)] |= (1 << (x & 7));
+ else
+ ximage->data [y * ximage->bytes_per_line + (x>>3)] &= ~(1 << (x & 7));
+
+ return 0;
+}
+
+static unsigned long
+ximage_getpixel_32 (XImage *ximage, int x, int y)
+{
+ return ((unsigned long)
+ *((uint32_t *) ximage->data +
+ (y * (ximage->bytes_per_line >> 2)) +
+ x));
+}
+
+static int
+ximage_putpixel_32 (XImage *ximage, int x, int y, unsigned long pixel)
+{
+ *((uint32_t *) ximage->data +
+ (y * (ximage->bytes_per_line >> 2)) +
+ x) = (uint32_t) pixel;
+ return 0;
+}
+
+
+Status
+XInitImage (XImage *ximage)
+{
+ if (!ximage->bytes_per_line)
+ ximage->bytes_per_line = (ximage->depth == 1
+ ? (ximage->width + 7) / 8
+ : ximage->width * 4);
+
+ if (ximage->depth == 1) {
+ ximage->f.put_pixel = ximage_putpixel_1;
+ ximage->f.get_pixel = ximage_getpixel_1;
+ } else if (ximage->depth == 32 || ximage->depth == 24) {
+ ximage->f.put_pixel = ximage_putpixel_32;
+ ximage->f.get_pixel = ximage_getpixel_32;
+ } else {
+ Assert (0, "unknown depth");
+ }
+ return 1;
+}
+
+
+XImage *
+XCreateImage (Display *dpy, Visual *visual, unsigned int depth,
+ int format, int offset, char *data,
+ unsigned int width, unsigned int height,
+ int bitmap_pad, int bytes_per_line)
+{
+ XImage *ximage = (XImage *) calloc (1, sizeof(*ximage));
+ ximage->width = width;
+ ximage->height = height;
+ ximage->format = format;
+ ximage->data = data;
+ ximage->bitmap_unit = 8;
+ ximage->byte_order = MSBFirst;
+ ximage->bitmap_bit_order = ximage->byte_order;
+ ximage->bitmap_pad = bitmap_pad;
+ ximage->depth = depth;
+ ximage->red_mask = (depth == 1 ? 0 : 0x00FF0000);
+ ximage->green_mask = (depth == 1 ? 0 : 0x0000FF00);
+ ximage->blue_mask = (depth == 1 ? 0 : 0x000000FF);
+ ximage->bits_per_pixel = (depth == 1 ? 1 : 32);
+ ximage->bytes_per_line = bytes_per_line;
+
+ XInitImage (ximage);
+ return ximage;
+}
+
+XImage *
+XSubImage (XImage *from, int x, int y, unsigned int w, unsigned int h)
+{
+ XImage *to = XCreateImage (0, 0, from->depth, from->format, 0, 0,
+ w, h, from->bitmap_pad, 0);
+ to->data = (char *) malloc (h * to->bytes_per_line);
+
+ if (x >= from->width)
+ w = 0;
+ else if (x+w > from->width)
+ w = from->width - x;
+
+ if (y >= from->height)
+ h = 0;
+ else if (y+h > from->height)
+ h = from->height - y;
+
+ int tx, ty;
+ for (ty = 0; ty < h; ty++)
+ for (tx = 0; tx < w; tx++)
+ XPutPixel (to, tx, ty, XGetPixel (from, x+tx, y+ty));
+ return to;
+}
+
+
+XPixmapFormatValues *
+XListPixmapFormats (Display *dpy, int *n_ret)
+{
+ XPixmapFormatValues *ret = calloc (2, sizeof(*ret));
+ ret[0].depth = 32;
+ ret[0].bits_per_pixel = 32;
+ ret[0].scanline_pad = 8;
+ ret[1].depth = 1;
+ ret[1].bits_per_pixel = 1;
+ ret[1].scanline_pad = 8;
+ *n_ret = 2;
+ return ret;
+}
+
+
+unsigned long
+XGetPixel (XImage *ximage, int x, int y)
+{
+ return ximage->f.get_pixel (ximage, x, y);
+}
+
+
+int
+XPutPixel (XImage *ximage, int x, int y, unsigned long pixel)
+{
+ return ximage->f.put_pixel (ximage, x, y, pixel);
+}
+
+int
+XDestroyImage (XImage *ximage)
+{
+ if (ximage->data) free (ximage->data);
+ free (ximage);
+ return 0;
+}
+
+
+static void
+flipbits (unsigned const char *in, unsigned char *out, int length)
+{
+ static const unsigned char table[256] = {
+ 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0,
+ 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
+ 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8,
+ 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8,
+ 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4,
+ 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4,
+ 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC,
+ 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
+ 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2,
+ 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2,
+ 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA,
+ 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA,
+ 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6,
+ 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
+ 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE,
+ 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE,
+ 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1,
+ 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1,
+ 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9,
+ 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
+ 0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5,
+ 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5,
+ 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED,
+ 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD,
+ 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3,
+ 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
+ 0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB,
+ 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB,
+ 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7,
+ 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7,
+ 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF,
+ 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
+ };
+ while (--length > 0)
+ *out++ = table[*in++];
+}
+
+
+int
+XPutImage (Display *dpy, Drawable d, GC gc, XImage *ximage,
+ int src_x, int src_y, int dest_x, int dest_y,
+ unsigned int w, unsigned int h)
+{
+ CGRect wr = d->frame;
+
+ Assert (gc, "no GC");
+ Assert ((w < 65535), "improbably large width");
+ Assert ((h < 65535), "improbably large height");
+ Assert ((src_x < 65535 && src_x > -65535), "improbably large src_x");
+ Assert ((src_y < 65535 && src_y > -65535), "improbably large src_y");
+ Assert ((dest_x < 65535 && dest_x > -65535), "improbably large dest_x");
+ Assert ((dest_y < 65535 && dest_y > -65535), "improbably large dest_y");
+
+ // Clip width and height to the bounds of the Drawable
+ //
+ if (dest_x + w > wr.size.width) {
+ if (dest_x > wr.size.width)
+ return 0;
+ w = wr.size.width - dest_x;
+ }
+ if (dest_y + h > wr.size.height) {
+ if (dest_y > wr.size.height)
+ return 0;
+ h = wr.size.height - dest_y;
+ }
+ if (w <= 0 || h <= 0)
+ return 0;
+
+ // Clip width and height to the bounds of the XImage
+ //
+ if (src_x + w > ximage->width) {
+ if (src_x > ximage->width)
+ return 0;
+ w = ximage->width - src_x;
+ }
+ if (src_y + h > ximage->height) {
+ if (src_y > ximage->height)
+ return 0;
+ h = ximage->height - src_y;
+ }
+ if (w <= 0 || h <= 0)
+ return 0;
+
+ CGContextRef cgc = d->cgc;
+
+ if (gc->gcv.function == GXset ||
+ gc->gcv.function == GXclear) {
+ // "set" and "clear" are dumb drawing modes that ignore the source
+ // bits and just draw solid rectangles.
+ set_color (cgc, (gc->gcv.function == GXset
+ ? (gc->depth == 1 ? 1 : WhitePixel(0,0))
+ : (gc->depth == 1 ? 0 : BlackPixel(0,0))),
+ gc->depth, gc->gcv.alpha_allowed_p, YES);
+ draw_rect (dpy, d, 0, dest_x, dest_y, w, h, YES, YES);
+ return 0;
+ }
+
+ int bpl = ximage->bytes_per_line;
+ int bpp = ximage->bits_per_pixel;
+ int bsize = bpl * h;
+ char *data = ximage->data;
+
+ CGRect r;
+ r.origin.x = wr.origin.x + dest_x;
+ r.origin.y = wr.origin.y + wr.size.height - dest_y - h;
+ r.size.width = w;
+ r.size.height = h;
+
+ if (bpp == 32) {
+
+ /* Take advantage of the fact that it's ok for (bpl != w * bpp)
+ to create a CGImage from a sub-rectagle of the XImage.
+ */
+ data += (src_y * bpl) + (src_x * 4);
+ CGDataProviderRef prov =
+ CGDataProviderCreateWithData (NULL, data, bsize, NULL);
+
+ CGImageRef cgi = CGImageCreate (w, h,
+ bpp/4, bpp, bpl,
+ dpy->colorspace,
+ /* Need this for XPMs to have the right
+ colors, e.g. the logo in "maze". */
+ (kCGImageAlphaNoneSkipFirst |
+ kCGBitmapByteOrder32Host),
+ prov,
+ NULL, /* decode[] */
+ NO, /* interpolate */
+ kCGRenderingIntentDefault);
+ CGDataProviderRelease (prov);
+ //Assert (CGImageGetColorSpace (cgi) == dpy->colorspace, "bad colorspace");
+ CGContextDrawImage (cgc, r, cgi);
+ CGImageRelease (cgi);
+
+ } else { // (bpp == 1)
+
+ /* To draw a 1bpp image, we use it as a mask and fill two rectangles.
+
+ #### However, the bit order within a byte in a 1bpp XImage is
+ the wrong way around from what Quartz expects, so first we
+ have to copy the data to reverse it. Shit! Maybe it
+ would be worthwhile to go through the hacks and #ifdef
+ each one that diddles 1bpp XImage->data directly...
+ */
+ Assert ((src_x % 8) == 0,
+ "XPutImage with non-byte-aligned 1bpp X offset not implemented");
+
+ data += (src_y * bpl) + (src_x / 8); // move to x,y within the data
+ unsigned char *flipped = (unsigned char *) malloc (bsize);
+
+ flipbits ((unsigned char *) data, flipped, bsize);
+
+ CGDataProviderRef prov =
+ CGDataProviderCreateWithData (NULL, flipped, bsize, NULL);
+ CGImageRef mask = CGImageMaskCreate (w, h,
+ 1, bpp, bpl,
+ prov,
+ NULL, /* decode[] */
+ NO); /* interpolate */
+ push_fg_gc (d, gc, YES);
+
+ CGContextFillRect (cgc, r); // foreground color
+ CGContextClipToMask (cgc, r, mask);
+ set_color (cgc, gc->gcv.background, gc->depth, NO, YES);
+ CGContextFillRect (cgc, r); // background color
+ pop_gc (d, gc);
+
+ free (flipped);
+ CGDataProviderRelease (prov);
+ CGImageRelease (mask);
+ }
+
+ invalidate_drawable_cache (d);
+
+ return 0;
+}
+
+
+XImage *
+XGetImage (Display *dpy, Drawable d, int x, int y,
+ unsigned int width, unsigned int height,
+ unsigned long plane_mask, int format)
+{
+ const unsigned char *data = 0;
+ int depth, ibpp, ibpl;
+ enum { RGBA, ARGB, BGRA } src_format; // As bytes.
+# ifndef USE_BACKBUFFER
+ NSBitmapImageRep *bm = 0;
+# endif
+
+ Assert ((width < 65535), "improbably large width");
+ Assert ((height < 65535), "improbably large height");
+ Assert ((x < 65535 && x > -65535), "improbably large x");
+ Assert ((y < 65535 && y > -65535), "improbably large y");
+
+ CGContextRef cgc = d->cgc;
+
+#ifndef USE_BACKBUFFER
+ // Because of the backbuffer, all iPhone Windows work like Pixmaps.
+ if (d->type == PIXMAP)
+# endif
+ {
+ depth = (d->type == PIXMAP
+ ? d->pixmap.depth
+ : 32);
+ // We create pixmaps and iPhone backbuffers with kCGImageAlphaNoneSkipFirst.
+ src_format = BGRA; // #### Should this be ARGB on PPC?
+ ibpp = CGBitmapContextGetBitsPerPixel (cgc);
+ ibpl = CGBitmapContextGetBytesPerRow (cgc);
+ data = CGBitmapContextGetData (cgc);
+ Assert (data, "CGBitmapContextGetData failed");
+
+# ifndef USE_BACKBUFFER
+ } else { /* (d->type == WINDOW) */
+
+ // get the bits (desired sub-rectangle) out of the NSView
+ NSRect nsfrom;
+ nsfrom.origin.x = x;
+// nsfrom.origin.y = y;
+ nsfrom.origin.y = d->frame.size.height - height - y;
+ nsfrom.size.width = width;
+ nsfrom.size.height = height;
+ bm = [[NSBitmapImageRep alloc] initWithFocusedViewRect:nsfrom];
+ depth = 32;
+ src_format = ([bm bitmapFormat] & NSAlphaFirstBitmapFormat) ? ARGB : RGBA;
+ ibpp = [bm bitsPerPixel];
+ ibpl = [bm bytesPerRow];
+ data = [bm bitmapData];
+ Assert (data, "NSBitmapImageRep initWithFocusedViewRect failed");
+# endif // !USE_BACKBUFFER
+ }
+
+ // data points at (x,y) with ibpl rowstride. ignore x,y from now on.
+ data += (y * ibpl) + (x * (ibpp/8));
+
+ format = (depth == 1 ? XYPixmap : ZPixmap);
+ XImage *image = XCreateImage (dpy, 0, depth, format, 0, 0, width, height,
+ 0, 0);
+ image->data = (char *) malloc (height * image->bytes_per_line);
+
+ int obpl = image->bytes_per_line;
+
+ /* both PPC and Intel use word-ordered ARGB frame buffers, which
+ means that on Intel it is BGRA when viewed by bytes (And BGR
+ when using 24bpp packing).
+
+ BUT! Intel-64 stores alpha at the other end! 32bit=RGBA, 64bit=ARGB.
+ The NSAlphaFirstBitmapFormat bit in bitmapFormat seems to be the
+ indicator of this latest kink.
+ */
+ int xx, yy;
+ if (depth == 1) {
+ const unsigned char *iline = data;
+ for (yy = 0; yy < height; yy++) {
+
+ const unsigned char *iline2 = iline;
+ for (xx = 0; xx < width; xx++) {
+
+ iline2++; // ignore R or A or A or B
+ iline2++; // ignore G or B or R or G
+ unsigned char r = *iline2++; // use B or G or G or R
+ if (ibpp == 32) iline2++; // ignore A or R or B or A
+
+ XPutPixel (image, xx, yy, (r ? 1 : 0));
+ }
+ iline += ibpl;
+ }
+ } else {
+ Assert (ibpp == 24 || ibpp == 32, "weird obpp");
+ const unsigned char *iline = data;
+ unsigned char *oline = (unsigned char *) image->data;
+ for (yy = 0; yy < height; yy++) {
+
+ const unsigned char *iline2 = iline;
+ unsigned char *oline2 = oline;
+
+ switch (src_format) {
+ case ARGB:
+ for (xx = 0; xx < width; xx++) {
+ unsigned char a = (ibpp == 32 ? (*iline2++) : 0xFF);
+ unsigned char r = *iline2++;
+ unsigned char g = *iline2++;
+ unsigned char b = *iline2++;
+ uint32_t pixel = ((a << 24) |
+ (r << 16) |
+ (g << 8) |
+ (b << 0));
+ *((uint32_t *) oline2) = pixel;
+ oline2 += 4;
+ }
+ break;
+ case RGBA:
+ for (xx = 0; xx < width; xx++) {
+ unsigned char r = *iline2++;
+ unsigned char g = *iline2++;
+ unsigned char b = *iline2++;
+ unsigned char a = (ibpp == 32 ? (*iline2++) : 0xFF);
+ uint32_t pixel = ((a << 24) |
+ (r << 16) |
+ (g << 8) |
+ (b << 0));
+ *((uint32_t *) oline2) = pixel;
+ oline2 += 4;
+ }
+ break;
+ case BGRA:
+ for (xx = 0; xx < width; xx++) {
+ unsigned char b = *iline2++;
+ unsigned char g = *iline2++;
+ unsigned char r = *iline2++;
+ unsigned char a = (ibpp == 32 ? (*iline2++) : 0xFF);
+ uint32_t pixel = ((a << 24) |
+ (r << 16) |
+ (g << 8) |
+ (b << 0));
+ *((uint32_t *) oline2) = pixel;
+ oline2 += 4;
+ }
+ break;
+ default:
+ abort();
+ break;
+ }
+
+ oline += obpl;
+ iline += ibpl;
+ }
+ }
+
+# ifndef USE_BACKBUFFER
+ if (bm) [bm release];
+# endif
+
+ return image;
+}
+
+
+
+/* Returns a transformation matrix to do rotation as per the provided
+ EXIF "Orientation" value.
+ */
+static CGAffineTransform
+exif_rotate (int rot, CGSize rect)
+{
+ CGAffineTransform trans = CGAffineTransformIdentity;
+ switch (rot) {
+ case 2: // flip horizontal
+ trans = CGAffineTransformMakeTranslation (rect.width, 0);
+ trans = CGAffineTransformScale (trans, -1, 1);
+ break;
+
+ case 3: // rotate 180
+ trans = CGAffineTransformMakeTranslation (rect.width, rect.height);
+ trans = CGAffineTransformRotate (trans, M_PI);
+ break;
+
+ case 4: // flip vertical
+ trans = CGAffineTransformMakeTranslation (0, rect.height);
+ trans = CGAffineTransformScale (trans, 1, -1);
+ break;
+
+ case 5: // transpose (UL-to-LR axis)
+ trans = CGAffineTransformMakeTranslation (rect.height, rect.width);
+ trans = CGAffineTransformScale (trans, -1, 1);
+ trans = CGAffineTransformRotate (trans, 3 * M_PI / 2);
+ break;
+
+ case 6: // rotate 90
+ trans = CGAffineTransformMakeTranslation (0, rect.width);
+ trans = CGAffineTransformRotate (trans, 3 * M_PI / 2);
+ break;
+
+ case 7: // transverse (UR-to-LL axis)
+ trans = CGAffineTransformMakeScale (-1, 1);
+ trans = CGAffineTransformRotate (trans, M_PI / 2);
+ break;
+
+ case 8: // rotate 270
+ trans = CGAffineTransformMakeTranslation (rect.height, 0);
+ trans = CGAffineTransformRotate (trans, M_PI / 2);
+ break;
+
+ default:
+ break;
+ }
+
+ return trans;
+}
+
+
+void
+jwxyz_draw_NSImage_or_CGImage (Display *dpy, Drawable d,
+ Bool nsimg_p, void *img_arg,
+ XRectangle *geom_ret, int exif_rotation)
+{
+ CGImageRef cgi;
+# ifndef USE_IPHONE
+ CGImageSourceRef cgsrc;
+# endif // USE_IPHONE
+ NSSize imgr;
+
+ CGContextRef cgc = d->cgc;
+
+ if (nsimg_p) {
+
+ NSImage *nsimg = (NSImage *) img_arg;
+ imgr = [nsimg size];
+
+# ifndef USE_IPHONE
+ // convert the NSImage to a CGImage via the toll-free-bridging
+ // of NSData and CFData...
+ //
+ NSData *nsdata = [NSBitmapImageRep
+ TIFFRepresentationOfImageRepsInArray:
+ [nsimg representations]];
+ CFDataRef cfdata = (CFDataRef) nsdata;
+ cgsrc = CGImageSourceCreateWithData (cfdata, NULL);
+ cgi = CGImageSourceCreateImageAtIndex (cgsrc, 0, NULL);
+# else // USE_IPHONE
+ cgi = nsimg.CGImage;
+# endif // USE_IPHONE
+
+ } else {
+ cgi = (CGImageRef) img_arg;
+ imgr.width = CGImageGetWidth (cgi);
+ imgr.height = CGImageGetHeight (cgi);
+ }
+
+ Bool rot_p = (exif_rotation >= 5);
+
+ if (rot_p)
+ imgr = NSMakeSize (imgr.height, imgr.width);
+
+ CGRect winr = d->frame;
+ float rw = winr.size.width / imgr.width;
+ float rh = winr.size.height / imgr.height;
+ float r = (rw < rh ? rw : rh);
+
+ CGRect dst, dst2;
+ dst.size.width = imgr.width * r;
+ dst.size.height = imgr.height * r;
+ dst.origin.x = (winr.size.width - dst.size.width) / 2;
+ dst.origin.y = (winr.size.height - dst.size.height) / 2;
+
+ dst2.origin.x = dst2.origin.y = 0;
+ if (rot_p) {
+ dst2.size.width = dst.size.height;
+ dst2.size.height = dst.size.width;
+ } else {
+ dst2.size = dst.size;
+ }
+
+ // Clear the part not covered by the image to background or black.
+ //
+ if (d->type == WINDOW)
+ XClearWindow (dpy, d);
+ else {
+ set_color (cgc, BlackPixel(dpy,0), 32, NO, YES);
+ draw_rect (dpy, d, 0, 0, 0, winr.size.width, winr.size.height, NO, YES);
+ }
+
+ CGAffineTransform trans =
+ exif_rotate (exif_rotation, rot_p ? dst2.size : dst.size);
+
+ CGContextSaveGState (cgc);
+ CGContextConcatCTM (cgc,
+ CGAffineTransformMakeTranslation (dst.origin.x,
+ dst.origin.y));
+ CGContextConcatCTM (cgc, trans);
+ //Assert (CGImageGetColorSpace (cgi) == dpy->colorspace, "bad colorspace");
+ CGContextDrawImage (cgc, dst2, cgi);
+ CGContextRestoreGState (cgc);
+
+# ifndef USE_IPHONE
+ if (nsimg_p) {
+ CFRelease (cgsrc);
+ CGImageRelease (cgi);
+ }
+# endif // USE_IPHONE
+
+ if (geom_ret) {
+ geom_ret->x = dst.origin.x;
+ geom_ret->y = dst.origin.y;
+ geom_ret->width = dst.size.width;
+ geom_ret->height = dst.size.height;
+ }
+
+ invalidate_drawable_cache (d);
+}
+
+
+
+Pixmap
+XCreatePixmapFromBitmapData (Display *dpy, Drawable drawable,
+ const char *data,
+ unsigned int w, unsigned int h,
+ unsigned long fg, unsigned int bg,
+ unsigned int depth)
+{
+ Pixmap p = XCreatePixmap (dpy, drawable, w, h, depth);
+ XImage *image = XCreateImage (dpy, 0, 1, XYPixmap, 0,
+ (char *) data, w, h, 0, 0);
+ XGCValues gcv;
+ gcv.foreground = fg;
+ gcv.background = bg;
+ GC gc = XCreateGC (dpy, p, GCForeground|GCBackground, &gcv);
+ XPutImage (dpy, p, gc, image, 0, 0, 0, 0, w, h);
+ XFreeGC (dpy, gc);
+ image->data = 0;
+ XDestroyImage (image);
+ return p;
+}
+
+Pixmap
+XCreatePixmap (Display *dpy, Drawable d,
+ unsigned int width, unsigned int height, unsigned int depth)
+{
+ char *data = (char *) malloc (width * height * 4);
+ if (! data) return 0;
+
+ Pixmap p = (Pixmap) calloc (1, sizeof(*p));
+ p->type = PIXMAP;
+ p->frame.size.width = width;
+ p->frame.size.height = height;
+ p->pixmap.depth = depth;
+ p->pixmap.cgc_buffer = data;
+
+ /* Quartz doesn't have a 1bpp image type.
+ Used to use 8bpp gray images instead of 1bpp, but some Mac video cards
+ don't support that! So we always use 32bpp, regardless of depth. */
+
+ p->cgc = CGBitmapContextCreate (data, width, height,
+ 8, /* bits per component */
+ width * 4, /* bpl */
+ dpy->colorspace,
+ // Without this, it returns 0...
+ (kCGImageAlphaNoneSkipFirst |
+ kCGBitmapByteOrder32Host)
+ );
+ Assert (p->cgc, "could not create CGBitmapContext");
+ return p;
+}
+
+
+int
+XFreePixmap (Display *d, Pixmap p)
+{
+ Assert (p && p->type == PIXMAP, "not a pixmap");
+ invalidate_drawable_cache (p);
+ CGContextRelease (p->cgc);
+ if (p->pixmap.cgc_buffer)
+ free (p->pixmap.cgc_buffer);
+ free (p);
+ return 0;
+}
+
+
+static Pixmap
+copy_pixmap (Display *dpy, Pixmap p)
+{
+ if (!p) return 0;
+ Assert (p->type == PIXMAP, "not a pixmap");
+
+ int width = p->frame.size.width;
+ int height = p->frame.size.height;
+ char *data = (char *) malloc (width * height * 4);
+ if (! data) return 0;
+
+ memcpy (data, p->pixmap.cgc_buffer, width * height * 4);
+
+ Pixmap p2 = (Pixmap) malloc (sizeof (*p2));
+ *p2 = *p;
+ p2->cgi = 0;
+ p2->pixmap.cgc_buffer = data;
+ p2->cgc = CGBitmapContextCreate (data, width, height,
+ 8, /* bits per component */
+ width * 4, /* bpl */
+ dpy->colorspace,
+ // Without this, it returns 0...
+ (kCGImageAlphaNoneSkipFirst |
+ kCGBitmapByteOrder32Host)
+ );
+ Assert (p2->cgc, "could not create CGBitmapContext");
+
+ return p2;
+}
+
+
+/* Font metric terminology, as used by X11:
+
+ "lbearing" is the distance from the logical origin to the leftmost pixel.
+ If a character's ink extends to the left of the origin, it is negative.
+
+ "rbearing" is the distance from the logical origin to the rightmost pixel.
+
+ "descent" is the distance from the logical origin to the bottommost pixel.
+ For characters with descenders, it is negative.
+
+ "ascent" is the distance from the logical origin to the topmost pixel.
+ It is the number of pixels above the baseline.
+
+ "width" is the distance from the logical origin to the position where
+ the logical origin of the next character should be placed.
+
+ If "rbearing" is greater than "width", then this character overlaps the
+ following character. If smaller, then there is trailing blank space.
+ */
+
+
+// This is XQueryFont, but for the XFontStruct embedded in 'Font'
+//
+static void
+query_font (Font fid)
+{
+ if (!fid || !fid->nsfont) {
+ Assert (0, "no NSFont in fid");
+ return;
+ }
+ if (![fid->nsfont fontName]) {
+ Assert(0, @"broken NSFont in fid");
+ return;
+ }
+
+ int first = 32;
+ int last = 255;
+
+ XFontStruct *f = &fid->metrics;
+ XCharStruct *min = &f->min_bounds;
+ XCharStruct *max = &f->max_bounds;
+
+#define CEIL(F) ((F) < 0 ? floor(F) : ceil(F))
+
+ f->fid = fid;
+ f->min_char_or_byte2 = first;
+ f->max_char_or_byte2 = last;
+ f->default_char = 'M';
+ f->ascent = CEIL ([fid->nsfont ascender]);
+ f->descent = -CEIL ([fid->nsfont descender]);
+
+ min->width = 255; // set to smaller values in the loop
+ min->ascent = 255;
+ min->descent = 255;
+ min->lbearing = 255;
+ min->rbearing = 255;
+
+ f->per_char = (XCharStruct *) calloc (last-first+2, sizeof (XCharStruct));
+ int i;
+
+# ifndef USE_IPHONE
+ NSBezierPath *bpath = [NSBezierPath bezierPath];
+# else // USE_IPHONE
+ CTFontRef ctfont =
+ CTFontCreateWithName ((CFStringRef) [fid->nsfont fontName],
+ [fid->nsfont pointSize],
+ NULL);
+ Assert (ctfont, @"no CTFontRef for UIFont");
+# endif // USE_IPHONE
+
+ for (i = first; i <= last; i++) {
+ unsigned char str[2];
+ str[0] = i;
+ str[1] = 0;
+
+ NSString *nsstr = [NSString stringWithCString:(char *) str
+ encoding:NSISOLatin1StringEncoding];
+ NSPoint advancement = { 0, };
+ NSRect bbox = {{ 0, }, };
+
+# ifndef USE_IPHONE
+
+ /* I can't believe we have to go through this bullshit just to
+ convert a 'char' to an NSGlyph!!
+
+ You might think that we could do
+ NSGlyph glyph = [fid->nsfont glyphWithName:nsstr];
+ but that doesn't work; my guess is that glyphWithName expects
+ full Unicrud names like "LATIN CAPITAL LETTER A WITH ACUTE".
+ */
+ NSGlyph glyph;
+ {
+ NSTextStorage *ts = [[NSTextStorage alloc] initWithString:nsstr];
+ [ts setFont:fid->nsfont];
+ NSLayoutManager *lm = [[NSLayoutManager alloc] init];
+
+ /* Without this, the layout manager ends up on a queue somewhere and is
+ referenced again after we return to the command loop. Since we don't
+ use this layout manager again, by that time it may have been garbage
+ collected, and we crash. Setting this seems to cause `lm' to no
+ longer be referenced once we exit this block. */
+ [lm setBackgroundLayoutEnabled:NO];
+
+ NSTextContainer *tc = [[NSTextContainer alloc] init];
+ [lm addTextContainer:tc];
+ [tc release]; // lm retains tc
+ [ts addLayoutManager:lm];
+ [lm release]; // ts retains lm
+ glyph = [lm glyphAtIndex:0];
+ [ts release];
+ }
+
+ /* Compute the bounding box and advancement by converting the glyph
+ to a bezier path. There appears to be *no other way* to find out
+ the bounding box of a character: [NSFont boundingRectForGlyph] and
+ [NSString sizeWithAttributes] both return an advancement-sized
+ rectangle, not a rectangle completely enclosing the glyph's ink.
+ */
+ advancement.x = advancement.y = 0;
+ [bpath removeAllPoints];
+ [bpath moveToPoint:advancement];
+ [bpath appendBezierPathWithGlyph:glyph inFont:fid->nsfont];
+ advancement = [bpath currentPoint];
+ bbox = [bpath bounds];
+
+# else // USE_IPHONE
+
+ /* There is no way to get "lbearing", "rbearing" or "descent" out of
+ NSFont. 'sizeWithFont' gives us "width" and "height" only.
+ Likewise, 'drawAtPoint' (to an offscreen CGContext) gives us the
+ width of the character and the ascent of the font.
+
+ Maybe we could use CGFontGetGlyphBBoxes() and avoid linking in
+ the CoreText library, but there's no non-CoreText way to turn a
+ unichar into a CGGlyph.
+ */
+ UniChar uchar = [nsstr characterAtIndex: 0];
+ CGGlyph cgglyph = 0;
+
+ if (CTFontGetGlyphsForCharacters (ctfont, &uchar, &cgglyph, 1))
+ {
+ bbox = CTFontGetBoundingRectsForGlyphs (ctfont,
+ kCTFontDefaultOrientation,
+ &cgglyph, NULL, 1);
+ CGSize adv = { 0, };
+ CTFontGetAdvancesForGlyphs (ctfont, kCTFontDefaultOrientation,
+ &cgglyph, &adv, 1);
+ advancement.x = adv.width;
+ advancement.y = adv.height;
+
+ /* A bug that existed was that the GL FPS display was truncating
+ characters slightly: commas looked like periods.
+
+ At one point, I believed the bounding box was being rounded
+ wrong and we needed to add padding to it here.
+
+ I think what was actually going on was, I was computing rbearing
+ wrong. Also there was an off-by-one error in texfont.c, displaying
+ too little of the bitmap.
+
+ Adding arbitrarily large padding to the bbox is fine in fontglide
+ and FPS display, but screws up BSOD. Increasing bbox width makes
+ inverted text print too wide; decreasing origin makes characters
+ clip.
+
+ I think that all 3 states are correct now with the new lbearing
+ computation plus the texfont fix.
+ */
+# if 0
+ double kludge = 2;
+ bbox.origin.x -= kludge;
+ bbox.origin.y -= kludge;
+ bbox.size.width += kludge;
+ bbox.size.height += kludge;
+# endif
+ }
+# endif // USE_IPHONE
+
+ /* Now that we know the advancement and bounding box, we can compute
+ the lbearing and rbearing.
+ */
+ XCharStruct *cs = &f->per_char[i-first];
+
+ cs->ascent = CEIL (bbox.origin.y) + CEIL (bbox.size.height);
+ cs->descent = CEIL(-bbox.origin.y);
+ cs->lbearing = floor (bbox.origin.x);
+// cs->rbearing = CEIL (bbox.origin.x) + CEIL (bbox.size.width);
+ cs->rbearing = CEIL (bbox.origin.x + bbox.size.width) - cs->lbearing;
+ cs->width = CEIL (advancement.x);
+
+// Assert (cs->rbearing - cs->lbearing == CEIL(bbox.size.width),
+// "bbox w wrong");
+ Assert (cs->ascent + cs->descent == CEIL(bbox.size.height),
+ "bbox h wrong");
+
+ max->width = MAX (max->width, cs->width);
+ max->ascent = MAX (max->ascent, cs->ascent);
+ max->descent = MAX (max->descent, cs->descent);
+ max->lbearing = MAX (max->lbearing, cs->lbearing);
+ max->rbearing = MAX (max->rbearing, cs->rbearing);
+
+ min->width = MIN (min->width, cs->width);
+ min->ascent = MIN (min->ascent, cs->ascent);
+ min->descent = MIN (min->descent, cs->descent);
+ min->lbearing = MIN (min->lbearing, cs->lbearing);
+ min->rbearing = MIN (min->rbearing, cs->rbearing);
+
+# undef CEIL
+
+#if 0
+ fprintf(stderr, " %3d %c: w=%3d lb=%3d rb=%3d as=%3d ds=%3d "
+ " bb=%5.1f x %5.1f @ %5.1f %5.1f adv=%5.1f %5.1f\n",
+ i, i, cs->width, cs->lbearing, cs->rbearing,
+ cs->ascent, cs->descent,
+ bbox.size.width, bbox.size.height,
+ bbox.origin.x, bbox.origin.y,
+ advancement.x, advancement.y);
+#endif
+ }
+
+# ifdef USE_IPHONE
+ CFRelease (ctfont);
+# endif
+}
+
+
+// Since 'Font' includes the metrics, this just makes a copy of that.
+//
+XFontStruct *
+XQueryFont (Display *dpy, Font fid)
+{
+ // copy XFontStruct
+ XFontStruct *f = (XFontStruct *) calloc (1, sizeof(*f));
+ *f = fid->metrics;
+
+ // copy XCharStruct array
+ int size = f->max_char_or_byte2 - f->min_char_or_byte2;
+ f->per_char = (XCharStruct *) calloc (size + 2, sizeof (XCharStruct));
+ memcpy (f->per_char, fid->metrics.per_char,
+ size * sizeof (XCharStruct));
+
+ return f;
+}
+
+
+static Font
+copy_font (Font fid)
+{
+ // copy 'Font' struct
+ Font fid2 = (Font) malloc (sizeof(*fid2));
+ *fid2 = *fid;
+
+ // copy XCharStruct array
+ int size = fid->metrics.max_char_or_byte2 - fid->metrics.min_char_or_byte2;
+ fid2->metrics.per_char = (XCharStruct *)
+ malloc ((size + 2) * sizeof (XCharStruct));
+ memcpy (fid2->metrics.per_char, fid->metrics.per_char,
+ size * sizeof (XCharStruct));
+
+ // copy the other pointers
+ fid2->ps_name = strdup (fid->ps_name);
+// [fid2->nsfont retain];
+ fid2->metrics.fid = fid2;
+
+ return fid2;
+}
+
+
+static NSFont *
+try_font (BOOL fixed, BOOL bold, BOOL ital, BOOL serif, float size,
+ char **name_ret)
+{
+ Assert (size > 0, "zero font size");
+ const char *name;
+
+ if (fixed) {
+ //
+ // "Monaco" only exists in plain.
+ // "LucidaSansTypewriterStd" gets an AGL bad value error.
+ //
+ if (bold && ital) name = "Courier-BoldOblique";
+ else if (bold) name = "Courier-Bold";
+ else if (ital) name = "Courier-Oblique";
+ else name = "Courier";
+
+ } else if (serif) {
+ //
+ // "Georgia" looks better than "Times".
+ //
+ if (bold && ital) name = "Georgia-BoldItalic";
+ else if (bold) name = "Georgia-Bold";
+ else if (ital) name = "Georgia-Italic";
+ else name = "Georgia";
+
+ } else {
+ //
+ // "Geneva" only exists in plain.
+ // "LucidaSansStd-BoldItalic" gets an AGL bad value error.
+ // "Verdana" renders smoother than "Helvetica" for some reason.
+ //
+ if (bold && ital) name = "Verdana-BoldItalic";
+ else if (bold) name = "Verdana-Bold";
+ else if (ital) name = "Verdana-Italic";
+ else name = "Verdana";
+ }
+
+ NSString *nsname = [NSString stringWithCString:name
+ encoding:NSUTF8StringEncoding];
+ NSFont *f = [NSFont fontWithName:nsname size:size];
+ if (f)
+ *name_ret = strdup(name);
+ return f;
+}
+
+static NSFont *
+try_native_font (const char *name, float scale,
+ char **name_ret, float *size_ret)
+{
+ if (!name) return 0;
+ const char *spc = strrchr (name, ' ');
+ if (!spc) return 0;
+ int dsize = 0;
+ if (1 != sscanf (spc, " %d ", &dsize)) return 0;
+ float size = dsize;
+
+ if (size <= 4) return 0;
+
+ size *= scale;
+
+ char *name2 = strdup (name);
+ name2[strlen(name2) - strlen(spc)] = 0;
+ NSString *nsname = [NSString stringWithCString:name2
+ encoding:NSUTF8StringEncoding];
+ NSFont *f = [NSFont fontWithName:nsname size:size];
+ if (f) {
+ *name_ret = name2;
+ *size_ret = size;
+ return f;
+ } else {
+ free (name2);
+ return 0;
+ }
+}
+
+
+/* Returns a random font in the given size and face.
+ */
+static NSFont *
+random_font (BOOL bold, BOOL ital, float size, char **name_ret)
+{
+# ifndef USE_IPHONE
+ NSFontTraitMask mask = ((bold ? NSBoldFontMask : NSUnboldFontMask) |
+ (ital ? NSItalicFontMask : NSUnitalicFontMask));
+ NSArray *fonts = [[NSFontManager sharedFontManager]
+ availableFontNamesWithTraits:mask];
+ if (!fonts) return 0;
+
+ int n = [fonts count];
+ if (n <= 0) return 0;
+
+ int j;
+ for (j = 0; j < n; j++) {
+ int i = random() % n;
+ NSString *name = [fonts objectAtIndex:i];
+ NSFont *f = [NSFont fontWithName:name size:size];
+ if (!f) continue;
+
+ /* Don't use this font if it (probably) doesn't include ASCII characters.
+ */
+ NSStringEncoding enc = [f mostCompatibleStringEncoding];
+ if (! (enc == NSUTF8StringEncoding ||
+ enc == NSISOLatin1StringEncoding ||
+ enc == NSNonLossyASCIIStringEncoding ||
+ enc == NSISOLatin2StringEncoding ||
+ enc == NSUnicodeStringEncoding ||
+ enc == NSWindowsCP1250StringEncoding ||
+ enc == NSWindowsCP1252StringEncoding ||
+ enc == NSMacOSRomanStringEncoding)) {
+ // NSLog(@"skipping \"%@\": encoding = %d", name, enc);
+ continue;
+ }
+ // NSLog(@"using \"%@\": %d", name, enc);
+
+ *name_ret = strdup ([name cStringUsingEncoding:NSUTF8StringEncoding]);
+ return f;
+ }
+
+ // None of the fonts support ASCII?
+ return 0;
+
+# else // USE_IPHONE
+
+ NSMutableArray *fonts = [NSMutableArray arrayWithCapacity:100];
+ NSArray *families = [UIFont familyNames];
+ NSMutableDictionary *famdict = [NSMutableDictionary
+ dictionaryWithCapacity:100];
+ NSObject *y = [NSNumber numberWithBool:YES];
+ for (NSString *name in families) {
+ // There are many dups in the families array -- uniquify it.
+ [famdict setValue:y forKey:name];
+ }
+
+ for (NSString *name in famdict) {
+ for (NSString *fn in [UIFont fontNamesForFamilyName:name]) {
+
+# define MATCH(X) \
+ ([fn rangeOfString:X options:NSCaseInsensitiveSearch].location \
+ != NSNotFound)
+
+ BOOL bb = MATCH(@"Bold");
+ BOOL ii = MATCH(@"Italic") || MATCH(@"Oblique");
+
+ if (!bold != !bb) continue;
+ if (!ital != !ii) continue;
+
+ /* Check if it can do ASCII. No good way to accomplish this!
+ These are fonts present in iPhone Simulator as of June 2012
+ that don't include ASCII.
+ */
+ if (MATCH(@"AppleGothic") || // Korean
+ MATCH(@"Dingbats") || // Dingbats
+ MATCH(@"Emoji") || // Emoticons
+ MATCH(@"Geeza") || // Arabic
+ MATCH(@"Hebrew") || // Hebrew
+ MATCH(@"HiraKaku") || // Japanese
+ MATCH(@"HiraMin") || // Japanese
+ MATCH(@"Kailasa") || // Tibetan
+ MATCH(@"Ornaments") || // Dingbats
+ MATCH(@"STHeiti") // Chinese
+ )
+ continue;
+
+ [fonts addObject:fn];
+# undef MATCH
+ }
+ }
+
+ if (! [fonts count]) return 0; // Nothing suitable?
+
+ int i = random() % [fonts count];
+ NSString *name = [fonts objectAtIndex:i];
+ UIFont *ff = [UIFont fontWithName:name size:size];
+ *name_ret = strdup ([name cStringUsingEncoding:NSUTF8StringEncoding]);
+
+ return ff;
+
+# endif // USE_IPHONE
+}
+
+
+static NSFont *
+try_xlfd_font (const char *name, float scale,
+ char **name_ret, float *size_ret)
+{
+ NSFont *nsfont = 0;
+ BOOL bold = NO;
+ BOOL ital = NO;
+ BOOL fixed = NO;
+ BOOL serif = NO;
+ BOOL rand = NO;
+ float size = 0;
+ char *ps_name = 0;
+
+ const char *s = (name ? name : "");
+ while (*s) {
+ while (*s && (*s == '*' || *s == '-'))
+ s++;
+ const char *s2 = s;
+ while (*s2 && (*s2 != '*' && *s2 != '-'))
+ s2++;
+
+ int L = s2-s;
+ if (s == s2)
+ ;
+# define CMP(STR) (L == strlen(STR) && !strncasecmp (s, (STR), L))
+ else if (CMP ("random")) rand = YES;
+ else if (CMP ("bold")) bold = YES;
+ else if (CMP ("i")) ital = YES;
+ else if (CMP ("o")) ital = YES;
+ else if (CMP ("courier")) fixed = YES;
+ else if (CMP ("fixed")) fixed = YES;
+ else if (CMP ("m")) fixed = YES;
+ else if (CMP ("times")) serif = YES;
+ else if (CMP ("6x10")) fixed = YES, size = 8;
+ else if (CMP ("6x10bold")) fixed = YES, size = 8, bold = YES;
+ else if (CMP ("9x15")) fixed = YES, size = 12;
+ else if (CMP ("9x15bold")) fixed = YES, size = 12, bold = YES;
+ else if (CMP ("vga")) fixed = YES, size = 12;
+ else if (CMP ("console")) fixed = YES, size = 12;
+ else if (CMP ("gallant")) fixed = YES, size = 12;
+# undef CMP
+ else if (size == 0) {
+ int n = 0;
+ if (1 == sscanf (s, " %d ", &n))
+ size = n / 10.0;
+ }
+
+ s = s2;
+ }
+
+ if (size < 6 || size > 1000)
+ size = 12;
+
+ size *= scale;
+
+ if (rand)
+ nsfont = random_font (bold, ital, size, &ps_name);
+
+ if (!nsfont)
+ nsfont = try_font (fixed, bold, ital, serif, size, &ps_name);
+
+ // if that didn't work, turn off attibutes until it does
+ // (e.g., there is no "Monaco-Bold".)
+ //
+ if (!nsfont && serif) {
+ serif = NO;
+ nsfont = try_font (fixed, bold, ital, serif, size, &ps_name);
+ }
+ if (!nsfont && ital) {
+ ital = NO;
+ nsfont = try_font (fixed, bold, ital, serif, size, &ps_name);
+ }
+ if (!nsfont && bold) {
+ bold = NO;
+ nsfont = try_font (fixed, bold, ital, serif, size, &ps_name);
+ }
+ if (!nsfont && fixed) {
+ fixed = NO;
+ nsfont = try_font (fixed, bold, ital, serif, size, &ps_name);
+ }
+
+ if (nsfont) {
+ *name_ret = ps_name;
+ *size_ret = size;
+ return nsfont;
+ } else {
+ return 0;
+ }
+}
+
+
+Font
+XLoadFont (Display *dpy, const char *name)
+{
+ Font fid = (Font) calloc (1, sizeof(*fid));
+
+ float scale = 1;
+
+# ifdef USE_IPHONE
+ // Scale up fonts on Retina displays.
+ scale = dpy->main_window->window.view.contentScaleFactor;
+# endif
+
+ fid->nsfont = try_native_font (name, scale, &fid->ps_name, &fid->size);
+
+ if (!fid->nsfont && name &&
+ strchr (name, ' ') &&
+ !strchr (name, '*')) {
+ // If name contains a space but no stars, it is a native font spec --
+ // return NULL so that we know it really didn't exist. Else, it is an
+ // XLFD font, so keep trying.
+ XUnloadFont (dpy, fid);
+ return 0;
+ }
+
+ if (! fid->nsfont)
+ fid->nsfont = try_xlfd_font (name, scale, &fid->ps_name, &fid->size);
+
+ // We should never return NULL for XLFD fonts.
+ if (!fid->nsfont) {
+ Assert (0, "no font");
+ return 0;
+ }
+ CFRetain (fid->nsfont); // needed for garbage collection?
+
+ //NSLog(@"parsed \"%s\" to %s %.1f", name, fid->ps_name, fid->size);
+
+ query_font (fid);
+
+ return fid;
+}
+
+
+XFontStruct *
+XLoadQueryFont (Display *dpy, const char *name)
+{
+ Font fid = XLoadFont (dpy, name);
+ if (!fid) return 0;
+ return XQueryFont (dpy, fid);
+}
+
+int
+XUnloadFont (Display *dpy, Font fid)
+{
+ if (fid->ps_name)
+ free (fid->ps_name);
+ if (fid->metrics.per_char)
+ free (fid->metrics.per_char);
+
+ // #### DAMMIT! I can't tell what's going wrong here, but I keep getting
+ // crashes in [NSFont ascender] <- query_font, and it seems to go away
+ // if I never release the nsfont. So, fuck it, we'll just leak fonts.
+ // They're probably not very big...
+ //
+ // [fid->nsfont release];
+ // CFRelease (fid->nsfont);
+
+ free (fid);
+ return 0;
+}
+
+int
+XFreeFontInfo (char **names, XFontStruct *info, int n)
+{
+ int i;
+ if (names) {
+ for (i = 0; i < n; i++)
+ if (names[i]) free (names[i]);
+ free (names);
+ }
+ if (info) {
+ for (i = 0; i < n; i++)
+ if (info[i].per_char)
+ free (info[i].per_char);
+ free (info);
+ }
+ return 0;
+}
+
+int
+XFreeFont (Display *dpy, XFontStruct *f)
+{
+ Font fid = f->fid;
+ XFreeFontInfo (0, f, 1);
+ XUnloadFont (dpy, fid);
+ return 0;
+}
+
+
+int
+XSetFont (Display *dpy, GC gc, Font fid)
+{
+ if (gc->gcv.font)
+ XUnloadFont (dpy, gc->gcv.font);
+ gc->gcv.font = copy_font (fid);
+ [gc->gcv.font->nsfont retain];
+ CFRetain (gc->gcv.font->nsfont); // needed for garbage collection?
+ return 0;
+}
+
+int
+XTextExtents (XFontStruct *f, const char *s, int length,
+ int *dir_ret, int *ascent_ret, int *descent_ret,
+ XCharStruct *cs)
+{
+ memset (cs, 0, sizeof(*cs));
+ int i;
+ for (i = 0; i < length; i++) {
+ unsigned char c = (unsigned char) s[i];
+ if (c < f->min_char_or_byte2 || c > f->max_char_or_byte2)
+ c = f->default_char;
+ const XCharStruct *cc = &f->per_char[c - f->min_char_or_byte2];
+ if (i == 0) {
+ *cs = *cc;
+ } else {
+ cs->ascent = MAX (cs->ascent, cc->ascent);
+ cs->descent = MAX (cs->descent, cc->descent);
+ cs->lbearing = MIN (cs->lbearing, cs->width + cc->lbearing);
+ cs->rbearing = MAX (cs->rbearing, cs->width + cc->rbearing);
+ cs->width += cc->width;
+ }
+ }
+ *dir_ret = 0;
+ *ascent_ret = f->ascent;
+ *descent_ret = f->descent;
+ return 0;
+}
+
+int
+XTextWidth (XFontStruct *f, const char *s, int length)
+{
+ int ascent, descent, dir;
+ XCharStruct cs;
+ XTextExtents (f, s, length, &dir, &ascent, &descent, &cs);
+ return cs.width;
+}
+
+
+static void
+set_font (Display *dpy, CGContextRef cgc, GC gc)
+{
+ Font font = gc->gcv.font;
+ if (! font) {
+ font = XLoadFont (dpy, 0);
+ gc->gcv.font = font;
+ [gc->gcv.font->nsfont retain];
+ CFRetain (gc->gcv.font->nsfont); // needed for garbage collection?
+ }
+ CGContextSelectFont (cgc, font->ps_name, font->size, kCGEncodingMacRoman);
+ CGContextSetTextMatrix (cgc, CGAffineTransformIdentity);
+}
+
+
+static int
+draw_string (Display *dpy, Drawable d, GC gc, int x, int y,
+ const char *str, int len, BOOL clear_background_p)
+{
+ if (clear_background_p) {
+ int ascent, descent, dir;
+ XCharStruct cs;
+ XTextExtents (&gc->gcv.font->metrics, str, len,
+ &dir, &ascent, &descent, &cs);
+ draw_rect (dpy, d, gc,
+ x + MIN (0, cs.lbearing),
+ y - MAX (0, ascent),
+ MAX (MAX (0, cs.rbearing) -
+ MIN (0, cs.lbearing),
+ cs.width),
+ MAX (0, ascent) + MAX (0, descent),
+ NO, YES);
+ }
+
+ CGRect wr = d->frame;
+
+# if 1
+ /* The Quartz way is probably faster, but doesn't draw Latin1 properly.
+ But the Cocoa way only works on NSView, not on CGContextRef (pixmaps)!
+ */
+
+ CGContextRef cgc = d->cgc;
+ push_fg_gc (d, gc, YES);
+ set_font (dpy, cgc, gc);
+
+ CGContextSetTextDrawingMode (cgc, kCGTextFill);
+ if (gc->gcv.antialias_p)
+ CGContextSetShouldAntialias (cgc, YES);
+ CGContextShowTextAtPoint (cgc,
+ wr.origin.x + x,
+ wr.origin.y + wr.size.height - y,
+ str, len);
+ pop_gc (d, gc);
+
+# else /* !0 */
+
+ /* The Cocoa way...
+ */
+
+ unsigned long argb = gc->gcv.foreground;
+ if (gc->depth == 1) argb = (argb ? WhitePixel(dpy,0) : BlackPixel(dpy,0));
+ float a = ((argb >> 24) & 0xFF) / 255.0;
+ float r = ((argb >> 16) & 0xFF) / 255.0;
+ float g = ((argb >> 8) & 0xFF) / 255.0;
+ float b = ((argb ) & 0xFF) / 255.0;
+ NSColor *fg = [NSColor colorWithDeviceRed:r green:g blue:b alpha:a];
+ NSDictionary *attr =
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ gc->gcv.font->nsfont, NSFontAttributeName,
+ fg, NSForegroundColorAttributeName,
+ nil];
+ char *s2 = (char *) malloc (len + 1);
+ strncpy (s2, str, len);
+ s2[len] = 0;
+ NSString *nsstr = [NSString stringWithCString:s2
+ encoding:NSISOLatin1StringEncoding];
+ free (s2);
+ NSPoint pos;
+ pos.x = wr.origin.x + x;
+ pos.y = wr.origin.y + wr.size.height - y - gc->gcv.font->metrics.descent;
+ [nsstr drawAtPoint:pos withAttributes:attr];
+
+# endif /* 0 */
+
+ invalidate_drawable_cache (d);
+ return 0;
+}
+
+
+int
+XDrawString (Display *dpy, Drawable d, GC gc, int x, int y,
+ const char *str, int len)
+{
+ return draw_string (dpy, d, gc, x, y, str, len, NO);
+}
+
+int
+XDrawImageString (Display *dpy, Drawable d, GC gc, int x, int y,
+ const char *str, int len)
+{
+ return draw_string (dpy, d, gc, x, y, str, len, YES);
+}
+
+
+int
+XSetForeground (Display *dpy, GC gc, unsigned long fg)
+{
+ validate_pixel (fg, gc->depth, gc->gcv.alpha_allowed_p);
+ gc->gcv.foreground = fg;
+ return 0;
+}
+
+
+int
+XSetBackground (Display *dpy, GC gc, unsigned long bg)
+{
+ validate_pixel (bg, gc->depth, gc->gcv.alpha_allowed_p);
+ gc->gcv.background = bg;
+ return 0;
+}
+
+int
+jwxyz_XSetAlphaAllowed (Display *dpy, GC gc, Bool allowed)
+{
+ gc->gcv.alpha_allowed_p = allowed;
+ return 0;
+}
+
+int
+jwxyz_XSetAntiAliasing (Display *dpy, GC gc, Bool antialias_p)
+{
+ gc->gcv.antialias_p = antialias_p;
+ return 0;
+}
+
+
+int
+XSetLineAttributes (Display *dpy, GC gc, unsigned int line_width,
+ int line_style, int cap_style, int join_style)
+{
+ gc->gcv.line_width = line_width;
+ Assert (line_style == LineSolid, "only LineSolid implemented");
+// gc->gcv.line_style = line_style;
+ gc->gcv.cap_style = cap_style;
+ gc->gcv.join_style = join_style;
+ return 0;
+}
+
+int
+XSetGraphicsExposures (Display *dpy, GC gc, Bool which)
+{
+ return 0;
+}
+
+int
+XSetFunction (Display *dpy, GC gc, int which)
+{
+ gc->gcv.function = which;
+ return 0;
+}
+
+int
+XSetSubwindowMode (Display *dpy, GC gc, int which)
+{
+ gc->gcv.subwindow_mode = which;
+ return 0;
+}
+
+int
+XSetClipMask (Display *dpy, GC gc, Pixmap m)
+{
+ Assert (!!gc->gcv.clip_mask == !!gc->clip_mask, "GC clip mask mixup");
+
+ if (gc->gcv.clip_mask) {
+ XFreePixmap (dpy, gc->gcv.clip_mask);
+ CGImageRelease (gc->clip_mask);
+ }
+
+ gc->gcv.clip_mask = copy_pixmap (dpy, m);
+ if (gc->gcv.clip_mask)
+ gc->clip_mask =
+ CGBitmapContextCreateImage (gc->gcv.clip_mask->cgc);
+ else
+ gc->clip_mask = 0;
+
+ return 0;
+}
+
+int
+XSetClipOrigin (Display *dpy, GC gc, int x, int y)
+{
+ gc->gcv.clip_x_origin = x;
+ gc->gcv.clip_y_origin = y;
+ return 0;
+}
+
+
+Bool
+XQueryPointer (Display *dpy, Window w, Window *root_ret, Window *child_ret,
+ int *root_x_ret, int *root_y_ret,
+ int *win_x_ret, int *win_y_ret, unsigned int *mask_ret)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+
+# ifdef USE_IPHONE
+ int x = w->window.last_mouse_x;
+ int y = w->window.last_mouse_y;
+ if (root_x_ret) *root_x_ret = x;
+ if (root_y_ret) *root_y_ret = y;
+ if (win_x_ret) *win_x_ret = x;
+ if (win_y_ret) *win_y_ret = y;
+
+# else // !USE_IPHONE
+
+ NSWindow *nsw = [w->window.view window];
+ NSPoint wpos;
+ // get bottom left of window on screen, from bottom left
+ wpos.x = wpos.y = 0;
+ wpos = [nsw convertBaseToScreen:wpos];
+
+ NSPoint vpos;
+ // get bottom left of view on window, from bottom left
+ vpos.x = vpos.y = 0;
+ vpos = [w->window.view convertPoint:vpos toView:[nsw contentView]];
+
+ // get bottom left of view on screen, from bottom left
+ vpos.x += wpos.x;
+ vpos.y += wpos.y;
+
+ // get top left of view on screen, from bottom left
+ vpos.y += w->frame.size.height;
+
+ // get top left of view on screen, from top left
+ NSArray *screens = [NSScreen screens];
+ NSScreen *screen = (screens && [screens count] > 0
+ ? [screens objectAtIndex:0]
+ : [NSScreen mainScreen]);
+#ifdef USE_IPHONE
+ double s = w->window.view.contentScaleFactor;
+#else
+ int s = 1;
+#endif
+ NSRect srect = [screen frame];
+ vpos.y = (s * srect.size.height) - vpos.y;
+
+ // get the mouse position on window, from bottom left
+ NSEvent *e = [NSApp currentEvent];
+ NSPoint p = [e locationInWindow];
+
+ // get mouse position on screen, from bottom left
+ p.x += wpos.x;
+ p.y += wpos.y;
+
+ // get mouse position on screen, from top left
+ p.y = srect.size.height - p.y;
+
+ if (root_x_ret) *root_x_ret = (int) p.x;
+ if (root_y_ret) *root_y_ret = (int) p.y;
+ if (win_x_ret) *win_x_ret = (int) (p.x - vpos.x);
+ if (win_y_ret) *win_y_ret = (int) (p.y - vpos.y);
+# endif // !USE_IPHONE
+
+ if (mask_ret) *mask_ret = 0; // #### poll the keyboard modifiers?
+ if (root_ret) *root_ret = 0;
+ if (child_ret) *child_ret = 0;
+ return True;
+}
+
+Bool
+XTranslateCoordinates (Display *dpy, Window w, Window dest_w,
+ int src_x, int src_y,
+ int *dest_x_ret, int *dest_y_ret,
+ Window *child_ret)
+{
+ Assert (w && w->type == WINDOW, "not a window");
+
+# ifdef USE_IPHONE
+
+ NSPoint p;
+ p.x = src_x;
+ p.y = src_y;
+
+# else // !USE_IPHONE
+
+ NSWindow *nsw = [w->window.view window];
+ NSPoint wpos;
+ // get bottom left of window on screen, from bottom left
+ wpos.x = wpos.y = 0;
+ wpos = [nsw convertBaseToScreen:wpos];
+
+ NSPoint vpos;
+ // get bottom left of view on window, from bottom left
+ vpos.x = vpos.y = 0;
+ vpos = [w->window.view convertPoint:vpos toView:[nsw contentView]];
+
+ // get bottom left of view on screen, from bottom left
+ vpos.x += wpos.x;
+ vpos.y += wpos.y;
+
+ // get top left of view on screen, from bottom left
+ vpos.y += w->frame.size.height;
+
+ // get top left of view on screen, from top left
+ NSArray *screens = [NSScreen screens];
+ NSScreen *screen = (screens && [screens count] > 0
+ ? [screens objectAtIndex:0]
+ : [NSScreen mainScreen]);
+# ifdef USE_IPHONE
+ double s = w->window.view.contentScaleFactor;
+# else
+ int s = 1;
+# endif
+ NSRect srect = [screen frame];
+ vpos.y = (s * srect.size.height) - vpos.y;
+
+ // point starts out relative to top left of view
+ NSPoint p;
+ p.x = src_x;
+ p.y = src_y;
+
+ // get point relative to top left of screen
+ p.x += vpos.x;
+ p.y += vpos.y;
+# endif // !USE_IPHONE
+
+ *dest_x_ret = p.x;
+ *dest_y_ret = p.y;
+ if (child_ret)
+ *child_ret = w;
+ return True;
+}
+
+
+KeySym
+XKeycodeToKeysym (Display *dpy, KeyCode code, int index)
+{
+ return code;
+}
+
+int
+XLookupString (XKeyEvent *e, char *buf, int size, KeySym *k_ret,
+ XComposeStatus *xc)
+{
+ KeySym ks = XKeycodeToKeysym (0, e->keycode, 0);
+ char c = 0;
+ // Do not put non-ASCII KeySyms like XK_Shift_L and XK_Page_Up in the string.
+ if ((unsigned int) ks <= 255)
+ c = (char) ks;
+
+ // Put control characters in the string. Not meta.
+ if (e->state & ControlMask) {
+ if (c >= 'a' && c <= 'z') // Upcase control.
+ c -= 'a'-'A';
+ if (c >= '@' && c <= '_') // Shift to control page.
+ c -= '@';
+ if (c == ' ') // C-SPC is NULL.
+ c = 0;
+ }
+
+ if (k_ret) *k_ret = ks;
+ if (size > 0) buf[0] = c;
+ if (size > 1) buf[1] = 0;
+ return (size > 0 ? 1 : 0);
+}
+
+
+int
+XFlush (Display *dpy)
+{
+ // Just let the event loop take care of this on its own schedule.
+ return 0;
+}
+
+int
+XSync (Display *dpy, Bool flush)
+{
+ return XFlush (dpy);
+}
+
+
+// declared in utils/visual.h
+int
+has_writable_cells (Screen *s, Visual *v)
+{
+ return 0;
+}
+
+int
+visual_depth (Screen *s, Visual *v)
+{
+ return 32;
+}
+
+int
+visual_cells (Screen *s, Visual *v)
+{
+ return 0xFFFFFF;
+}
+
+int
+visual_class (Screen *s, Visual *v)
+{
+ return TrueColor;
+}
+
+// declared in utils/grabclient.h
+Bool
+use_subwindow_mode_p (Screen *screen, Window window)
+{
+ return False;
+}